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Garibaldi2257

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Everything posted by Garibaldi2257

  1. upgrade max persistent debris in the settings. and get rid of other debris as well.
  2. I've been trying for the last 6 hours to reproduce this in stock, and I can't. so It most certainly seems to be a mod issue, now to narrow down which one.
  3. having just spent the last 6 hours testing in stock and modded, I can confirm that it doesn't happen in stock.
  4. hrmmm, I've gotten a bunch out of a class E before. I wonder how random it is? It would be nice to see different types of asteroids floating around.
  5. you could also try mining the asteroid for fuel as you go... make it lighter and get the fuel you need...
  6. not an answer, but I am having the same issue. the only mod I have in common with Kokanee is mechjeb, and I know its not the same build, because I just downloaded #655 a couple days ago.
  7. @nightingale you are a deity amongst humans. This was the second to last mod I needed updated. now to just wait for KCT.
  8. I never play without stage recovery. and it shouldn't break the game, but you might want to check the forum thread. Although a quick glance at the last few posts didn't reveal any problems.
  9. since that's the most restrictive one (not that that means much in this case) that is what I would suggest.
  10. I didn't mean to put them all in individual files, but separate the one that requires B9, or just put a link to the B9 file needed. that way you don't have to worry about licenses conflicting.
  11. or he could separate them into different packs, and distribute them under different licenses.
  12. Fair enough, I've never used it for ground based construction. and sorry, I didn't mean to derail your thread.
  13. no. I just have a different opinion about the build time ratios between EL and KCT. I think ELs are too short, but I do believe that if all the materials are available, orbital construction would actually be easier than ground based construction.
  14. I don't know, I'd think free fall would be easier to work in. at least to move all the heavy stuff to where it needs to go, no need for cranes and things like that. all depends on what level of technology you're envisioning.
  15. I think you have to turn on the hitchiker....
  16. Fair enough. it started as $60 on PC is what I should have said. I apologize.
  17. @Angel-125: you sir are a genius and a god amongst men. Now I can have space stations that match the visual style of my ground bases.
  18. it didn't start out at $30. it started out at $60. the DLC also started at $60. they have since dropped the price, obviously.
  19. it needn't be a bagel, it could be a cylinder, a la babylon 5.
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