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[1.1.3] Kerbal Animation Suite


MrHappyFace

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  On 7/23/2016 at 12:36 AM, scootymcpuff said:

no "reset" or "undo" button if we mess up the sliders' positions

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I got in the habit of copying the values out of the text box to paste back in if I wanted to revert. Careful tho! There is a feature(?) that if you leave the value box selected and switch to another bone that value will be copied to the new bone. I say this may be a feature because it can produce symmetry in some bones

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  On 7/23/2016 at 6:14 AM, Gaiiden said:

I got in the habit of copying the values out of the text box to paste back in if I wanted to revert. 

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I've just been closing the windows and bring them back up. Your way sounds much more sane, though. :P

I think the in-game notepad mod would be perfect for this exact thing. :)

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  On 7/23/2016 at 6:14 AM, Gaiiden said:

I got in the habit of copying the values out of the text box to paste back in if I wanted to revert. Careful tho! There is a feature(?) that if you leave the value box selected and switch to another bone that value will be copied to the new bone. I say this may be a feature because it can produce symmetry in some bones

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Not a feature, I tried fixing it several time, but it's still broken. :P

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@MrHappyFace please can you update it for the latest versions of ksp. It would be greatly appreciated if this great mod gets an update !

Edit :

Thanks @linuxgurugamer for updating, but now I have problem with the timeline. I don't know how to use it. It will be great if someone makes a tutorial video !

Edited by Darth Jeb
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  On 1/28/2017 at 5:15 PM, V8jester said:

Just stopping in to say I too miss this mod.

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I installed this just on the off chance that it would work with 1.2, but unfortunately not.

If there's any chance of getting an update, I'd be interested as well... less for animation, that just putting kerbals into interesting poses for wallpaper and story images.

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