Beetlecat Posted December 28, 2016 Share Posted December 28, 2016 If you add a little flight helmet + high-tech goggles for that new mk1 inline... Quote Link to comment Share on other sites More sharing options...
Enceos Posted December 28, 2016 Author Share Posted December 28, 2016 (edited) @Beetlecat would you please give me pictures of the kinds you want? But I must say that small helmets look awful on kerbals because of their elongated head shape. Edited December 28, 2016 by Enceos Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted December 28, 2016 Share Posted December 28, 2016 On 12/28/2016 at 6:30 PM, Enceos said: @Beetlecat would you please give me pictures of the kinds you want? But I must say that small helmets look awful on kerbals because of their elongated head shape. Expand This is the kind of thing i'm thinking of. Lots of eras and styles could work, but you're totally right, the shape of their heads could make this look *REALLY* weird. Quote Link to comment Share on other sites More sharing options...
Darth Jeb Posted December 29, 2016 Share Posted December 29, 2016 On 12/20/2016 at 11:05 PM, Enceos said: @Space Scumbag In the wake of two successive Star Wars movies this is a very reasonable request, especially from Mr. Yoda %) But I don't know how to animate mesh faces yet, the cape would look static, and only usable on Kerbin with the texture replacer mod to hide the backpack. Expand I will be eagerly waiting for you to create one. Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted December 29, 2016 Share Posted December 29, 2016 I join to @Beetlecatrequest. Quote Link to comment Share on other sites More sharing options...
derpydemon Posted January 2, 2017 Share Posted January 2, 2017 is it compatible with 1.2.2? :v in ckan it doesn't list a version, and here it does say it's for 1.1.x, is it compatible with 1.2.x? Quote Link to comment Share on other sites More sharing options...
Enceos Posted January 2, 2017 Author Share Posted January 2, 2017 On 1/2/2017 at 11:45 AM, derpydemon said: is it compatible with 1.2.2? :v in ckan it doesn't list a version, and here it does say it's for 1.1.x, is it compatible with 1.2.x? Expand O.o ? Quote Link to comment Share on other sites More sharing options...
Wolfair corp. Posted January 2, 2017 Share Posted January 2, 2017 On 12/28/2016 at 9:41 PM, Beetlecat said: This is the kind of thing i'm thinking of. Lots of eras and styles could work, but you're totally right, the shape of their heads could make this look *REALLY* weird. Expand Something like that? Quote Link to comment Share on other sites More sharing options...
derpydemon Posted January 2, 2017 Share Posted January 2, 2017 On 1/2/2017 at 2:26 PM, Enceos said: O.o ? Expand oh, it must be a bug in my ckan installation or something, the space where the "all versions" should be appears blank to me, and as of the "1.x.x" i confused and thought it said 1.1.x, my bad Quote Link to comment Share on other sites More sharing options...
Shnyrik Posted January 2, 2017 Share Posted January 2, 2017 On 1/2/2017 at 4:25 PM, Wolfair corp. said: Something like that? Expand From what mod is it? Quote Link to comment Share on other sites More sharing options...
Wolfair corp. Posted January 3, 2017 Share Posted January 3, 2017 (edited) Well I am working on. EDIT: If someone is interested https://drive.google.com/open?id=0B0ecjGtmpCT1bTUzY3FNWVBqUHc https://drive.google.com/open?id=0B0ecjGtmpCT1RjJrMHBTVEdPQzg Edited August 16, 2017 by Wolfair corp. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted January 3, 2017 Share Posted January 3, 2017 On 1/2/2017 at 4:25 PM, Wolfair corp. said: Something like that? Expand Bwahaha! That is looking splendid. Quote Link to comment Share on other sites More sharing options...
Jacke Posted January 3, 2017 Share Posted January 3, 2017 On 1/2/2017 at 4:25 PM, Wolfair corp. said: Something like that? Expand "News from just behind the Front! Our brave flying aces are raring to go give Jerry a damn good seeing-to! Give 'em hell, lads! Give 'em hell!" Quote Link to comment Share on other sites More sharing options...
jrolson Posted January 4, 2017 Share Posted January 4, 2017 (edited) Please make construction hard hats for the engineer kerbals. Their work environments are so dangerous... Edited January 4, 2017 by jrolson Quote Link to comment Share on other sites More sharing options...
Enceos Posted January 4, 2017 Author Share Posted January 4, 2017 On 1/4/2017 at 3:47 PM, jrolson said: Please make construction hard hats for the engineer kerbals. Their work environments are so dangerous... Expand I actually made them already. Next update will be all about hats :3 Quote Link to comment Share on other sites More sharing options...
Electrocutor Posted January 18, 2017 Share Posted January 18, 2017 I like where this is going... I wonder if we could rally kerbal-centric modders and build a single composite mod that allows easy, progressive, and randomized Kerbal customization. This way, as they progress through their career, they work their way up in the world and also dynamically use different IVA models, textures, and props depending on the situation. Quote Link to comment Share on other sites More sharing options...
Enceos Posted January 18, 2017 Author Share Posted January 18, 2017 (edited) On 1/18/2017 at 3:43 AM, Electrocutor said: I like where this is going... I wonder if we could rally kerbal-centric modders and build a single composite mod that allows easy, progressive, and randomized Kerbal customization. This way, as they progress through their career, they work their way up in the world and also dynamically use different IVA models, textures, and props depending on the situation. Expand Sounds smart, but I'm having trouble catching the general idea. Would you please elaborate? ) - - - P.S. The new KIS update is coming soon, it will have better support for parts where I use color switch. My new hats were patiently waiting for this update. Edited January 18, 2017 by Enceos Quote Link to comment Share on other sites More sharing options...
dboi88 Posted January 18, 2017 Share Posted January 18, 2017 This is a cool mod. What do you think about some props for the professions in USI-MKS? A farmer with jeans and a pitch fork. A miner with a hard hat and light.Medic could have a stethoscope ect. Quote Link to comment Share on other sites More sharing options...
Enceos Posted January 18, 2017 Author Share Posted January 18, 2017 On 1/18/2017 at 7:56 AM, dboi88 said: This is a cool mod. What do you think about some props for the professions in USI-MKS? A farmer with jeans and a pitch fork. A miner with a hard hat and light.Medic could have a stethoscope ect. Expand I like the idea about small accessories for each profession, unfortunately I can do nothing about the garments. Quote Link to comment Share on other sites More sharing options...
PhantomC3PO Posted January 18, 2017 Share Posted January 18, 2017 (edited) On 1/18/2017 at 8:00 AM, Enceos said: I like the idea about small accessories for each profession, unfortunately I can do nothing about the garments. Expand I've started work on custom suits for the USI professions based on @Cetera's suit pack, but got distracted making portrait stat icons for @DMagic's portrait stats modlet. I hadn't even thought of doing up custom garments for IVA's for them. I'll have to look into it more. Just a thought, is it possible to tie a prop to a profession? I had a thought for a suit for the biologist, a HAZMAT suit with a custom helmet. Edited January 18, 2017 by PhantomC3PO Adding content Quote Link to comment Share on other sites More sharing options...
dboi88 Posted January 18, 2017 Share Posted January 18, 2017 On 1/18/2017 at 8:00 AM, Enceos said: I like the idea about small accessories for each profession, unfortunately I can do nothing about the garments. Expand On 1/18/2017 at 9:39 AM, PhantomC3PO said: I've started work on custom suits for the USI professions based on @Cetera's suit pack, but got distracted making portrait stat icons for @DMagic's portrait stats modlet. I hadn't even thought of doing up custom garments for IVA's for them. I'll have to look into it more. Just a thought, is it possible to tie a prop to a profession? I had a thought for a suit for the biologist, a HAZMAT suit with a custom helmet. Expand You guys are awesome. Please let me know what i can do to help (if anything). Quote Link to comment Share on other sites More sharing options...
Enceos Posted January 18, 2017 Author Share Posted January 18, 2017 On 1/18/2017 at 9:39 AM, PhantomC3PO said: Just a thought, is it possible to tie a prop to a profession? I had a thought for a suit for the biologist, a HAZMAT suit with a custom helmet. Expand Currently KIS allows to restrict a prop to a skill, Engineers have a Repairskill for example. But I don't see a point in doing that, since these accessories are just for vanity. Quote Link to comment Share on other sites More sharing options...
Electrocutor Posted January 18, 2017 Share Posted January 18, 2017 On 1/18/2017 at 8:00 AM, Enceos said: I like the idea about small accessories for each profession, unfortunately I can do nothing about the garments. Expand TextureReplacer has some ability to do this, I created a sample pack from Scart91's suits to demonstrate it here; but I would like to expand on this further. I wanted to work on this on my own a bit, but cannot figure out how to extract the game's existing suit textures to edit. Quote Link to comment Share on other sites More sharing options...
Enceos Posted January 18, 2017 Author Share Posted January 18, 2017 (edited) On 1/18/2017 at 1:47 PM, Electrocutor said: TextureReplacer has some ability to do this, I created a sample pack from Scart91's suits to demonstrate it here; but I would like to expand on this further. I wanted to work on this on my own a bit, but cannot figure out how to extract the game's existing suit textures to edit. Expand Texture Replacer has enough packs of suit textures which you can edit. Edited January 18, 2017 by Enceos Quote Link to comment Share on other sites More sharing options...
Just Jim Posted January 18, 2017 Share Posted January 18, 2017 I had this mod recommended a couple weeks ago, and after playing around with it a bit, I love it! I have one question, or request I suppose. I've looked everywhere, but one thing I cannot find for the life of me is Werhner von Kerman's nerdy black glasses. Would something like that be hard to make? Nothing fancy, not like the holo goggles. Just something like the sun glasses, but with a simple black frame and clear lenses. Please? I would really, really love them for screenshots. Quote Link to comment Share on other sites More sharing options...
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