Salvator Posted March 3, 2017 Share Posted March 3, 2017 (edited) A think i squeaked a little bit. This is just awesome. Edited March 3, 2017 by monstah watch your language, please Quote Link to comment Share on other sites More sharing options...
Salvator Posted March 3, 2017 Share Posted March 3, 2017 Ehm, sorry about that, i got a bit excited. Anyway, thank you so much for this mod! The helicopter cockpits are really great, because i love copters, but i wanted to ask you - do you have sometime in the future in plan a two seat tandem heli cockptit? I know there's an Apache cockpit in Firespitter, but it's not exactly stockalike and frankly - i find it quite ugly. Mainly the texture. Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted March 4, 2017 Author Share Posted March 4, 2017 @Salvator Yes, it's likely to come but I'm probably going to be out of pace as I'm playing Cities Skylines at the moment. I'll still go back but I'll stop developing for now to manage my city  I'll also answer questions and issues if there are any. Quote Link to comment Share on other sites More sharing options...
Salvator Posted March 4, 2017 Share Posted March 4, 2017 @blackheart612 Great, i'm not asking for more than just a promise for the future :). Thanks a lot, looking forward. Heh, funny i just switched from C:S to Kerbal a few days ago :). Quote Link to comment Share on other sites More sharing options...
SpaceToad Posted March 4, 2017 Share Posted March 4, 2017 On 2/27/2017 at 9:57 AM, SkyKaptn said: Some remote controlled action. With electrical propellers driven by a fission generator in the trunk, the drone has a 20.000m cruising altitude for 6 years -The iSpy mkII What mods? Quote Link to comment Share on other sites More sharing options...
SkyKaptn Posted March 4, 2017 Share Posted March 4, 2017 17 minutes ago, SpaceToad said: What mods? AirplanePlus ("cockpit" fuselage and wings) Near Future Electrical (fission generator) I do not remember the propellers and I am at work atm. Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted March 4, 2017 Author Share Posted March 4, 2017 I think I saw those propellers either on KAX or FS. Most likely KAX. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 4, 2017 Share Posted March 4, 2017 @SkyKaptn @blackheart612 @SpaceToad Yeah, those are KAX props. Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted March 4, 2017 Share Posted March 4, 2017 (edited) If anyone is interested, I've written some configs for AJE, converting the engines to real world equivalents: 8A "Spud" = Hispano-Suiza 8Aa 9J "Baron" Rotary =Â Oberursel U.II WMB VI "Vortex" = BMW VI RR "Count" K.XI =Â Rolls-Royce Kestral V K-25V "Cyclone" Radial =Â Â Shvetsov ASh-25V KB 601 "Tornado" = Daimler-Benz DB 601 KB 601 "Tornado" Â = Daimler-Benz DB 605A K-2800 "Bumblebee" Radial =Â R-2800-18W Double Wasp K-2800 "Bumblebee" Radial =Â Pratt & Whitney R1830-86 Twin Wasp K-2800 "Bumblebee" Radial = Bristol Centaurus I K-2800 "Bumblebee" Radial =Â Bristol Centaurus VII K-2800 "Bumblebee" Radial =Â Bristol Centaurus Mk373 K-3350 "Tempest" Radial Engine = Wright R-3350-23Â Duplex-Cyclone K-3350 "Tempest" Radial Engine =Â Wright R-3350-26W Duplex-Cyclone K-14 "Divine Wind" Radial =Â Nakajima Sakae K1710 "Whirlwind" =Â Allison V-1710-89 RR "Marlin" =Â Rolls-Royce Merlin 46 RR "Marlin" =Â Packard Merlin V-1650-7 RR "Kraken" =Â Rolls-Royce Griffon 65Â KM-105P "Silver Crow" =Â Klimov M-105 KP-12 "Bear" Kontraprop =Â Kuznetsov NK-12MV RR K56 "Titan" Turboprop =Â Rolls-Royce T56 Turboprop KT6A "Kitty" Turboprop =Â Pratt & Whitney PT6 Turboprop K76 "Predator" Turboprop =Â Garrett TPE331-10 KT6C "Kitty" Turboshaft Engine =Â Pratt & Whitney Canada PT6C-67C J-56 "Lotus" High-Bypass Turbofan =Â CFM56-7B18 Turbofan J-85 "Tiger" Afterburning Turbofan =Â Â General Electric Afterburning J85 J-119 "Cheetah" Afterburning Turbofan =Â Pratt & Whitney F119 Â If anyone wants them the module manager patch is added below: ///////////////////////////////////////////////////////////////// // // // Airplane Plus AJE configs // // by Citizen247 // // // ///////////////////////////////////////////////////////////////// // EARLY ENGINES: //Based on the Hispano-Suiza 8Aa powering the Spad S.VII @PART[spadprop]:FOR[AJE] { @title= Hispano-Suiza 8Aa @manufacturer = Hispano-Suiza @description = A WW1-era water-cooled V8 engine used extensively in Entente Aircraft. @mass= 0.215 @rescaleFactor = 0.72 //Should be ~0.9m with cowling @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %useOxygen = true %displacement = 717.77 %compression = 4.7 %minRPM = 1000 %maxRPM = 2000 %power = 150 %gearratio = 0.593 %BSFC = 7.435E-8 %ramAir = 0.2 %exhaustThrust = 0.0 %meredithEffect = 0.0 %boost0 = 0 %rated0 = 0 %boost1 = 0 %rated1 = 0 %switchAlt = -1 %turbo = false %propName = 81in2CS } } //Based on the Oberursel UR.II that powered the Fokker "Red Baron" Triplane @PART[fokkerprop]:FOR[AJE] { @title= Oberursel U.II @manufacturer = Motorenfabrik Oberursel @description = A nine cylinder Rotary engine powering the Fokker Dr.I Triplane @mass= 0.1465 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %useOxygen = true %displacement = 915.35 %compression = 5 %minRPM = 800 %maxRPM = 1400 %power = 110 %gearratio = 1.0 %BSFC = 7.435E-8 %ramAir = 0.2 %exhaustThrust = 0.0 %meredithEffect = 0.0 %boost0 = 0 %rated0 = 0 %boost1 = 0 %rated1 = 0 %switchAlt = -1 %turbo = false %propName = 81in2CS } } //Based on the BMW VI interwar engine @PART[51prop]:FOR[AJE] { @title= BMW VI @manufacturer = Bayerische Motoren Werke (BMW) AG @description = BMW's first water-cooled V12 engine, built in the 1920s. @mass= 0.510 @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEPropeller %useOxygen = True %displacement = 2864 %compression = 5.5 %minRPM = 1000 %maxRPM = 2000 %power = 650 %gearratio = 0.5 %BSFC = 2.000E-7 %coolerEffic = 0 %coolerMin = -200 %ramAir = 0 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 0 %rated0 = 0 %boost1 = 0 %rated1 = 0 %cost1 = 0 %switchAlt = 40000 %turbo = false %propName = 10ftFP } } //Based on the Rolls-Royce Kestral @PART[hawkerprop]:FOR[AJE] { @title= Rolls-Royce Kestral V @manufacturer = Rolls-Royce @description = A major 685hp V12 British aviation engine of the interwar period. The Kestral Powered many RAF aircraft including the Hawker Fury, Britain's first 200mph+ fighter. @mass= 0.434 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true //Settings based on R-1830, couldn't find anything solid so hoping that is close enough. displacement = 1300 compression = 6.7 minRPM = 1400 maxRPM = 2900 power = 685 gearratio = 0.553 BSFC = 1.1E-7 coolerEffic = -0.35 coolerMin = 0 ramAir = 0.15 exhaustThrust = 0.0 meredithEffect = 0.0 boost0 = 48 rated0 = 4800 boost1 = 0 rated1 = 0 cost1 = 0 switchAlt = 40000 wastegateMP = 48 propName = Wildcat } } //Based on the Shvetsov ASh-25V @PART[chaikaprop]:FOR[AJE] { @title= Shvetsov ASh-25V @manufacturer = Shvetsov @description = A nine cylinder radial aircraft engine produced in the Soviet Union as a licenced reproduction of the Wright R-1820 Cyclone. @mass= 0.560 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true //Settings based on R-1830, couldn't find anything solid so hoping that is close enough. displacement = 1829.4 compression = 6.7 minRPM = 1350 maxRPM = 2700 power = 800 gearratio = 0.666666666666667 BSFC = 1.1E-7 coolerEffic = -0.35 coolerMin = 0 ramAir = 0.15 exhaustThrust = 0.0 meredithEffect = 0.0 boost0 = 48 rated0 = 4800 boost1 = 0 rated1 = 0 cost1 = 0 switchAlt = 40000 wastegateMP = 48 propName = Wildcat } } // PRE-MODERN ENGINES: //The Daimler-Benz 605a engine used in ME109 from 1942 onwards. +PART[109Prop]:FOR[AJE] { @name=AJP_109_605Prop @title=Daimler-Benz DB 605A @manufacturer=Daimler-Benz @description= WWII-era V-12 liquid-cooled piston engine, the DB-605A as produced by Daimler-Benz (GER). Used on the Messerschmitt Bf 109 fighter. @mass=0.976 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // DB 605 A %displacement = 2176 %compression = 6.9 %minRPM = 1670 %maxRPM = 2800 %power = 1700 %gearratio = 0.594 %BSFC = 1.2747E-7 %coolerEffic = 0.325 %coolerMin = 0 %ramAir = 0 %exhaustThrust = 1 %meredithEffect = 0.015 %boost0 = 39.3 %rated0 = 2300 %boost1 = 39.3 %rated1 = 5650 %cost1 = 165 %switchAlt = 3500 %turbo = false %wastegateMP = 38.9 %propName = RotolRX5 %propDiam = 3 } @MODULE[ModuleEngines] { !PROPELLANT[IntakeAir]{} } } //The Daimler-Benz 601 engine used in ME109 from 1942 onwards. @PART[109Prop]:FOR[AJE] { @title=Daimler-Benz DB 601 @manufacturer=Daimler-Benz @description= WWII-era V-12 liquid-cooled piston engine, the DB-601 as produced by Daimler-Benz (GER). Used on early model Messerschmitt Bf 109 fighters. @mass=0.760 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // DB 601 %displacement = 2070 %compression = 6.9 %minRPM = 1670 %maxRPM = 2500 %power = 1175 %gearratio = 0.594 %BSFC = 1.2747E-7 %coolerEffic = 0.325 %coolerMin = 0 %ramAir = 0 %exhaustThrust = 1 %meredithEffect = 0.015 %boost0 = 39.3 %rated0 = 2300 %boost1 = 39.3 %rated1 = 5650 %cost1 = 165 %switchAlt = 3500 %turbo = false %wastegateMP = 38.9 %propName = RotolRX5 %propDiam = 3 } } @PART[zeroprop]:FOR[AJE] { @title= Nakajima Sakae @manufacturer= Nakajima Aircraft Company @description= 14 Cylinder air-cooled radial engine used by the Empire of Japan from 1939. Notably used by the Mitsubishi A6M "Zero". @mass= 0.756 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true //Settings based on R-1830, couldn't find anything solid so hoping that is close enough. displacement = 1700 compression = 7.1 minRPM = 1350 maxRPM = 2700 power = 1150 gearratio = 0.5833 BSFC = 1.1E-7 coolerEffic = -0.35 coolerMin = 0 ramAir = 0.4 exhaustThrust = 0.0 meredithEffect = 0.0 boost0 = 48 rated0 = 3000 boost1 = 52 rated1 = 5000 cost1 = 52 switchAlt = 3400 wastegateMP = 52 propName = Wildcat } } //Wright R-3350-26W Duplex-Cyclone. +PART[duplexcyclone]:FOR[AJE] { @name = APP_R3350 @title = Wright R-3350-23 Duplex-Cyclone @manufacturer= Wright @description= 2200HP radial with two-speed two-stage supercharger. Powered the B29 Stratofortress. @mass=1.593 // 1.3 + .293 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // R-3350-26W %displacement = 3347 %compression = 6.85 %minRPM = 2200 %maxRPM = 2800 %power = 2200 %gearratio = 0.4375 %BSFC = 1.300E-7 %coolerEffic = 0.4 %coolerMin = 5 %ramAir = 1 %exhaustThrust = 1.2 %meredithEffect = 0.003 %boost0 = 59.5 %rated0 = 1100 %boost1 = 59.5 %rated1 = 4500 %cost1 = 415 %switchAlt = 2900 %turbo = false %wastegateMP = 59.5 %propName = HS6501A-0x4 } } //Wright R-3350-26W Duplex-Cyclone. @PART[duplexcyclone]:FOR[AJE] { //@name = APP_R3350 @title = Wright R-3350-26W Duplex-Cyclone @manufacturer= Wright @description= 2700HP radial with two-speed two-stage supercharger and water injection, rated at 2340HP at 4.5km static. Used by AD-1 (A-1) Skyraider. @mass=1.593 // 1.3 + .293 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // R-3350-26W %displacement = 3347 %compression = 6.7 %minRPM = 2200 %maxRPM = 2800 %power = 2800 %gearratio = 0.4375 %BSFC = 1.300E-7 %coolerEffic = 0.4 %coolerMin = 5 %ramAir = 1 %exhaustThrust = 1.2 %meredithEffect = 0.003 %boost0 = 59.5 %rated0 = 1100 %boost1 = 59.5 %rated1 = 4500 %cost1 = 415 %switchAlt = 2900 %turbo = false %wastegateMP = 59.5 %propName = HS6501A-0x4 } } @PART[corsairprop]:FOR[AJE] { //@name = APP_R1830 @title = Pratt & Whitney R1830-86 Twin Wasp @manufacturer=Pratt & Whitney @description= 1200HP maximum, 1100HP rated at 5.25km. Used on F4F-4 Wildcat. @mass=0.64 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // R-1830-86 %displacement = 1829.4 %compression = 6.7 %minRPM = 1350 %maxRPM = 2700 %power = 1200 %gearratio = 0.666666666666667 %BSFC = 1.100E-7 %coolerEffic = 0.25 %coolerMin = 0 %ramAir = 0.3 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 48 %rated0 = 400 %boost1 = 48 %rated1 = 4800 %cost1 = 50 %switchAlt = 800 %turbo = false %wastegateMP = 48 %propName = Wildcat } } //SXT provides a series of R-2800 engines already, and Airplane plus now has a dedicated R3350 model. So this can be a neglected British engine, the Bristol Centaurus. //Bristol Centaurus I - 2000hp +PART[corsairprop]:FOR[AJE] { @name = APP_BCentaurus_I @title = Centaurus I @manufacturer=Bristol Airplane Company @description= First version of a long running British radial engine that would go on to power aircraft as diverse as Hawker Fury, Fairey Spearfish and Blackburn Beverley. @mass= 1.22 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // %displacement = 3270 %compression = 6.7 %minRPM = 1800 %maxRPM = 2700 %power = 2000 %gearratio = 0.4 %BSFC = 1.100E-7 %coolerEffic = 0.25 %coolerMin = 0 %ramAir = 0.3 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 60 %rated0 = 10 %boost1 = 52.5 %rated1 = 7950 %cost1 = 300 %switchAlt = 800 %turbo = true %wastegateMP = 48 %propName = Curtiss12-2x3 } } //Bristol Centaurus VII - 2520hp +PART[corsairprop]:FOR[AJE] { @name = APP_BCentaurus_VII @title = Centaurus VII @manufacturer=Bristol Airplane Company @description= Definitive WW2 version of the Bristol Centaurus. Powering British Aircraft such as the Hawker Fury and the Short Shetland. @mass= 1.22 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // %displacement = 3270 %compression = 7.2 %minRPM = 2000 %maxRPM = 2800 %power = 2520 %gearratio = 0.4 %BSFC = 1.100E-7 %coolerEffic = 0.25 %coolerMin = 0 %ramAir = 0.3 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 60 %rated0 = 10 %boost1 = 52.5 %rated1 = 7950 %cost1 = 300 %switchAlt = 800 %turbo = true %wastegateMP = 48 %propName = Curtiss12-2x3 } } //Bristol Centaurus mk373 - 3220hp +PART[corsairprop]:FOR[AJE] { @name = APP_BCentaurus_373 @title = Centaurus Mk373 @manufacturer=Bristol Airplane Company @description= The most powerful version of the Centaurus engine producing 3220hp with direct fuel injection and water injection, developed for the Bristol Beverley. @mass= 1.542 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // %displacement = 3270 %compression = 7.2 %minRPM = 2000 %maxRPM = 2800 %power = 3220 %gearratio = 0.6 %BSFC = 1.100E-7 %coolerEffic = 0.25 %coolerMin = 0 %ramAir = 0.3 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 60 %rated0 = 10 %boost1 = 52.5 %rated1 = 7950 %cost1 = 300 %switchAlt = 800 %turbo = true %wastegateMP = 48 %propName = HS6501A-0x4 } } //Pratt & Whitney R-2800-18W Double Wasp +PART[corsairprop]:NEEDS[!SXT]:FOR[AJE] { @name=APP_R2800Prop @title= Pratt & Whitney R-2800-18W Double Wasp @manufacturer=Pratt & Whitney @description=WWII-era 2100HP (2450HP wet) twin-row 18-cylinder water-injected radial with a strong three-speed (only 2 modeled) two-stage supercharger. Note, due to modeling issues, will only develop rated altitude horsepower (high blower) when at maximum speed. Used on F4U-4 Corsair, XF6F-6 Hellcat, DC-6B. @mass = 1.381 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // R-2800-18W %displacement = 2804.5 %compression = 6.75 %minRPM = 2200 %maxRPM = 2800 %power = 2380 %gearratio = 0.45 %BSFC = 1.104E-7 %coolerEffic = 0.35 %coolerMin = 5 %ramAir = 0.5 %exhaustThrust = 1 %meredithEffect = 0.005 %boost0 = 60 %rated0 = 10 %boost1 = 52.5 %rated1 = 7950 %cost1 = 347 %switchAlt = 1500 %turbo = false %wastegateMP = 60 %propName = HS6501A-0x4 } } @PART[fighterProp]:FOR[AJE] { @title = Allison V-1710-89 @manufacturer= Allison @description= WWII-era V-12 liquid-cooled turbosupercharged piston engine. Provides 1520HP at sea level at 60inHg, holding 1500HP to approx 6.1km. 11ft 10in 3-blade constant speed propeller. Used on P-38H/J Lightning. In that installation, sea level limit is 1425HP. @mass=0.91 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // V-1710-89 %displacement = 1710 %compression = 6.65 %minRPM = 2300 %maxRPM = 3000 %power = 1520 %gearratio = 0.5 %BSFC = 1.196E-7 %coolerEffic = 0.13 %coolerMin = -15 %ramAir = 0.15 %exhaustThrust = 0 %meredithEffect = 0.004 %boost0 = 60 %rated0 = 6100 %boost1 = 40 %rated1 = 0 %cost1 = 0 %switchAlt = 40000 %turbo = true %wastegateMP = 60 %propName = JSBJug %propDiam = 3.6068 %CpTweak = 0.46 %CtTweak = 0.46 } } //SXT already provides a Merlin 46 so this can be the American Licenced built V-1650-7 variant @PART[merlin]:FOR[AJE] { @title=Packard Merlin V-1650-7 @manufacturer=Packard @description= WWII-era V-12 liquid-cooled piston engine, the Merlin as produced by Packard (US). 1620HP at sea level with ram air with a very strong two-speed two-stage supercharger (1710 max with ram air at just over 3km, second peak 1410HP at 7.9km). 67inHG max boost. Used on the P-51B/C/D Mustang. 11ft 2in 4 blade constant speed propeller. @mass=0.917 // 746kg engine @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // V-1650-7 %displacement = 1647 %compression = 6 %minRPM = 1670 %maxRPM = 3000 %power = 1601 %gearratio = 0.479 %BSFC = 1.2747-07 %coolerEffic = 0.77 %coolerMin = 15 %ramAir = 1 %exhaustThrust = 1 %meredithEffect = 0.015 %boost0 = 67 %rated0 = 1400 %boost1 = 67 %rated1 = 6200 %cost1 = 340 %switchAlt = 3200 %turbo = false %wastegateMP = 67 %propName = MustangHProp %propDiam = 3.4036 } @MODULE[ModuleEngines] { !PROPELLANT[IntakeAir]{} } } //If SXT isn't installed though... +PART[merlin]:NEEDS[!SXT]:FOR[AJE] { @name=AJP_MERLIN @title = Rolls-Royce Merlin 46 @description= WWII-era V-12 liquid-cooled piston engine. Provides 1260HP at sea level, rising to 1440HP at 4.42km (full throttle height). Single-speed single-stage supercharger. 10ft 11in 3-blade constant speed propeller. @mass=0.752 //623kgengine @MODULE[ModuleEngine*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // Merlin46 %displacement = 1647 %compression = 6 %minRPM = 1793 %maxRPM = 3000 %power = 1260 %gearratio = 0.477 %BSFC = 1.260E-7 %coolerEffic = 1 %coolerMin = -30 %ramAir = 0.35 %exhaustThrust = 0.75 %meredithEffect = 0.007 %boost0 = 60.5 %rated0 = 4420 %boost1 = 0 %rated1 = 0 %cost1 = 0 %switchAlt = 40000 %turbo = false %wastegateMP = 60.5 %propName = RotolRX5 } } //Rolls-Royce Griffon65 used in late model Spitwires @PART[spitfiremerlin]:FOR[AJE] { @title=Rolls-Royce Griffon 65 piston engine @manufacturer=Rolls-Royce @description= Rolls-Royce Griffon 65. 2035HP sea level with a two stage two speed supercharger. Used on late model Spitfires. @mass=1.237 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // Griffon65 %displacement = 2239 %compression = 6 %minRPM = 2000 %maxRPM = 2750 %power = 2035 %gearratio = 0.51 %BSFC = 1.162E-7 %coolerEffic = 1 %coolerMin = -200 %ramAir = 0.9 %exhaustThrust = 1 %meredithEffect = 0.011 %boost0 = 80.8 %rated0 = 500 %boost1 = 80.8 %rated1 = 3800 %cost1 = 390 %switchAlt = -1 %turbo = false %wastegateMP = 80.8 %propName = GriffonProp } @MODULE[ModuleEngines] { !PROPELLANT[IntakeAir]{} } } //Soviet VK-105 @PART[yakprop]:FOR[AJE] { @title = Klimov M-105 @manufacturer = Klimov @description= WW2-era Soviet V12 Liquid-cooled piston engine, powering a number of Soviet aircraft. @mass=0.752 //623kg engine @MODULE[ModuleEngine*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // MerlinXII %displacement = 1647 %compression = 6 %minRPM = 1600 %maxRPM = 2700 %power = 1100 %gearratio = 0.666 %BSFC = 3.13E-7 %coolerEffic = 0.91 %coolerMin = -20 %ramAir = 0.3 %exhaustThrust = 0.7 %meredithEffect = 0.005 %boost0 = 55.3715 %rated0 = 3440 %boost1 = 0 %rated1 = 0 %cost1 = 0 %switchAlt = 40000 %turbo = false %wastegateMP = 55.3715 %propName = RotolRX5 } } //MODERN ENGINES: //SXT has one of these too, but there's nothing else this could be... Kuznetsov NK-12 (Bear Bomber) +PART[KP12]:NEEDS[!SXT]:FOR[AJE] { @name = AJP_NK12MV @title= Kuznetsov NK-12MV @manufacturer= Kuznetsov @description= The world's most powerfull turboprop, powering the Soviet TU-95 "Bear" Bomber. @mass=2.9 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 5000 power = 14795 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.6 meredithEffect = 0.002 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = HS6501A-0x4 } } //Removes the part entirely is SXT is installed. -PART[KP12]:NEEDS[SXT]:FOR[AJE] {} //Allison T40 Contra-Rotating Turboprop @PART[KP12]:FOR[AJE] { @title = Allison T40 @manufacturer= Allison @description= A 1950's Turboprop with contra-rotating propellors. 5100hp powering a number of a prototype aircraft. @mass = 1.1 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 5000 power = 5100 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.6 meredithEffect = 0.002 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = HS6501A-0x4 } } //Rolls-Royce T56 @PART[herculesprop]:FOR[AJE] { @title= Rolls-Royce T56 Turboprop @manufacturer= Rolls-Royce @description= 4350 horsepower at takeoff @mass=0.95 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2200 maxRPM = 2800 power = 4350 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.5 meredithEffect = 0.001 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = HS6501A-0x4 } } //Pratt & Whitney PT6 Turboprop @PART[tbmProp]:FOR[AJE] { @title= Pratt & Whitney PT6 Turboprop @manufacturer= Pratt & Whitney @description= Modern turboprop, 675 HP at takeoff @mass=0.35 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 3000 power = 680 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.5 meredithEffect = 0.001 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = RotolRX5 } } //Garrett TPE331-10 @PART[predatorprop]:FOR[AJE] { @title= Garrett TPE331-10 @manufacturer= Garrett/Honeywell @description= A small and light turboprop @mass=0.25 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 3000 power = 940 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.5 meredithEffect = 0.001 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = RotolRX5 } } //Pratt & Whitney Canada PT6C-67C @PART[609prop]:FOR[AJE] { @title= PT6C-67C @manufacturer= Pratt & Whitney @description= The PT6 is one of the most popular turboprop aircraft engines in history. This variant is designed for tilt-rotor aircraft. @mass=0.188 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 3000 power = 1679 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.5 meredithEffect = 0.001 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = RotolRX5 } } //General Electric J85 @PART[f5jet]:FOR[AJE] { @title= General Electric J85 @description= A small afterburning turbojet. One of the most successful military Jet engines in history. Powering aircraft from the Northrop F5 to the White Knight carrier aircraft that carried SpaceShipOne. @manufacturer= General Electric @mass= 0.191 CoMOffset = 0.0, 0.8, 0.0 //AJE has afterburner as a throttle setting so we don't want to have a mode switch. -MODULE[MultiModeEngine] {} -MODULE[ModuleEngines*] {} -MODULE[ModuleEngines*] {} MODULE //[ModuleEngines*]::HAS[#engineID[Dry]] { name = ModuleEnginesAJEJet maxThrust = 22 useEngineResponseTime = False Area = 0.085 BPR = 0 CPR = 8.3 FPR = 0 Mdes = 0.7 Tdes = 250 eta_c = 0.95 eta_t = 0.98 eta_n = 0.8 FHV = 28E6 bird = 1250 TAB = 3140 exhaustMixer = False thrustUpperLimit = 44 adjustableNozzle = False maxT3 = 977 defaultTPR = 0.95 drySFC = 0.97 dryThrust = 13.1 wetThrust = 22 } //-MODULE[ModuleEngines*]::HAS[#engineID[Wet]] {} } //Pratt & Whitney F119 (raptorjet) @PART[raptorjet]:FOR[AJE] //Turboramjet { @title = Pratt & Whitney F119 @manufacturer = Pratt & Whitney @mass = 1.8 @description = 2D Thrust vectored supercruise capable turbofan engine used by the F22 Raptor. -MODULE[MultiModeEngine] {} @MODULE[ModuleEngines*]::HAS[#engineID[Dry]] { @name = ModuleEnginesAJEJet @maxThrust=160 Area = 0.58 BPR = 0 CPR = 8.5 FPR = 0 Mdes = 0.3 Tdes = 280 eta_c = 0.95 eta_t = 0.98 eta_n = 0.9 FHV = 32000000 bird = 1360 TAB = 3800 exhaustMixer = True thrustUpperLimit = 400 maxT3 = 1200 defaultTPR = 0.85 drySFC = 0.8 dryThrust = 120 wetThrust = 160 } -MODULE[ModuleEngines*]::HAS[#engineID[Wet]] {} } //CFM56-7B18 Turbofan Jet @PART[cfm56]:FOR[AJE] { @title = CFM56-7B18 turbofan @manufacturer = CFM International @description = An efficient Turbofan used on civilian and military aircraft. @mass= 2.5 @rescaleFactor= 1.24 //1.55 meters @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEJet @maxThrust = 233.5 Area = 1.55 BPR = 4.24 CPR = 30 FPR = 1.7 Mdes = 0.8 Tdes = 250 eta_c = 0.95 eta_t = 0.98 eta_n = 0.9 FHV = 32000000 bird = 1600 TAB = 0 exhaustMixer = False adjustableNozzle = False thrustUpperLimit = 280 maxT3 = 900 intakeMatchArea = True defaultTPR = 0.95 drySFC = 0.357 dryThrust = 86.7 } @MODULE[ModuleResourceIntake] { @name = AJEInlet Area = 3.0 #@AJE_TPR_CURVE_DEFAULTS/PilotTube/TPRCurve {} inletTitle = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/title$ inletDescription = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/description$ } @MODULE[ModuleAnimateHeat] { @name = ModuleAJEJetAnimateExhaustHeat animationName = #$ThermalAnim$ !ThermalAnim = delete responseSpeed = 0.0002 } } //Rotors //Bellprop - Based on Allison Model 250 //@PART[bellprop]:FOR[AJE] { @title = Rolls Royce 250-C30P Turboshaft @manufacturer = Rolls Royce @description = @mass = 0.265 //Engine = 114kg, Rotor Guesstimate = ~150kg //%CoMOffset = 0, 0, -1 //%rescaleFactor=0.5 !MODULE[FSpropellerAtmosphericNerf]{} !MODULE[FSengineBladed]{} MODULE { thrustVectorTransformName = baseReference heatProduction = 0 ignitionThreshold = 0.1 minThrust = 0 maxThrust = 45 name = ModuleEnginesAJERotor IspMultiplier = 1 useOxygen = true rpm = 310 //I think this is rotor speed, and this is my best guess for an average. r = 6 //Gear ratio? Something else? weight = 1500 //Max take-off weight? power = 650 //Horse power presumably BSFC = 8.47e-8 //0.468 kg/kW-h. useEngineResponseTime = False PROPELLANT { name = Kerosene ratio = 1 DrawGauge = True resourceFlowMode = STACK_PRIORITY_SEARCH } } !MODULE[ModuleReactionWheel] {} MODULE { name = ModuleReactionWheel PitchTorque = 10 YawTorque = 10 RollTorque = 5 } } //AIR INTAKES @PART[mk1intake]:FOR[AJE] { @MODULE[ModuleResourceIntake] { @name = AJEInlet %Area = 0.6 #@AJE_TPR_CURVE_DEFAULTS/PilotTube/TPRCurve {} inletTitle = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/title$ inletDescription = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/description$ } } I rescale engines to be similar to their real size, as does AJE for most of it's configs. If you don't want that just comment out or delete any "@rescaleFactor = [value]" lines. Edited December 22, 2017 by Citizen247 Updating patch to latest version. Fixed weird inlet problem and Shvetsov engines negative horsepower issue. Added SXT checks. Some more minor bug fixes. Fixed SXT patches. Quote Link to comment Share on other sites More sharing options...
Svm420 Posted March 5, 2017 Share Posted March 5, 2017 (edited) 1 hour ago, Citizen247 said: If anyone is interested, I've written some configs for AJE, converting the engines to real world equivalents:  Thank you! I am going to tag @blowfish, he may want to add this to AJE so everyone can use it. Edited March 5, 2017 by Svm420 Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted March 5, 2017 Share Posted March 5, 2017 28 minutes ago, Svm420 said: Thank you! I am going to tag @blowfish, he may want to add this to AJE so everyone can use it. I've just noticed that I've not put an intake on the CFM56, so it won't work, I'll fix that ASAP. Quote Link to comment Share on other sites More sharing options...
blowfish Posted March 5, 2017 Share Posted March 5, 2017 5 hours ago, Svm420 said: Thank you! I am going to tag @blowfish, he may want to add this to AJE so everyone can use it. I don't really understand the propellers, unfortunately.  That's really ferram4's or NathanKell's territory.  I can do jets though. Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted March 5, 2017 Author Share Posted March 5, 2017 (edited) @Citizen247 Thank you so much. That's amazing work right there. I'd give you two likes for a post if I could  I'll link that post to the OP. Though I assume you intentionally didn't use their (edit: some, not all) real life counterparts for reasons? Edited March 5, 2017 by blackheart612 Quote Link to comment Share on other sites More sharing options...
Svm420 Posted March 5, 2017 Share Posted March 5, 2017 26 minutes ago, blackheart612 said: @Citizen247 Thank you so much. That's amazing work right there. I'd give you two likes for a post if I could  I'll link that post to the OP. Though I assume you intentionally didn't use their (edit: some, not all) real life counterparts for reasons?  If he really didn't match them then it would be great to get a list of exactly which real world engines you were modeling for each. Then maybe Citizen247 could reconfigure the engines. Otherwise, we could ask Ferram as Blowfish pointed out since NathanKell hasn't been around as much as Ferram as of late. Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted March 5, 2017 Author Share Posted March 5, 2017 8 hours ago, Svm420 said: If he really didn't match them then it would be great to get a list of exactly which real world engines you were modeling for each. Then maybe Citizen247 could reconfigure the engines. Otherwise, we could ask Ferram as Blowfish pointed out since NathanKell hasn't been around as much as Ferram as of late. If it wasn't intentional and a list is needed to have a more accurate model, I'd be more than willing to provide. Quote Link to comment Share on other sites More sharing options...
the_patroller55 Posted March 5, 2017 Share Posted March 5, 2017 (edited) I tried making replica WW2 planes using this mod, B9 wings, SXT and BDarmory, but the replica Zero and Stuka that I created couldn't take-off because of the lack of engine power. Now I'm wondering, how do I install Citizen247's config patch? Â Edited March 5, 2017 by the_patroller55 changing the question Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted March 5, 2017 Author Share Posted March 5, 2017 10 hours ago, the_patroller55 said: I tried making replica WW2 planes using this mod, B9 wings, SXT and BDarmory, but the replica Zero and Stuka that I created couldn't take-off because of the lack of engine power. Now I'm wondering, how do I install Citizen247's config patch? Â My guess is it's just a copy and paste to an empty .cfg file inside GameData and it should work with both AJE and this mod installed. Regarding the power of the engines, first off, you may be referring to the slow take-off due to the low stationary thrust, it should get better while going through the runway. If it's not that and purely because of lack of engine power, it's because I've never took BDA into consideration (mostly made for stock). But, I remember being able to equip two 50cals back then in a zero-like plane. Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted March 5, 2017 Share Posted March 5, 2017 (edited) 5 hours ago, blackheart612 said: @Citizen247 Thank you so much. That's amazing work right there. I'd give you two likes for a post if I could  I'll link that post to the OP. Though I assume you intentionally didn't use their (edit: some, not all) real life counterparts for reasons? Some, like the "Kraken" I felt was more like the Griffon than the late model Merlins, but also AJE has a lot of certain types of engines (merlin, R-2800 etc) configs through other mods. SXT-AJE mods provides three different versions of the R-2800 for instance, so it was more a selfish impulse on my part to mix up my part list a bit. It wouldn't be too much work to add some extra configs that configure or add those engines to the actual real-life counterparts if SXT isn't installed though. Thinking about it that would be by far the preferred approach. 3 hours ago, the_patroller55 said: I tried making replica WW2 planes using this mod, B9 wings, SXT and BDarmory, but the replica Zero and Stuka that I created couldn't take-off because of the lack of engine power. Now I'm wondering, how do I install Citizen247's config patch?  The patch just needs to be placed in a text file with a .cfg extension, somewhere in the gamedata directory. If you have any problems let me know. With these configs I've managed to build replica aircraft that perform somewhat as expected with a heavily tweaked stock air system (I play on a 10x resize, and have dropped drag dramatically, and increased lift slightly, making stock a bit more like FAR). They work under FAR as well, but take a little longer to get in to the air. A word of warning though, engines will be drastically less powerful with these configs, not more. Stock standard atmosphere with stock aircraft parts will leave most engines incapable of lifting anything. The main problem is that Aero-parts are waaaay heavier than in real life, but also stock air drag is at least 4x too high. I made a basic test plane, made to be as light as possible, and it tipped the scale at one ton, which when you realise the Wright Flyer fully laden was about 320kg, and most world war 1 fighters never broke 600kg, is a lot. What this means is that the early engines, pretty much anything before pre-modern, are drastically underpowered for anything you can build in game. If early aircraft had weighed a ton, the 12hp engine on the wright flyer would have had to be replaced with a 600hp engine or more, and those didn't appear until the late 1920's... I'm actually trying to work on some configs that use B9partswitcher to lighten aircraft parts, so they can be made of wood and fabric, aluminium or alloy or something. Wood and Fabric is very light, but also very weak, aluminium is heavier but stronger etc. I've got a test config working, and with it I've managed to fly a small aircraft weighing 585kg fully loaded with a 50hp engine, delivering a maximum of 1kn of thrust. It's flimsy as hell, a bump on the runway can tear it apart, but also takes off at just 20m/s, which means it is similar to early pre-WW1 aircraft. I'm going to expand the configs and release it as a mod as soon as I have something, I'll let you know. Edited March 5, 2017 by Citizen247 Clarification Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted March 5, 2017 Author Share Posted March 5, 2017 @Citizen247 You're right about the "Kraken" being an analog of the "Griffon" (Spitfire MKXIV's). Though some of them are pretty close to the where I based them from but not exactly (Such as the "Titan" turboprop being a Hercules engine and not a Super Hercules, or the "Cyclone" Radial being the M-62 instead of M-25V). Not that I'm complaining. I was just concerned if you wanted a more accurate model to performance. In which case, like I said, just ask away or if you want a list, I'll post here as well. Or if you don't feel lazy, they're on the download pages' changelogs list (except the initial releases).  Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted March 5, 2017 Share Posted March 5, 2017 (edited) The M62 was a guess based on how it looked to be honest. I also used the DM605a instead of the 601 because it was the later 109 engine to balance against the Griffon-Spitfire. I've updated the config so that it now provides the following engines: 8A "Spud" = Hispano-Suiza 8Aa 9J "Baron" Rotary =Â Oberursel U.II WMB VI "Vortex" = BMW VI RR "Count" K.XI =Â Rolls-Royce Kestral V K-25V "Cyclone" Radial =Â Â Shvetsov ASh-25V KB 601 "Tornado" = Daimler-Benz DB 601 KB 601 "Tornado" Â = Daimler-Benz DB 605A K-2800 "Bumblebee" Radial =Â R-2800-18W Double Wasp K-2800 "Bumblebee" Radial =Â Wright R-3350-26W Duplex-Cyclone K-14 "Divine Wind" Radial =Â Nakajima Sakae K1710 "Whirlwind" =Â Allison V-1710-89 RR "Marlin" =Â Rolls-Royce Merlin 46 RR "Marlin" =Â Packard Merlin V-1650-7 RR "Kraken" =Â Rolls-Royce Griffon 65Â KM-105P "Silver Crow" =Â Klimov M-105 KP-12 "Bear" Kontraprop =Â Kuznetsov NK-12MV RR K56 "Titan" Turboprop =Â Rolls-Royce T56 Turboprop KT6A "Kitty" Turboprop =Â Pratt & Whitney PT6 Turboprop K76 "Predator" Turboprop =Â Garrett TPE331-10 J-56 "Lotus" High-Bypass Turbofan =Â CFM56-7B18 Turbofan I've also removed some errors I hadn't caught and given the CFM56 an air-intake so it will actually work now. Â A few of the configs are lifted wholesale from existing settings for SXT, because why reinvent the wheel? There's a few issues, some engines don't provide as much thrust as I think they should, but I'll work on it. Â Edited March 5, 2017 by Citizen247 Removing patch to save confusion Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted March 5, 2017 Author Share Posted March 5, 2017 @Citizen247Â If you could, I think it's best to update your first post instead since I linked it on the OP already. So people don't have to go to another post or no more need to relink when you update. Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted March 5, 2017 Share Posted March 5, 2017 12 minutes ago, blackheart612 said: @Citizen247Â If you could, I think it's best to update your first post instead since I linked it on the OP already. So people don't have to go to another post or no more need to relink when you update. That would make more sense :). Done. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 5, 2017 Share Posted March 5, 2017 Even with AJE config the A6M Zero engine is underpowered. It barely moves my plane, making it unmanuverable. I'm getting anxious here Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted March 5, 2017 Share Posted March 5, 2017 The AJE configs will make the engines weaker, not stronger. KSP prop engines often produce far more thrust than real world equivalents, to make up for the fact that KSP atmosphere is still somewhat soup like, and aero parts are made out of Lead. The Airplane plus settings have 28kn for the Zero engine, the AJE setting would give you more like 8kn. For reference, 26kn was the maximum thrust of the Mig15 engine and that plane had a maximum takeoff weight of over six tons and a maximum speed of ~660mph. 28kn is a lot of thrust for a propeller to produce, and the Zero had a loaded weight of about 2800kg. Try making an aircraft that light in stock KSP, it's not possible, mk1 cockpit, engine and tail and you'll be looking at near enough 3tons already. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 6, 2017 Share Posted March 6, 2017 Oh... Thank for telling me mate, sorry for my whining Yeah I understand now. P-51's loaded weight is 4175 kg I think and that would be about 4.6 tons. I think the parts are so heavy because this is a rocket game. Thanks for explaining. Quote Link to comment Share on other sites More sharing options...
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