allista Posted December 20, 2017 Share Posted December 20, 2017 13 minutes ago, blackheart612 said: @allista That's where my thoughts go to. The helicopter engines in Airplane Plus have FSengineBladed as modules for propulsion, not ModuleEngines/ModuleEnginesFX And FSengineBladed inherits FSengine, which is not related to ModuleEngines at all, but uses IThrustProvider which is a stock(?) interface new to me. Though I doubt TCA can use IThrustProvider instead of ModuleEngines, because it has to tap into velocity and atmosphere curves, thrust limiters and so on. Quote Link to comment Share on other sites More sharing options...
kcs123 Posted December 20, 2017 Share Posted December 20, 2017 I forgot that TCA use engine thrust limitation on part right click menu instead of main throttle. Because of that simple MM patch might not be enough to add TCA module on Airplane Plus engine parts. Time to learn a bit more about PIDs and kOS for VTOL/Helicopter craft builders. I will try to update my old scripts to use advantage of new GUI and be more user friendly for users who are new to any kind of coding stuff. Meanwhile, old kOS script is still available along with other craft files made for KSP 1.0.5. Nothing fancy, it just set main throttle trough PID to hover on zero vertical velocity or at certain altitude. You still need some skill to create stable craft and have to steer it in desired direction. But it is good start until something better become available. Quote Link to comment Share on other sites More sharing options...
ZW03 Posted December 22, 2017 Share Posted December 22, 2017 Can someone please give me a link to a working version of Procedural wings? I've been looking everywhere! Thanks! Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted December 22, 2017 Share Posted December 22, 2017 (edited) 49 minutes ago, ZW03 said: Can someone please give me a link to a working version of Procedural wings? I've been looking everywhere! Thanks! If you're talking about B9 then I've been getting them from ckan by setting allowed versions to 1.3. ------------------------------------------------------------------------------ I've updated the AJE configs to include the new engine: as the Wright R-3350-23 Duplex-Cyclone (2200hp used on the Stratofortress) and Wright R-3350-26W Duplex-Cyclone (2800hp used on the skyraider). I've also added configs for the Bumblebee for various versions of the Bristol Centaurus: Bristol Centaurus I (2000hp) Bristol Centaurus VII (2520hp) Bristol Centaurus Mk373 (3220hp) I've been trying to write configs for the helicopter engines but hitting a bit of a brick wall. I delete the FSEngine- modules and replace them with AJE modules but the thrust isn't applied properly. Instead of the thrust going up it goes forward, which indicates that the AJE modules need a thrust transform orientated 90 degrees to FS. There's not a lot I can do about that, so I was hoping that, if I ask @blackheart612 really extra nicely he'd be willing to add a second thrust transform orientated front up for AJE configs to the models? So, erm, pretty please with a green Kerbal on top? Edited December 22, 2017 by Citizen247 Quote Link to comment Share on other sites More sharing options...
ZW03 Posted December 22, 2017 Share Posted December 22, 2017 1 minute ago, Citizen247 said: If you're talking about B9 then I've been getting them from ckan by setting allowed versions to 1.3. I've updated the AJE configs to include the new engine: as the Wright R-3350-23 Duplex-Cyclone (2200hp used on the Stratofortress) and Wright R-3350-26W Duplex-Cyclone (2800hp used on the skyraider). I've also added configs for the Bumblebee for various versions of the Bristol Centaurus: Bristol Centaurus I (2000hp) Bristol Centaurus VII (2520hp) Bristol Centaurus Mk373 (3220hp) I've been trying to write configs for the helicopter engines but hitting a bit of a brick wall. I delete the FSEngine- modules and replace them with AJE modules but the thrust isn't applied properly. Instead of the thrust going up it goes forward, which indicates that the AJE modules need a thrust transform orientated 90 degrees to FS. There's not a lot I can do about that, so I was hoping that, if I ask @blackheart612 really extra nicely he'd be willing to add a second thrust transform orientated front up for AJE configs to the models? So, erm, pretty please with a green Kerbal on top? Can you give me a link? I haven't used CKAN. Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted December 22, 2017 Share Posted December 22, 2017 2 minutes ago, ZW03 said: Can you give me a link? I haven't used CKAN. https://github.com/Crzyrndm/B9-PWings-Fork/releases Quote Link to comment Share on other sites More sharing options...
ZW03 Posted December 22, 2017 Share Posted December 22, 2017 1 minute ago, Citizen247 said: https://github.com/Crzyrndm/B9-PWings-Fork/releases Thank you! I appreciate it! Quote Link to comment Share on other sites More sharing options...
Audiobotguy03 Posted December 24, 2017 Share Posted December 24, 2017 (edited) If you accept requests,You should add the "Rolls Royce Dart" and the "Rolls Royce Tyne" turboprop engines to the mod,these seem like good historical aircraft engines for this mod. Examples: Rolls Royce Dart: Rolls Royce Tyne: Edited December 25, 2017 by Audiobotguy03 To change and remove some things Quote Link to comment Share on other sites More sharing options...
Ninadragonborn Posted December 24, 2017 Share Posted December 24, 2017 i can use the engine in full power the trust is always less but not in jet engines and also the thrust drops as soon as my speed reaches above 20 m/s second i am playing in RSS should put the name of mod i am using Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted December 25, 2017 Author Share Posted December 25, 2017 I'll look into it, @Audiobotguy03, but bear in mind I temporarily have no plans to add engines after the next update that I will launch. @Ninadragonborn This is not made for RSS. Quote Link to comment Share on other sites More sharing options...
Audiobotguy03 Posted December 25, 2017 Share Posted December 25, 2017 (edited) On 12/24/2017 at 10:01 PM, blackheart612 said: I'll look into it, @Audiobotguy03, but bear in mind I temporarily have no plans to add engines after the next update that I will launch. @Ninadragonborn This is not made for RSS. Okay then,this is my only engine request for this mod,so no worries. (My apologies for editing this reply quite a lot. ) Edited December 26, 2017 by Audiobotguy03 To edit the post Quote Link to comment Share on other sites More sharing options...
Ninadragonborn Posted December 25, 2017 Share Posted December 25, 2017 7 hours ago, blackheart612 said: I'll look into it, @Audiobotguy03, but bear in mind I temporarily have no plans to add engines after the next update that I will launch. @Ninadragonborn This is not made for RSS. so i can't play in RSS system than right Quote Link to comment Share on other sites More sharing options...
Guest Posted December 25, 2017 Share Posted December 25, 2017 11 hours ago, Ninadragonborn said: so i can't play in RSS system than right Well, you can try to use @Citizen247's AJE patch to make things more realistic, but that is the closest thing you'll get to be able to use RSS with this mod. Quote Link to comment Share on other sites More sharing options...
Ninadragonborn Posted December 26, 2017 Share Posted December 26, 2017 18 hours ago, Murican_Jeb said: Well, you can try to use @Citizen247's AJE patch to make things more realistic, but that is the closest thing you'll get to be able to use RSS with this mod. where do i get this patch Quote Link to comment Share on other sites More sharing options...
Guest Posted December 26, 2017 Share Posted December 26, 2017 4 hours ago, Ninadragonborn said: where do i get this patch Look at the OP Quote Link to comment Share on other sites More sharing options...
Ninadragonborn Posted December 26, 2017 Share Posted December 26, 2017 52 minutes ago, Murican_Jeb said: Look at the OP sorry i do not come to forum often Nobody likes me here but what is OP Quote Link to comment Share on other sites More sharing options...
Mukita12 Posted December 26, 2017 Share Posted December 26, 2017 (edited) 47 minutes ago, Ninadragonborn said: but what is OP OP= Overpowered because OP is equal to B=(0)xT*2m Edit:Nah i'm joking Edited December 26, 2017 by Mukita12 Quote Link to comment Share on other sites More sharing options...
Guest Posted December 26, 2017 Share Posted December 26, 2017 OP = Fire Post, aka the title page 1 hour ago, Ninadragonborn said: sorry i do not come to forum often Nobody likes me here Aww, don't worry bud. I'm kinda like you too Quote Link to comment Share on other sites More sharing options...
kcs123 Posted December 26, 2017 Share Posted December 26, 2017 1 hour ago, Ninadragonborn said: but what is OP Hang mous over underscored(with dots) acronims to find out. In this case, it is pointing to first post of this thread. Sometimes is just easier to post link for relevant part: User Patches: Tweakscale Compatibility RPM Compatibility AJE Compatibility F-16 Cockpit RPM Remotetech Config Community Tech Tree Quote Link to comment Share on other sites More sharing options...
klgraham1013 Posted December 26, 2017 Share Posted December 26, 2017 1 hour ago, Ninadragonborn said: sorry i do not come to forum often Nobody likes me here but what is OP Original Post. I currently have no opinion of you. Quote Link to comment Share on other sites More sharing options...
theonegalen Posted December 27, 2017 Share Posted December 27, 2017 Oh @blackheart612, you've made me so happy with these new parts! I probably won't be able to work on anything for a long time still, but when I get back, filling that B-29 cockpit with RPM gauges and controls will be priority #1! Quote Link to comment Share on other sites More sharing options...
Dimas152 Posted December 27, 2017 Share Posted December 27, 2017 maybe we can get 0.625 M open cockpits (single and tandem seat) and more 0.625 engines? Quote Link to comment Share on other sites More sharing options...
Ninadragonborn Posted December 27, 2017 Share Posted December 27, 2017 12 hours ago, Murican_Jeb said: OP = Fire Post, aka the title page Aww, don't worry bud. I'm kinda like you too at least some one is like me 12 hours ago, kcs123 said: Hang mous over underscored(with dots) acronims to find out. In this case, it is pointing to first post of this thread. Sometimes is just easier to post link for relevant part: User Patches: Tweakscale Compatibility RPM Compatibility AJE Compatibility F-16 Cockpit RPM Remotetech Config Community Tech Tree thanks for this patch guide i try to use them and see what they do 12 hours ago, klgraham1013 said: Original Post. I currently have no opinion of you. OK got it thanks Quote Link to comment Share on other sites More sharing options...
Ninadragonborn Posted December 27, 2017 Share Posted December 27, 2017 On 3/5/2017 at 2:38 AM, Citizen247 said: If anyone is interested, I've written some configs for AJE, converting the engines to real world equivalents: 8A "Spud" = Hispano-Suiza 8Aa 9J "Baron" Rotary = Oberursel U.II WMB VI "Vortex" = BMW VI RR "Count" K.XI = Rolls-Royce Kestral V K-25V "Cyclone" Radial = Shvetsov ASh-25V KB 601 "Tornado" = Daimler-Benz DB 601 KB 601 "Tornado" = Daimler-Benz DB 605A K-2800 "Bumblebee" Radial = R-2800-18W Double Wasp K-2800 "Bumblebee" Radial = Pratt & Whitney R1830-86 Twin Wasp K-2800 "Bumblebee" Radial = Bristol Centaurus I K-2800 "Bumblebee" Radial = Bristol Centaurus VII K-2800 "Bumblebee" Radial = Bristol Centaurus Mk373 K-3350 "Tempest" Radial Engine = Wright R-3350-23 Duplex-Cyclone K-3350 "Tempest" Radial Engine = Wright R-3350-26W Duplex-Cyclone K-14 "Divine Wind" Radial = Nakajima Sakae K1710 "Whirlwind" = Allison V-1710-89 RR "Marlin" = Rolls-Royce Merlin 46 RR "Marlin" = Packard Merlin V-1650-7 RR "Kraken" = Rolls-Royce Griffon 65 KM-105P "Silver Crow" = Klimov M-105 KP-12 "Bear" Kontraprop = Kuznetsov NK-12MV RR K56 "Titan" Turboprop = Rolls-Royce T56 Turboprop KT6A "Kitty" Turboprop = Pratt & Whitney PT6 Turboprop K76 "Predator" Turboprop = Garrett TPE331-10 KT6C "Kitty" Turboshaft Engine = Pratt & Whitney Canada PT6C-67C J-56 "Lotus" High-Bypass Turbofan = CFM56-7B18 Turbofan J-85 "Tiger" Afterburning Turbofan = General Electric Afterburning J85 J-119 "Cheetah" Afterburning Turbofan = Pratt & Whitney F119 If anyone wants them the module manager patch is added below: ///////////////////////////////////////////////////////////////// // // // Airplane Plus AJE configs // // by Citizen247 // // // ///////////////////////////////////////////////////////////////// // EARLY ENGINES: //Based on the Hispano-Suiza 8Aa powering the Spad S.VII @PART[spadprop]:FOR[AJE] { @title= Hispano-Suiza 8Aa @manufacturer = Hispano-Suiza @description = A WW1-era water-cooled V8 engine used extensively in Entente Aircraft. @mass= 0.215 @rescaleFactor = 0.72 //Should be ~0.9m with cowling @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %useOxygen = true %displacement = 717.77 %compression = 4.7 %minRPM = 1000 %maxRPM = 2000 %power = 150 %gearratio = 0.593 %BSFC = 7.435E-8 %ramAir = 0.2 %exhaustThrust = 0.0 %meredithEffect = 0.0 %boost0 = 0 %rated0 = 0 %boost1 = 0 %rated1 = 0 %switchAlt = -1 %turbo = false %propName = 81in2CS } } //Based on the Oberursel UR.II that powered the Fokker "Red Baron" Triplane @PART[fokkerprop]:FOR[AJE] { @title= Oberursel U.II @manufacturer = Motorenfabrik Oberursel @description = A nine cylinder Rotary engine powering the Fokker Dr.I Triplane @mass= 0.1465 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %useOxygen = true %displacement = 915.35 %compression = 5 %minRPM = 800 %maxRPM = 1400 %power = 110 %gearratio = 1.0 %BSFC = 7.435E-8 %ramAir = 0.2 %exhaustThrust = 0.0 %meredithEffect = 0.0 %boost0 = 0 %rated0 = 0 %boost1 = 0 %rated1 = 0 %switchAlt = -1 %turbo = false %propName = 81in2CS } } //Based on the BMW VI interwar engine @PART[51prop]:FOR[AJE] { @title= BMW VI @manufacturer = Bayerische Motoren Werke (BMW) AG @description = BMW's first water-cooled V12 engine, built in the 1920s. @mass= 0.510 @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEPropeller %useOxygen = True %displacement = 2864 %compression = 5.5 %minRPM = 1000 %maxRPM = 2000 %power = 650 %gearratio = 0.5 %BSFC = 2.000E-7 %coolerEffic = 0 %coolerMin = -200 %ramAir = 0 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 0 %rated0 = 0 %boost1 = 0 %rated1 = 0 %cost1 = 0 %switchAlt = 40000 %turbo = false %propName = 10ftFP } } //Based on the Rolls-Royce Kestral @PART[hawkerprop]:FOR[AJE] { @title= Rolls-Royce Kestral V @manufacturer = Rolls-Royce @description = A major 685hp V12 British aviation engine of the interwar period. The Kestral Powered many RAF aircraft including the Hawker Fury, Britain's first 200mph+ fighter. @mass= 0.434 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true //Settings based on R-1830, couldn't find anything solid so hoping that is close enough. displacement = 1300 compression = 6.7 minRPM = 1400 maxRPM = 2900 power = 685 gearratio = 0.553 BSFC = 1.1E-7 coolerEffic = -0.35 coolerMin = 0 ramAir = 0.15 exhaustThrust = 0.0 meredithEffect = 0.0 boost0 = 48 rated0 = 4800 boost1 = 0 rated1 = 0 cost1 = 0 switchAlt = 40000 wastegateMP = 48 propName = Wildcat } } //Based on the Shvetsov ASh-25V @PART[chaikaprop]:FOR[AJE] { @title= Shvetsov ASh-25V @manufacturer = Shvetsov @description = A nine cylinder radial aircraft engine produced in the Soviet Union as a licenced reproduction of the Wright R-1820 Cyclone. @mass= 0.560 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true //Settings based on R-1830, couldn't find anything solid so hoping that is close enough. displacement = 1829.4 compression = 6.7 minRPM = 1350 maxRPM = 2700 power = 800 gearratio = 0.666666666666667 BSFC = 1.1E-7 coolerEffic = -0.35 coolerMin = 0 ramAir = 0.15 exhaustThrust = 0.0 meredithEffect = 0.0 boost0 = 48 rated0 = 4800 boost1 = 0 rated1 = 0 cost1 = 0 switchAlt = 40000 wastegateMP = 48 propName = Wildcat } } // PRE-MODERN ENGINES: //The Daimler-Benz 605a engine used in ME109 from 1942 onwards. +PART[109Prop]:FOR[AJE] { @name=AJP_109_605Prop @title=Daimler-Benz DB 605A @manufacturer=Daimler-Benz @description= WWII-era V-12 liquid-cooled piston engine, the DB-605A as produced by Daimler-Benz (GER). Used on the Messerschmitt Bf 109 fighter. @mass=0.976 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // DB 605 A %displacement = 2176 %compression = 6.9 %minRPM = 1670 %maxRPM = 2800 %power = 1700 %gearratio = 0.594 %BSFC = 1.2747E-7 %coolerEffic = 0.325 %coolerMin = 0 %ramAir = 0 %exhaustThrust = 1 %meredithEffect = 0.015 %boost0 = 39.3 %rated0 = 2300 %boost1 = 39.3 %rated1 = 5650 %cost1 = 165 %switchAlt = 3500 %turbo = false %wastegateMP = 38.9 %propName = RotolRX5 %propDiam = 3 } @MODULE[ModuleEngines] { !PROPELLANT[IntakeAir]{} } } //The Daimler-Benz 601 engine used in ME109 from 1942 onwards. @PART[109Prop]:FOR[AJE] { @title=Daimler-Benz DB 601 @manufacturer=Daimler-Benz @description= WWII-era V-12 liquid-cooled piston engine, the DB-601 as produced by Daimler-Benz (GER). Used on early model Messerschmitt Bf 109 fighters. @mass=0.760 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // DB 601 %displacement = 2070 %compression = 6.9 %minRPM = 1670 %maxRPM = 2500 %power = 1175 %gearratio = 0.594 %BSFC = 1.2747E-7 %coolerEffic = 0.325 %coolerMin = 0 %ramAir = 0 %exhaustThrust = 1 %meredithEffect = 0.015 %boost0 = 39.3 %rated0 = 2300 %boost1 = 39.3 %rated1 = 5650 %cost1 = 165 %switchAlt = 3500 %turbo = false %wastegateMP = 38.9 %propName = RotolRX5 %propDiam = 3 } } @PART[zeroprop]:FOR[AJE] { @title= Nakajima Sakae @manufacturer= Nakajima Aircraft Company @description= 14 Cylinder air-cooled radial engine used by the Empire of Japan from 1939. Notably used by the Mitsubishi A6M "Zero". @mass= 0.756 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true //Settings based on R-1830, couldn't find anything solid so hoping that is close enough. displacement = 1700 compression = 7.1 minRPM = 1350 maxRPM = 2700 power = 1150 gearratio = 0.5833 BSFC = 1.1E-7 coolerEffic = -0.35 coolerMin = 0 ramAir = 0.4 exhaustThrust = 0.0 meredithEffect = 0.0 boost0 = 48 rated0 = 3000 boost1 = 52 rated1 = 5000 cost1 = 52 switchAlt = 3400 wastegateMP = 52 propName = Wildcat } } //Wright R-3350-26W Duplex-Cyclone. +PART[duplexcyclone]:FOR[AJE] { @name = APP_R3350 @title = Wright R-3350-23 Duplex-Cyclone @manufacturer= Wright @description= 2200HP radial with two-speed two-stage supercharger. Powered the B29 Stratofortress. @mass=1.593 // 1.3 + .293 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // R-3350-26W %displacement = 3347 %compression = 6.85 %minRPM = 2200 %maxRPM = 2800 %power = 2200 %gearratio = 0.4375 %BSFC = 1.300E-7 %coolerEffic = 0.4 %coolerMin = 5 %ramAir = 1 %exhaustThrust = 1.2 %meredithEffect = 0.003 %boost0 = 59.5 %rated0 = 1100 %boost1 = 59.5 %rated1 = 4500 %cost1 = 415 %switchAlt = 2900 %turbo = false %wastegateMP = 59.5 %propName = HS6501A-0x4 } } //Wright R-3350-26W Duplex-Cyclone. @PART[duplexcyclone]:FOR[AJE] { //@name = APP_R3350 @title = Wright R-3350-26W Duplex-Cyclone @manufacturer= Wright @description= 2700HP radial with two-speed two-stage supercharger and water injection, rated at 2340HP at 4.5km static. Used by AD-1 (A-1) Skyraider. @mass=1.593 // 1.3 + .293 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // R-3350-26W %displacement = 3347 %compression = 6.7 %minRPM = 2200 %maxRPM = 2800 %power = 2800 %gearratio = 0.4375 %BSFC = 1.300E-7 %coolerEffic = 0.4 %coolerMin = 5 %ramAir = 1 %exhaustThrust = 1.2 %meredithEffect = 0.003 %boost0 = 59.5 %rated0 = 1100 %boost1 = 59.5 %rated1 = 4500 %cost1 = 415 %switchAlt = 2900 %turbo = false %wastegateMP = 59.5 %propName = HS6501A-0x4 } } @PART[corsairprop]:FOR[AJE] { //@name = APP_R1830 @title = Pratt & Whitney R1830-86 Twin Wasp @manufacturer=Pratt & Whitney @description= 1200HP maximum, 1100HP rated at 5.25km. Used on F4F-4 Wildcat. @mass=0.64 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // R-1830-86 %displacement = 1829.4 %compression = 6.7 %minRPM = 1350 %maxRPM = 2700 %power = 1200 %gearratio = 0.666666666666667 %BSFC = 1.100E-7 %coolerEffic = 0.25 %coolerMin = 0 %ramAir = 0.3 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 48 %rated0 = 400 %boost1 = 48 %rated1 = 4800 %cost1 = 50 %switchAlt = 800 %turbo = false %wastegateMP = 48 %propName = Wildcat } } //SXT provides a series of R-2800 engines already, and Airplane plus now has a dedicated R3350 model. So this can be a neglected British engine, the Bristol Centaurus. //Bristol Centaurus I - 2000hp +PART[corsairprop]:FOR[AJE] { @name = APP_BCentaurus_I @title = Centaurus I @manufacturer=Bristol Airplane Company @description= First version of a long running British radial engine that would go on to power aircraft as diverse as Hawker Fury, Fairey Spearfish and Blackburn Beverley. @mass= 1.22 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // %displacement = 3270 %compression = 6.7 %minRPM = 1800 %maxRPM = 2700 %power = 2000 %gearratio = 0.4 %BSFC = 1.100E-7 %coolerEffic = 0.25 %coolerMin = 0 %ramAir = 0.3 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 60 %rated0 = 10 %boost1 = 52.5 %rated1 = 7950 %cost1 = 300 %switchAlt = 800 %turbo = true %wastegateMP = 48 %propName = Curtiss12-2x3 } } //Bristol Centaurus VII - 2520hp +PART[corsairprop]:FOR[AJE] { @name = APP_BCentaurus_VII @title = Centaurus VII @manufacturer=Bristol Airplane Company @description= Definitive WW2 version of the Bristol Centaurus. Powering British Aircraft such as the Hawker Fury and the Short Shetland. @mass= 1.22 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // %displacement = 3270 %compression = 7.2 %minRPM = 2000 %maxRPM = 2800 %power = 2520 %gearratio = 0.4 %BSFC = 1.100E-7 %coolerEffic = 0.25 %coolerMin = 0 %ramAir = 0.3 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 60 %rated0 = 10 %boost1 = 52.5 %rated1 = 7950 %cost1 = 300 %switchAlt = 800 %turbo = true %wastegateMP = 48 %propName = Curtiss12-2x3 } } //Bristol Centaurus mk373 - 3220hp +PART[corsairprop]:FOR[AJE] { @name = APP_BCentaurus_373 @title = Centaurus Mk373 @manufacturer=Bristol Airplane Company @description= The most powerful version of the Centaurus engine producing 3220hp with direct fuel injection and water injection, developed for the Bristol Beverley. @mass= 1.542 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // %displacement = 3270 %compression = 7.2 %minRPM = 2000 %maxRPM = 2800 %power = 3220 %gearratio = 0.6 %BSFC = 1.100E-7 %coolerEffic = 0.25 %coolerMin = 0 %ramAir = 0.3 %exhaustThrust = 0 %meredithEffect = 0 %boost0 = 60 %rated0 = 10 %boost1 = 52.5 %rated1 = 7950 %cost1 = 300 %switchAlt = 800 %turbo = true %wastegateMP = 48 %propName = HS6501A-0x4 } } //Pratt & Whitney R-2800-18W Double Wasp +PART[corsairprop]:NEEDS[!SXT]:FOR[AJE] { @name=APP_R2800Prop @title= Pratt & Whitney R-2800-18W Double Wasp @manufacturer=Pratt & Whitney @description=WWII-era 2100HP (2450HP wet) twin-row 18-cylinder water-injected radial with a strong three-speed (only 2 modeled) two-stage supercharger. Note, due to modeling issues, will only develop rated altitude horsepower (high blower) when at maximum speed. Used on F4U-4 Corsair, XF6F-6 Hellcat, DC-6B. @mass = 1.381 @rescaleFactor = 1.2 @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // R-2800-18W %displacement = 2804.5 %compression = 6.75 %minRPM = 2200 %maxRPM = 2800 %power = 2380 %gearratio = 0.45 %BSFC = 1.104E-7 %coolerEffic = 0.35 %coolerMin = 5 %ramAir = 0.5 %exhaustThrust = 1 %meredithEffect = 0.005 %boost0 = 60 %rated0 = 10 %boost1 = 52.5 %rated1 = 7950 %cost1 = 347 %switchAlt = 1500 %turbo = false %wastegateMP = 60 %propName = HS6501A-0x4 } } @PART[fighterProp]:FOR[AJE] { @title = Allison V-1710-89 @manufacturer= Allison @description= WWII-era V-12 liquid-cooled turbosupercharged piston engine. Provides 1520HP at sea level at 60inHg, holding 1500HP to approx 6.1km. 11ft 10in 3-blade constant speed propeller. Used on P-38H/J Lightning. In that installation, sea level limit is 1425HP. @mass=0.91 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // V-1710-89 %displacement = 1710 %compression = 6.65 %minRPM = 2300 %maxRPM = 3000 %power = 1520 %gearratio = 0.5 %BSFC = 1.196E-7 %coolerEffic = 0.13 %coolerMin = -15 %ramAir = 0.15 %exhaustThrust = 0 %meredithEffect = 0.004 %boost0 = 60 %rated0 = 6100 %boost1 = 40 %rated1 = 0 %cost1 = 0 %switchAlt = 40000 %turbo = true %wastegateMP = 60 %propName = JSBJug %propDiam = 3.6068 %CpTweak = 0.46 %CtTweak = 0.46 } } //SXT already provides a Merlin 46 so this can be the American Licenced built V-1650-7 variant @PART[merlin]:FOR[AJE] { @title=Packard Merlin V-1650-7 @manufacturer=Packard @description= WWII-era V-12 liquid-cooled piston engine, the Merlin as produced by Packard (US). 1620HP at sea level with ram air with a very strong two-speed two-stage supercharger (1710 max with ram air at just over 3km, second peak 1410HP at 7.9km). 67inHG max boost. Used on the P-51B/C/D Mustang. 11ft 2in 4 blade constant speed propeller. @mass=0.917 // 746kg engine @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // V-1650-7 %displacement = 1647 %compression = 6 %minRPM = 1670 %maxRPM = 3000 %power = 1601 %gearratio = 0.479 %BSFC = 1.2747-07 %coolerEffic = 0.77 %coolerMin = 15 %ramAir = 1 %exhaustThrust = 1 %meredithEffect = 0.015 %boost0 = 67 %rated0 = 1400 %boost1 = 67 %rated1 = 6200 %cost1 = 340 %switchAlt = 3200 %turbo = false %wastegateMP = 67 %propName = MustangHProp %propDiam = 3.4036 } @MODULE[ModuleEngines] { !PROPELLANT[IntakeAir]{} } } //If SXT isn't installed though... +PART[merlin]:NEEDS[!SXT]:FOR[AJE] { @name=AJP_MERLIN @title = Rolls-Royce Merlin 46 @description= WWII-era V-12 liquid-cooled piston engine. Provides 1260HP at sea level, rising to 1440HP at 4.42km (full throttle height). Single-speed single-stage supercharger. 10ft 11in 3-blade constant speed propeller. @mass=0.752 //623kgengine @MODULE[ModuleEngine*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // Merlin46 %displacement = 1647 %compression = 6 %minRPM = 1793 %maxRPM = 3000 %power = 1260 %gearratio = 0.477 %BSFC = 1.260E-7 %coolerEffic = 1 %coolerMin = -30 %ramAir = 0.35 %exhaustThrust = 0.75 %meredithEffect = 0.007 %boost0 = 60.5 %rated0 = 4420 %boost1 = 0 %rated1 = 0 %cost1 = 0 %switchAlt = 40000 %turbo = false %wastegateMP = 60.5 %propName = RotolRX5 } } //Rolls-Royce Griffon65 used in late model Spitwires @PART[spitfiremerlin]:FOR[AJE] { @title=Rolls-Royce Griffon 65 piston engine @manufacturer=Rolls-Royce @description= Rolls-Royce Griffon 65. 2035HP sea level with a two stage two speed supercharger. Used on late model Spitfires. @mass=1.237 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // Griffon65 %displacement = 2239 %compression = 6 %minRPM = 2000 %maxRPM = 2750 %power = 2035 %gearratio = 0.51 %BSFC = 1.162E-7 %coolerEffic = 1 %coolerMin = -200 %ramAir = 0.9 %exhaustThrust = 1 %meredithEffect = 0.011 %boost0 = 80.8 %rated0 = 500 %boost1 = 80.8 %rated1 = 3800 %cost1 = 390 %switchAlt = -1 %turbo = false %wastegateMP = 80.8 %propName = GriffonProp } @MODULE[ModuleEngines] { !PROPELLANT[IntakeAir]{} } } //Soviet VK-105 @PART[yakprop]:FOR[AJE] { @title = Klimov M-105 @manufacturer = Klimov @description= WW2-era Soviet V12 Liquid-cooled piston engine, powering a number of Soviet aircraft. @mass=0.752 //623kg engine @MODULE[ModuleEngine*] { @name=ModuleEnginesAJEPropeller %IspMultiplier = 1 %useOxygen = true // MerlinXII %displacement = 1647 %compression = 6 %minRPM = 1600 %maxRPM = 2700 %power = 1100 %gearratio = 0.666 %BSFC = 3.13E-7 %coolerEffic = 0.91 %coolerMin = -20 %ramAir = 0.3 %exhaustThrust = 0.7 %meredithEffect = 0.005 %boost0 = 55.3715 %rated0 = 3440 %boost1 = 0 %rated1 = 0 %cost1 = 0 %switchAlt = 40000 %turbo = false %wastegateMP = 55.3715 %propName = RotolRX5 } } //MODERN ENGINES: //SXT has one of these too, but there's nothing else this could be... Kuznetsov NK-12 (Bear Bomber) +PART[KP12]:NEEDS[!SXT]:FOR[AJE] { @name = AJP_NK12MV @title= Kuznetsov NK-12MV @manufacturer= Kuznetsov @description= The world's most powerfull turboprop, powering the Soviet TU-95 "Bear" Bomber. @mass=2.9 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 5000 power = 14795 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.6 meredithEffect = 0.002 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = HS6501A-0x4 } } //Removes the part entirely is SXT is installed. -PART[KP12]:NEEDS[SXT]:FOR[AJE] {} //Allison T40 Contra-Rotating Turboprop @PART[KP12]:FOR[AJE] { @title = Allison T40 @manufacturer= Allison @description= A 1950's Turboprop with contra-rotating propellors. 5100hp powering a number of a prototype aircraft. @mass = 1.1 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 5000 power = 5100 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.6 meredithEffect = 0.002 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = HS6501A-0x4 } } //Rolls-Royce T56 @PART[herculesprop]:FOR[AJE] { @title= Rolls-Royce T56 Turboprop @manufacturer= Rolls-Royce @description= 4350 horsepower at takeoff @mass=0.95 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2200 maxRPM = 2800 power = 4350 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.5 meredithEffect = 0.001 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = HS6501A-0x4 } } //Pratt & Whitney PT6 Turboprop @PART[tbmProp]:FOR[AJE] { @title= Pratt & Whitney PT6 Turboprop @manufacturer= Pratt & Whitney @description= Modern turboprop, 675 HP at takeoff @mass=0.35 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 3000 power = 680 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.5 meredithEffect = 0.001 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = RotolRX5 } } //Garrett TPE331-10 @PART[predatorprop]:FOR[AJE] { @title= Garrett TPE331-10 @manufacturer= Garrett/Honeywell @description= A small and light turboprop @mass=0.25 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 3000 power = 940 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.5 meredithEffect = 0.001 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = RotolRX5 } } //Pratt & Whitney Canada PT6C-67C @PART[609prop]:FOR[AJE] { @title= PT6C-67C @manufacturer= Pratt & Whitney @description= The PT6 is one of the most popular turboprop aircraft engines in history. This variant is designed for tilt-rotor aircraft. @mass=0.188 @MODULE[ModuleEngines*] { @name=ModuleEnginesAJEPropeller IspMultiplier = 1 useOxygen = true minRPM = 2000 maxRPM = 3000 power = 1679 gearratio = 0.5 BSFC = 8.47E-8 ramAir = 1 exhaustThrust = 0.5 meredithEffect = 0.001 boost0 = 0 rated0 = 0 boost1 = 0 rated1 = 0 switchAlt = -1 turbo = false wastegateMP = 52.5 propName = RotolRX5 } } //General Electric J85 @PART[f5jet]:FOR[AJE] { @title= General Electric J85 @description= A small afterburning turbojet. One of the most successful military Jet engines in history. Powering aircraft from the Northrop F5 to the White Knight carrier aircraft that carried SpaceShipOne. @manufacturer= General Electric @mass= 0.191 CoMOffset = 0.0, 0.8, 0.0 //AJE has afterburner as a throttle setting so we don't want to have a mode switch. -MODULE[MultiModeEngine] {} -MODULE[ModuleEngines*] {} -MODULE[ModuleEngines*] {} MODULE //[ModuleEngines*]::HAS[#engineID[Dry]] { name = ModuleEnginesAJEJet maxThrust = 22 useEngineResponseTime = False Area = 0.085 BPR = 0 CPR = 8.3 FPR = 0 Mdes = 0.7 Tdes = 250 eta_c = 0.95 eta_t = 0.98 eta_n = 0.8 FHV = 28E6 bird = 1250 TAB = 3140 exhaustMixer = False thrustUpperLimit = 44 adjustableNozzle = False maxT3 = 977 defaultTPR = 0.95 drySFC = 0.97 dryThrust = 13.1 wetThrust = 22 } //-MODULE[ModuleEngines*]::HAS[#engineID[Wet]] {} } //Pratt & Whitney F119 (raptorjet) @PART[raptorjet]:FOR[AJE] //Turboramjet { @title = Pratt & Whitney F119 @manufacturer = Pratt & Whitney @mass = 1.8 @description = 2D Thrust vectored supercruise capable turbofan engine used by the F22 Raptor. -MODULE[MultiModeEngine] {} @MODULE[ModuleEngines*]::HAS[#engineID[Dry]] { @name = ModuleEnginesAJEJet @maxThrust=160 Area = 0.58 BPR = 0 CPR = 8.5 FPR = 0 Mdes = 0.3 Tdes = 280 eta_c = 0.95 eta_t = 0.98 eta_n = 0.9 FHV = 32000000 bird = 1360 TAB = 3800 exhaustMixer = True thrustUpperLimit = 400 maxT3 = 1200 defaultTPR = 0.85 drySFC = 0.8 dryThrust = 120 wetThrust = 160 } -MODULE[ModuleEngines*]::HAS[#engineID[Wet]] {} } //CFM56-7B18 Turbofan Jet @PART[cfm56]:FOR[AJE] { @title = CFM56-7B18 turbofan @manufacturer = CFM International @description = An efficient Turbofan used on civilian and military aircraft. @mass= 2.5 @rescaleFactor= 1.24 //1.55 meters @MODULE[ModuleEngines*] { @name = ModuleEnginesAJEJet @maxThrust = 233.5 Area = 1.55 BPR = 4.24 CPR = 30 FPR = 1.7 Mdes = 0.8 Tdes = 250 eta_c = 0.95 eta_t = 0.98 eta_n = 0.9 FHV = 32000000 bird = 1600 TAB = 0 exhaustMixer = False adjustableNozzle = False thrustUpperLimit = 280 maxT3 = 900 intakeMatchArea = True defaultTPR = 0.95 drySFC = 0.357 dryThrust = 86.7 } @MODULE[ModuleResourceIntake] { @name = AJEInlet Area = 3.0 #@AJE_TPR_CURVE_DEFAULTS/PilotTube/TPRCurve {} inletTitle = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/title$ inletDescription = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/description$ } @MODULE[ModuleAnimateHeat] { @name = ModuleAJEJetAnimateExhaustHeat animationName = #$ThermalAnim$ !ThermalAnim = delete responseSpeed = 0.0002 } } //Rotors //Bellprop - Based on Allison Model 250 //@PART[bellprop]:FOR[AJE] { @title = Rolls Royce 250-C30P Turboshaft @manufacturer = Rolls Royce @description = @mass = 0.265 //Engine = 114kg, Rotor Guesstimate = ~150kg //%CoMOffset = 0, 0, -1 //%rescaleFactor=0.5 !MODULE[FSpropellerAtmosphericNerf]{} !MODULE[FSengineBladed]{} MODULE { thrustVectorTransformName = baseReference heatProduction = 0 ignitionThreshold = 0.1 minThrust = 0 maxThrust = 45 name = ModuleEnginesAJERotor IspMultiplier = 1 useOxygen = true rpm = 310 //I think this is rotor speed, and this is my best guess for an average. r = 6 //Gear ratio? Something else? weight = 1500 //Max take-off weight? power = 650 //Horse power presumably BSFC = 8.47e-8 //0.468 kg/kW-h. useEngineResponseTime = False PROPELLANT { name = Kerosene ratio = 1 DrawGauge = True resourceFlowMode = STACK_PRIORITY_SEARCH } } !MODULE[ModuleReactionWheel] {} MODULE { name = ModuleReactionWheel PitchTorque = 10 YawTorque = 10 RollTorque = 5 } } //AIR INTAKES @PART[mk1intake]:FOR[AJE] { @MODULE[ModuleResourceIntake] { @name = AJEInlet %Area = 0.6 #@AJE_TPR_CURVE_DEFAULTS/PilotTube/TPRCurve {} inletTitle = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/title$ inletDescription = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/description$ } } I rescale engines to be similar to their real size, as does AJE for most of it's configs. If you don't want that just comment out or delete any "@rescaleFactor = [value]" lines. hi i have problem with engines not in full thrust and i am playing in RSS where do i put this configurations and thanks Quote Link to comment Share on other sites More sharing options...
Ninadragonborn Posted December 27, 2017 Share Posted December 27, 2017 unfortunately this is the result i am getting out of this it now show right thrust in hanger ( i am using Kerbal engineer to show me all important data ) but when i go into game its seriously dropped and for example instead of 65 kn thrust i get only 8 kn i can't understand the reason for this and also i am playing in RSS and using AJE but not using FAR for it makes my elevon inverted Quote Link to comment Share on other sites More sharing options...
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