Pudgemountain Posted April 15 Share Posted April 15 (edited) 2 hours ago, CobaltWolf said: I am gonna name you Wick. Also I got a rocket prepped for a Manned Flyby of Scar. For once not too cursed. I read one proposal for a Lunar Gemini mission was to slap a Centaur on the back of the spacecraft and launch with a Titan with SRBs. Edited April 15 by Pudgemountain Quote Link to comment Share on other sites More sharing options...
Pappystein Posted April 15 Share Posted April 15 10 minutes ago, Pudgemountain said: For once not too cursed. I read one proposal for a Lunar Gemini mission was to slap a Centaur on the back of the spacecraft and launch with a Titan with SRBs. Ah, that old, retread of a fallacy in the making. That proposal was before Centaur-a's flight and explosion... Back when they thought you could contain the vapor pressure of the Hydrogen because you know in space there is no heat.... The latter, more-realistic proposals are Gemini Capsule +2 in series Transtages. Or, believe it or not, a duplicated Titan 2nd stage with an LR87 single bell (that was only mentioned in passing I have never found actual documents describing it better than that) Quote Link to comment Share on other sites More sharing options...
Pudgemountain Posted April 15 Share Posted April 15 10 minutes ago, Pappystein said: Ah, that old, retread of a fallacy in the making. That proposal was before Centaur-a's flight and explosion... Back when they thought you could contain the vapor pressure of the Hydrogen because you know in space there is no heat.... The latter, more-realistic proposals are Gemini Capsule +2 in series Transtages. Or, believe it or not, a duplicated Titan 2nd stage with an LR87 single bell (that was only mentioned in passing I have never found actual documents describing it better than that) To be fair its all I go for I am using Skyhawk's tree, I don't have Titan III and not even close for Saturn parts. I need the money and science and my closes launch window for another planet wont be around for over a year. So I am gonna risk my kerbalnauts in the name of science. Find out tomorrow, my real life schedule is too busy for tonight. Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 15 Share Posted April 15 Box of balloon tank shaped Lego for all your Atlas building needs. Even if not mentioned all historical variants can be built accurately with correct combination of these tanks. Cylindrical extension tank raceways can be switched to be open ended for stacking since some variants need one underneath a conical tank and of course lets you use them in any combination you like as well. Quote Link to comment Share on other sites More sharing options...
DaveyJ576 Posted April 15 Share Posted April 15 (edited) 2 hours ago, Zorg said: Box of balloon tank shaped Lego for all your Atlas building needs. Even if not mentioned all historical variants can be built accurately with correct combination of these tanks. Cylindrical extension tank raceways can be switched to be open ended for stacking since some variants need one underneath a conical tank and of course lets you use them in any combination you like as well. Very impressive work @Zorg. Really looking forward to this. @Friznit, looks like you have some work here for the Wiki, but for a good reason! Edited April 15 by DaveyJ576 Quote Link to comment Share on other sites More sharing options...
Richmountain112 Posted April 16 Share Posted April 16 (edited) 9 hours ago, DaveyJ576 said: On 4/14/2024 at 4:37 PM, Richmountain112 said: Any plans to make the Gemini heatshields more like the stock ones (if they aren't already)? Last time I tried sending a Gemini spacecraft with the BDB heatshield, it exploded during reentry. This sounds kinda dumb but I'm planning on sending a Gemini spacecraft to Duna (with or without MOL) btw I have flown hundreds of Gemini missions with the BDB heatshield with no issues. Could you be more specific as to what you are doing? Sending an MOL-type spacecraft interplanetary. It exploded when reentering from Eve (in space low) (The solar apoapsis at the time of reentry was actually as high as Duna or Dres) so it would probably explode during Kerbin Reentry from Duna. The Apollo heatshield explodes when returning a 5-kerbal command pod from Sarnus. I would also like a version of the Command Module laboratory that has room for a heatshield and parachutes but it might not be in-line with the original intentions of the part. 8 hours ago, Pudgemountain said: Also I got a rocket prepped for a Manned Flyby of Scar. For once not too cursed. I read one proposal for a Lunar Gemini mission was to slap a Centaur on the back of the spacecraft and launch with a Titan with SRBs. I did exactly that but with a more modern version of the Centaur stage. Edited April 16 by Richmountain112 Quote Link to comment Share on other sites More sharing options...
Pudgemountain Posted April 16 Share Posted April 16 2 hours ago, Richmountain112 said: Sending an MOL-type spacecraft interplanetary. It exploded when reentering from Eve (in space low) (The solar apoapsis at the time of reentry was actually as high as Duna or Dres) so it would probably explode during Kerbin Reentry from Duna. The Apollo heatshield explodes when returning a 5-kerbal command pod from Sarnus. I would also like a version of the Command Module laboratory that has room for a heatshield and parachutes but it might not be in-line with the original intentions of the part. I did exactly that but with a more modern version of the Centaur stage. I tend to have the main interplanetary ship orbit Kerbin, never for atmosphere unless I am decommissioning it. I tend to launch a smaller craft like Gemini, Apollo or Fuji and sock them with the bigger ship and when I'm done onuse the smaller ones to reenter after orbiting Kerbin. I only directly reenter if returning from Mun or Minmus. Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 16 Share Posted April 16 6 hours ago, DaveyJ576 said: Very impressive work @Zorg. Really looking forward to this. @Friznit, looks like you have some work here for the Wiki, but for a good reason! Thanks! And yeah I will put together a build guide table or something before this is done so Friznit can adapt it to the wiki when he has time. Worth noting the performance charts will also become obsolete most likely. Quote Link to comment Share on other sites More sharing options...
Rodger Posted April 16 Share Posted April 16 6 hours ago, Richmountain112 said: Sending an MOL-type spacecraft interplanetary. It exploded when reentering from Eve (in space low) (The solar apoapsis at the time of reentry was actually as high as Duna or Dres) so it would probably explode during Kerbin Reentry from Duna. The Apollo heatshield explodes when returning a 5-kerbal command pod from Sarnus The heat shields have the same stats as stock shields already. You’ll have to either adjust your reentry to be shallower, and/or decelerate at kerbin. Returning from Eve with an AP around Duna actually means you need to decelerate more than a plain Duna return too - anything beyond the ideal hohmann transfer (lower PE or higher AP, the further you are from matching the target planets solar orbit) means more energy to shed. I’d say direct return from Sarnus probably voids the shield’s warranty too lol Also what system scale are you playing at? Larger scales will have a huge impact on heat shield performance. You could always just patch them yourself if you really want to tweak them too. Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted April 16 Share Posted April 16 17 hours ago, Zorg said: Cylindrical extension tank raceways can be switched to be open ended for stacking since some variants need one underneath a conical tank and of course lets you use them in any combination you like as well. Is there any chance raceways can be toggled on/off for all the Thor/Delta tanks as well? I find that I can't really put silly stuff like unintended adapters and interstages on top of the tanks because the raceways just abruptly end and makes it look awkward. It's especially odd because there are one or two Thor tanks or adapters that have toggleable raceways already. Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 16 Share Posted April 16 (edited) 31 minutes ago, Entr8899 said: Is there any chance raceways can be toggled on/off for all the Thor/Delta tanks as well? I find that I can't really put silly stuff like unintended adapters and interstages on top of the tanks because the raceways just abruptly end and makes it look awkward. It's especially odd because there are one or two Thor tanks or adapters that have toggleable raceways already. Cobalt made those so you would need to hear from him but I can say that its unlikely unless there's some space on the sheet as you need to map a different UV island near the end of the tank due to the baked ambient occlusion (assuming there was motivation to do this to begin with it can be hard to work up the energy to work on files long since completed haha). Its a somewhat tedious thing anyway which is why the Atlas tanks only have this on one end. Edited April 16 by Zorg Quote Link to comment Share on other sites More sharing options...
Pudgemountain Posted April 16 Share Posted April 16 Mission: Manned Flyby of Scar. Payload: Lunar Gemini named Zira. Launch Vehicle: Titan II with SRBs and Centaur. Crew: Jedediah and Bob. Liftoff we have liftoff. Houston we may had a problem. Everything was good and we got to a stable orbit, unfortunately my decals disappeared until reentry. Centaur did not blow up on us. We arrived on Scar and proceed to gather science while we flewby. Hey Jeb Now the decals show. Overall a lucky successful Mission, now as much as I love Apollo, given how this planet pack is I will run out of unmanned science and funding for Frontier and Scar before i get Apollo, so I might be thinking of a landing with Gemini. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted April 17 Share Posted April 17 On 6/20/2022 at 11:46 PM, GoldForest said: I wonder which will happen first, this forum reaching 1250 pages or the github download hitting 1GB (compressed) Page 1250 won. Now which will happen? Page 1300 or Github 1GB compressed. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted April 17 Share Posted April 17 Why no officer, I am not drunk. This is as intended. (Teaser images) Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 17 Share Posted April 17 LR89 progress. Mostly finished texturing but will do the emissives for all the engines together. Most LR89 models had shared turbo pumps which were located in the center of skirt. That aspect is of course abstracted so these simpler models will be used to represent those variants. Left is the RS56OBA (MA-5A) model and right is intended to be used for XLR89, and LR89 NA 3,5 and 7 (ie MA-1, MA-2 and MA-5 power packs). Only difference is some nozzle detail. We also have here the fully independent LR89-NA6 (MA-3) for Atlas E and F. The powerhead just barely fits inside the special Atlas E/F skirt (which had a different shape to the others for this reason). Due to the odd shape and clearance requirements, a separate whacky ring mount is provided as a switch for generic use. Full lineup of LR89s Quote Link to comment Share on other sites More sharing options...
Richmountain112 Posted April 17 Share Posted April 17 (edited) On 4/16/2024 at 3:09 AM, Rodger said: On 4/15/2024 at 8:22 PM, Richmountain112 said: Sending an MOL-type spacecraft interplanetary. It exploded when reentering from Eve (in space low) (The solar apoapsis at the time of reentry was actually as high as Duna or Dres) so it would probably explode during Kerbin Reentry from Duna. The Apollo heatshield explodes when returning a 5-kerbal command pod from Sarnus The heat shields have the same stats as stock shields already. You’ll have to either adjust your reentry to be shallower, and/or decelerate at kerbin. Returning from Eve with an AP around Duna actually means you need to decelerate more than a plain Duna return too - anything beyond the ideal hohmann transfer (lower PE or higher AP, the further you are from matching the target planets solar orbit) means more energy to shed. I’d say direct return from Sarnus probably voids the shield’s warranty too lol Also what system scale are you playing at? Larger scales will have a huge impact on heat shield performance. You could always just patch them yourself if you really want to tweak them too. I think I'm just playing at stock scale. Also, my interplanetary crafts sometimes don't have enough Delta-V to do a braking burn before reentry, and most spaceplanes definitely can't survive a direct reentry from Jool. Usually when designing crafts, I don't account for the braking burn at Kerbin. Instead I prefer just going for a direct reentry and throwing away everything but the reentry module, unless it's a spaceplane or VTOL. I also remember using a stock heatshield to return from Neidon. And I also just realized that the 1.14 beta changes the Kane engine and Metis upper stage to run on hypergols which means I can't add any extra fuel myself Edited April 17 by Richmountain112 Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 18 Share Posted April 18 6 hours ago, Richmountain112 said: And I also just realized that the 1.14 beta changes the Kane engine and Metis upper stage to run on hypergols which means I can't add any extra fuel myself Those engines use liquid fuel by default. There is a patch however in BDB extras that converts some engines to use hypergolic fuels. BDB extras is not meant to be installed as a whole. Users are meant to pick specific extras if they are interested and install only them (or none at all)! There are multiple warnings in that folder. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted April 18 Share Posted April 18 Here it is, Atlas Titan! ... Titan Atlas? Attin? Tilas? Can't decide.... anyway, the Voyager was just thrown together quick. Full album: Imgur: The magic of the Internet Quote Link to comment Share on other sites More sharing options...
Pudgemountain Posted April 18 Share Posted April 18 (edited) Wild Wind 2 made a flyby of Windswept. Wild Wind 1 did reach Windswept's SOI but due to signal issues it was very far lol. The rest of the mission. Unfortunately we miscalculated the minimum distance and it ended up entering the atmosphere and burning up, we did get science from the flyby but not from the Atmosphere. Hopefully Wild Wind 3 can make a orbit or flyby of it's Moon. Edited April 18 by Pudgemountain Quote Link to comment Share on other sites More sharing options...
Pappystein Posted April 19 Share Posted April 19 On 4/17/2024 at 12:40 PM, Zorg said: LR89 progress. Mostly finished texturing but will do the emissives for all the engines together. I Couldn't react to your post Zorg, but this looks amazing! Quote Link to comment Share on other sites More sharing options...
DA299 Posted April 19 Share Posted April 19 Hello everybody, I restarted playing KSP after a long hiatus. Can anybody tell me whether the latest version of this mod is compatible with RealFuels-Stock? Or do I need to ask this question in the RF-Stock thread? Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 19 Share Posted April 19 2 minutes ago, DA299 said: Hello everybody, I restarted playing KSP after a long hiatus. Can anybody tell me whether the latest version of this mod is compatible with RealFuels-Stock? Or do I need to ask this question in the RF-Stock thread? Its best to ask there since the RF configs for BDB are provided within RF stock. Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 19 Share Posted April 19 LR-105 update How these models work out to combine for the different variants, the MA-powerpacks, and associated rockets. Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted April 19 Share Posted April 19 8 minutes ago, Zorg said: LR-105 update How these models work out to combine for the different variants, the MA-powerpacks, and associated rockets. That's freakin awesome, but how come the LR89's turbopumps increased massively in size for Atlas E/F then shrunk again? Quote Link to comment Share on other sites More sharing options...
Zorg Posted April 19 Share Posted April 19 (edited) 31 minutes ago, Entr8899 said: That's freakin awesome, but how come the LR89's turbopumps increased massively in size for Atlas E/F then shrunk again? The other models don't have modeled turbo pumps at all. The pumps are shared and located centrally in the skirt which isnt feasible to model or practical in game. So its abstracted out. Atlas E/F was the final evolution of the Atlas missile and the USAF wanted the engines to be fully independent so they could be serviced easier. So in this case we have a fully modelled powerhead. The shape of the Atlas E/F skirt is also different to the others to accommodate this. Edited April 19 by Zorg Quote Link to comment Share on other sites More sharing options...
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