linuxgurugamer Posted February 19, 2021 Share Posted February 19, 2021 2 hours ago, Tacombel said: Solved What is solved? A problem with this mod, or the DockingCamera KURS mod which you posted that you were having a problem? Quote Link to comment Share on other sites More sharing options...
Tacombel Posted February 19, 2021 Share Posted February 19, 2021 1 hour ago, linuxgurugamer said: What is solved? A problem with this mod, or the DockingCamera KURS mod which you posted that you were having a problem? A doubt about how to use this mod that was resolved after posting and made the question not relevant. Quote Link to comment Share on other sites More sharing options...
KallangoVerde Posted February 20, 2021 Share Posted February 20, 2021 On 18/02/2021 at 20:04, linuxgurugamer said: Eu ouvi de @ MarkusA380, ele ainda está apoiando o mod. Vou terminar minhas alterações e enviá-las de volta para ele para inclusão e liberação. Great news! About KSP 2 I have 3 hopes: - Canadarm (STOCK) - May the game adopt this mod as stock - And that my PC can run the game kkkk It would be beautiful! Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 22, 2021 Share Posted February 22, 2021 On 2/20/2021 at 12:59 PM, KallangoVerde said: Great news! About KSP 2 I have 3 hopes: - Canadarm (STOCK) - May the game adopt this mod as stock - And that my PC can run the game kkkk It would be beautiful! This is a thread about Persistent Rotation, not KSP 2. For all, I've finished my changes and submitted a PR to @MarkusA380 . Now it's up to him. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 1, 2021 Share Posted March 1, 2021 I've made a development build, you can download it here: https://github.com/linuxgurugamer/PersistentRotation/releases Changes Merged in localization chagnes from github user @6DBYZBX, includes both english and chinese Replaced toolbar code with the Toolbarcontroller Added ClickThroughBlocker Removed buttons referencing specific button (toolbar or stock) Added button referencing generic toolbar Added new .version file (Upgraded) Added LGG local build files Dependencies SpaceTuxLibrary Click Through Blocker ToolbarController Quote Link to comment Share on other sites More sharing options...
Kwebib Posted March 1, 2021 Share Posted March 1, 2021 Thanks for all you do @linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted March 19, 2021 Share Posted March 19, 2021 Could this be used to keep something like an orbiting space station in a specific orientation during timewarp? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 19, 2021 Share Posted March 19, 2021 1 minute ago, Emilius73 said: Could this be used to keep something like an orbiting space station in a specific orientation during timewarp? Yss Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted March 19, 2021 Share Posted March 19, 2021 6 minutes ago, linuxgurugamer said: Yss How? With the momentum settings? Quote Link to comment Share on other sites More sharing options...
Tacombel Posted March 19, 2021 Share Posted March 19, 2021 Like this Then you orient the ship as you like and when activating SAS it will keep the relative orientation to the reference. Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted March 19, 2021 Share Posted March 19, 2021 5 minutes ago, Tacombel said: Like this Then you orient the ship as you like and when activating SAS it will keep the relative orientation to the reference. Thank you! Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 20, 2021 Share Posted March 20, 2021 I've adopted this mod here: Quote Link to comment Share on other sites More sharing options...
Bej Kerman Posted September 23, 2021 Share Posted September 23, 2021 (edited) Entering timewarp or reloading a recent quicksave where SAS is enabled causes vessels in space to point north the moment physics happens, then it shatters into many pieces going between a few dozen kilometers a second to light speed. I've fixed PersThrust not letting me timewarp and now the game has resorted to blowing stuff up, so I'm a bit scared to see what happens next. Spoiler B9 Part Switch (B9PartSwitch v2.18.0) BonVoyage (BonVoyage 1:1.4.0) BoosterGuidance (BoosterGuidance 1.1.1) Breaking Ground (BreakingGround-DLC 1.7.1) ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.17) Community Resource Pack (CommunityResourcePack 1.4.2) Community Tech Tree (CommunityTechTree 1:3.4.4) Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1.0.4) Cryo Tanks (CryoTanks 1.6.1) Cryo Tanks Core (CryoTanks-Core 1.6.1) Cryogenic Engines (CryoEngines 1:2.0.3) Custom Barn Kit (CustomBarnKit 1.1.21.0) Deployable Engines Plugin (DeployableEngines 1.3.1) Distant Object Enhancement Continued (DistantObject v2.0.3.0) Distant Object Enhancement Continued default config (DistantObject-default v2.0.3.0) Dynamic Battery Storage (DynamicBatteryStorage 2:2.2.5.0) Environmental Visual Enhancements - Stock Planet Config files (EnvironmentalVisualEnhancements-HR 2:EVE-1.2.2-1) Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.3.1) Far Future Technologies (FarFutureTechnologies 1.2.0) Filter Extensions - Plugin (FilterExtensions 3.2.6.1) Harmony 2 (Harmony2 2.0.4.0) Heat Control (HeatControl 0.6.1) Kerbal Engineer Redux (KerbalEngineerRedux 1.1.9.0) Kerbal Reusability Expansion (SpaceXLegs 2.9.2) Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-59) KSP AVC (KSP-AVC 1.4.1.5) Luna Multiplayer Client (LunaMultiplayer 0.28.0) Making History (MakingHistory-DLC 1.12.1) MechJeb 2 (MechJeb2 2.12.3.0) MechJeb and Engineer for all! (MechJebForAll 1.3.0.7) ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0) Module Manager (ModuleManager 4.2.1) Near Future Construction (NearFutureConstruction 1.3.1) Near Future Electrical (NearFutureElectrical 1.2.3) Near Future Electrical Core (NearFutureElectrical-Core 1.2.3) Near Future Exploration (NearFutureExploration 1.1.2) Near Future IVA Props (NearFutureProps 1:0.7.1) Near Future Launch Vehicles (NearFutureLaunchVehicles 2.2.0) Near Future Propulsion (NearFuturePropulsion 1.3.5) Near Future Solar (NearFutureSolar 1.3.2) Near Future Solar Core (NearFutureSolar-Core 1.3.2) Near Future Spacecraft (NearFutureSpacecraft 1.4.3) Netherdyne Mass Driver (NetherdyneMassDriver 1:1.3.4.1) Outer Planets Mod (OuterPlanetsMod 2:2.2.9) Persistent Thrust (PersistentThrust 1:1.7.5) PersistentRotation Upgraded (PersistentRotationUpgraded 1.9.1.6) ReStock (ReStock 1.4.2) ReStock+ (ReStockPlus 1.4.2) Rocket Sound Enhancement (RocketSoundEnhancement 0.5.4) Rocket Sound Enhancment - Default Configs (RocketSoundEnhancement-Config-Default 0.5.3) Space Dust (SpaceDust 0.4.2) SpaceTux Library (SpaceTuxLibrary 0.0.6.1) Stock Waterfall Effects (StockWaterfallEffects 0.5.2) System Heat (SystemHeat 0.5.5) The Janitor's Closet (JanitorsCloset 0.3.7.8) Toolbar Controller (ToolbarController 1:0.1.9.6) Trajectories (Trajectories v2.4.2) Waterfall Core (Waterfall 0.6.7) Zero MiniAVC (ZeroMiniAVC 1:1.1.1.1) Edited September 23, 2021 by Bej Kerman Quote Link to comment Share on other sites More sharing options...
Tacombel Posted September 23, 2021 Share Posted September 23, 2021 @Bej KermanI think this mod is discontinued. Check the post above yours. Quote Link to comment Share on other sites More sharing options...
Bej Kerman Posted September 23, 2021 Share Posted September 23, 2021 8 hours ago, Tacombel said: @Bej KermanI think this mod is discontinued. Check the post above yours. Blimey, LinuxGuru hasn't missed a square inch, have they? I'll check back in if it doesn't work. Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted February 1 Share Posted February 1 (edited) ack disregard; LGG needs to update the forum link in his readme... Edited February 1 by JonnyOThan Quote Link to comment Share on other sites More sharing options...
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