Rodger Posted May 18 Share Posted May 18 That's just the conditional that requires not having TAC LS installed to be active. TAC LS patches all fuel cells into being different modules, it would cause all sorts of b9 'missing module' errors if not handled with !TacLifeSupport (the '!' is 'not') Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 18 Share Posted May 18 15 minutes ago, Rodger said: That's just the conditional that requires not having TAC LS installed to be active. TAC LS patches all fuel cells into being different modules, it would cause all sorts of b9 'missing module' errors if not handled with !TacLifeSupport (the '!' is 'not') Ah, gotcha. This is annoying, the fuel cells used to work, but not now, and IDK why. Maybe a mod conflict? But I wouldn't know which two or three are fighting each other... Quote Link to comment Share on other sites More sharing options...
MashAndBangers Posted May 18 Share Posted May 18 Go Fast, Go high, Gooooo TEAM!... yeah something like that Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted May 18 Share Posted May 18 1 hour ago, MashAndBangers said: Go Fast, Go high, Gooooo TEAM!... yeah something like that The X-15 with delta wings kinda reminds me of Dyna-Soar... Quote Link to comment Share on other sites More sharing options...
Pappystein Posted May 18 Share Posted May 18 (edited) 6 hours ago, GoldForest said: Yeah, deleting the water producing module did nothing. Hmmm... Looking at the log it says "!TacLifeSupport." I don't have Tac, does that have something to do with it? ! in front of a Variable (in this Case TacLifeSupport means **NOT** TacLifeSupport AKA you only pass this variable check if you do not have TACLS. Most commonly seen as != or "Not equal to" Edited May 18 by Pappystein Quote Link to comment Share on other sites More sharing options...
Pappystein Posted May 18 Share Posted May 18 1 hour ago, MashAndBangers said: Go Fast, Go high, Gooooo TEAM!... yeah something like that Kinda Sad that an X-15 pilot is who crashed into XB-70A-02 RIP Joe Walker, RIP Lt Carl Cross! Coincidentally Joe Walker was supposed to have his first flight in XB-70A-02 the very next day Quote Link to comment Share on other sites More sharing options...
yourboi Posted May 19 Share Posted May 19 @CobaltWolf Would you consider to add a stockalike mars exploration rover and pathfinder plus their landing system in this 1.14 update? Quote Link to comment Share on other sites More sharing options...
Rodger Posted May 19 Share Posted May 19 18 hours ago, GoldForest said: Ah, gotcha. This is annoying, the fuel cells used to work, but not now, and IDK why. Maybe a mod conflict? But I wouldn't know which two or three are fighting each other... Apparently it's RPM. Like I said - a weird one lol Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 19 Share Posted May 19 1 hour ago, Rodger said: Apparently it's RPM. Like I said - a weird one lol RPM is stopping the H/O fuel cell from working?.... That is weird... Got a fix for it? Besides deleting RPM? Quote Link to comment Share on other sites More sharing options...
GuyWhoEnjoysFlyingThings Posted May 19 Share Posted May 19 Hello. I hate building rockets, and I suck. Someone told me there were pre made rockets, but I don't see them. Where can I find these? Thanks Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted May 19 Share Posted May 19 3 hours ago, yourboi said: @CobaltWolf Would you consider to add a stockalike mars exploration rover and pathfinder plus their landing system in this 1.14 update? Doubtful, considering BDB isn't stockalike Quote Link to comment Share on other sites More sharing options...
Rodger Posted May 19 Share Posted May 19 1 hour ago, GoldForest said: RPM is stopping the H/O fuel cell from working?.... That is weird... Got a fix for it? Besides deleting RPM? Well, I just tried it with RPM and it worked fine too. I'd suggest at least updating RPM first to see if that fixes it https://github.com/FirstPersonKSP/RasterPropMonitor/releases - looks like the one you have is 2 minor patches old. However it looks like some other mod is also doing what RPM did instead, causing the same bug. Another option to try is to save the craft after switching to H/O, then re-loading it. Failing that you could make a patch to just set H/O to be the default option for these fuel cells. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 19 Share Posted May 19 4 minutes ago, Rodger said: Well, I just tried it with RPM and it worked fine too. I'd suggest at least updating RPM first to see if that fixes it https://github.com/FirstPersonKSP/RasterPropMonitor/releases - looks like the one you have is 2 minor patches old. However it looks like some other mod is also doing what RPM did instead, causing the same bug. Another option to try is to save the craft after switching to H/O, then re-loading it. Failing that you could make a patch to just set H/O to be the default option for these fuel cells. I already updated, no luck. Hmmm. Yeah, I have a lot of IVA mods, so no idea which one it could be. RPM - Which we ruled out ASET DE IVA Extention MOARdV Quote Link to comment Share on other sites More sharing options...
Rodger Posted May 19 Share Posted May 19 (edited) 3 hours ago, GoldForest said: I already updated, no luck. Hmmm. Yeah, I have a lot of IVA mods, so no idea which one it could be. RPM - Which we ruled out ASET DE IVA Extention MOARdV For now, you can use this patch instead of the other CRP Fuel Cells patch (remove that one) to force H/O fuel cells on the Apollo SM and LM ascent stages. https://cdn.discordapp.com/attachments/966275238851653732/1241734880971198587/HOFuelcellsbydefaultforbuggedB9.cfg I haven't done the Gemini ones, as they already start with the fuel cell switch in the part so would require a bit more effort to patch. Edited May 19 by Rodger Quote Link to comment Share on other sites More sharing options...
MashAndBangers Posted May 19 Share Posted May 19 This post is brought to you by the X-15 Gang Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 19 Share Posted May 19 2 hours ago, MashAndBangers said: This post is brought to you by the X-15 Gang Nicely done. Now do a runway landing after a flight. BTW, Cobalt, still waiting for the white variant. Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted May 19 Share Posted May 19 4 hours ago, GoldForest said: BTW, Cobalt, still waiting for the white variant. laughs in waiting for Viking by the end of the year Quote Link to comment Share on other sites More sharing options...
Pudgemountain Posted May 20 Share Posted May 20 Thanks to that Scourge probe we got enough budget for the next mission. Mission: Manned Flyby of Windswept. Payload: Gemini Spacecraft named Beaufort (Cookie for name reference). Crew: Valentina and Bill. Launch Vehicle: Saturn V with a Centaur. The rest of the launch. Spoiler I even remembered to turn of the center engine halfway or so. After we got into Frontier orbit we waited for our time and went for it After a long time cramped in a ship the size of a VW our crew entered Windswept's SOI and unlike the unmanned test we kept the S-IV stage on due to almost running out of fuel in the test (It paid off big time.) Val became the first Kerbal to EVA out above a different planet and it was broadcasted live. Unfortunately Val's EVA was short lived due to the flyby was half day and half night. One last shot of Bill checking the panels before dark. After more another enduring trip we made it back to Frontier. Reentry wasn't bad only sustained about.....14G. Atleast we didn't burn up ^^; Overall the Saturn V technically has more than enough Delta V but given my skills and patience even with Mechjeb I tend to use alot lol. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 20 Share Posted May 20 Apollo and Big G have a meetup. Full album: Imgur: The magic of the Internet Quote Link to comment Share on other sites More sharing options...
Gupyzer0 Posted May 20 Share Posted May 20 On 5/19/2024 at 5:28 AM, GuyWhoEnjoysFlyingThings said: Hello. I hate building rockets, and I suck. Someone told me there were pre made rockets, but I don't see them. Where can I find these? Thanks Hello and welcome, well, just install the mod and build your own. Here's the link to the wiki made by Friznit where you can find all the build guides for BDB's rockets which are made for planet packs with a 2.7x scale (like JNSQ or KSRSS). In the wiki you'll have the instructions for making the most iconic rockets used by NASA. Have fun. Quote Link to comment Share on other sites More sharing options...
Rodger Posted May 20 Share Posted May 20 On 5/19/2024 at 7:28 PM, GuyWhoEnjoysFlyingThings said: Hello. I hate building rockets, and I suck. Someone told me there were pre made rockets, but I don't see them. Where can I find these? Thanks There should also be craft files bundled with the mod, or you can download them here https://drive.google.com/file/d/1zs3pNmk7jpGIn7Zg4pzAbg5WfLQnBVa7/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted May 20 Share Posted May 20 On 5/19/2024 at 5:28 AM, GuyWhoEnjoysFlyingThings said: Hello. I hate building rockets, and I suck. Someone told me there were pre made rockets, but I don't see them. Where can I find these? Thanks 5 minutes ago, Rodger said: There should also be craft files bundled with the mod, or you can download them here https://drive.google.com/file/d/1zs3pNmk7jpGIn7Zg4pzAbg5WfLQnBVa7/view?usp=sharing Some additional craft files if you're interested. This mod has gone through a lot (in the best way), so some of the original craft files are older than others. Made these as an addendum/update to the existing fleet. https://kerbalx.com/ManateeAerospace/Saturn-V-Skylab https://kerbalx.com/ManateeAerospace/Titan-LDC https://kerbalx.com/ManateeAerospace/LEM-Shelter https://kerbalx.com/ManateeAerospace/LEM-Taxi https://kerbalx.com/ManateeAerospace/Vulcan-564 - this one requires an extra mod here: With that said, I encourage you give making your own rockets/spacecraft a chance. It can be overwhelming, especially with such diverse parts mods as BDB, but once you get the hang of it you can make unique designs you can call your own (or you can join me and @GoldForest in the dark side and make abominations of spaceflight engineering). Quote Link to comment Share on other sites More sharing options...
GoldForest Posted May 20 Share Posted May 20 3 minutes ago, Blufor878 said: Some additional craft files if you're interested. This mod has gone through a lot (in the best way), so some of the original craft files are older than others. Made these as an addendum/update to the existing fleet. https://kerbalx.com/ManateeAerospace/Saturn-V-Skylab https://kerbalx.com/ManateeAerospace/Titan-LDC https://kerbalx.com/ManateeAerospace/LEM-Shelter https://kerbalx.com/ManateeAerospace/LEM-Taxi https://kerbalx.com/ManateeAerospace/Vulcan-564 - this one requires an extra mod here: With that said, I encourage you give making your own rockets/spacecraft a chance. It can be overwhelming, especially with such diverse parts mods as BDB, but once you get the hang of it you can make unique designs you can call your own (or you can join me and @GoldForest in the dark side and make abominations of spaceflight engineering). Hey! I do not make dark side stuff! I make light side stuff! Like C-8 and C-8B! Quote Link to comment Share on other sites More sharing options...
GuyWhoEnjoysFlyingThings Posted May 20 Share Posted May 20 1 hour ago, Gupyzer0 said: Hello and welcome, well, just install the mod and build your own. Here's the link to the wiki made by Friznit where you can find all the build guides for BDB's rockets which are made for planet packs with a 2.7x scale (like JNSQ or KSRSS). In the wiki you'll have the instructions for making the most iconic rockets used by NASA. Have fun. Wow, I truly appreciate every single one of your responses, and I didn't think I'd get that much feedback. I have tried making my own rockets, and I won't quit until I get good, but I also want to learn the game's core fundamentals before I go out a bit more, I guess it's just my playstyle? Thank you all Quote Link to comment Share on other sites More sharing options...
Rodger Posted May 20 Share Posted May 20 6 minutes ago, Blufor878 said: With that said, I encourage you give making your own rockets/spacecraft a chance. It can be overwhelming, especially with such diverse parts mods as BDB, but once you get the hang of it you can make unique designs you can call your own (or you can join me and @GoldForest in the dark side and make abominations of spaceflight engineering). Another thing that can make it less daunting is installing Community Category Kit, and parts from different rocket families will get sorted into different part categories on the left Quote Link to comment Share on other sites More sharing options...
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