MOARdV Posted August 27, 2020 Author Share Posted August 27, 2020 Hey, all. I thought I'd provide a road map for MAS going forward. Starting with MAS v1.3.0, the ASET MAS update patch will be enabled by default (on purpose, not by accident like v1.2.1 ). MAS v1.3.0 will include updates for all of the props used in the ASET ALCOR Lander, along with any other props that have been updated. If you do not want to use the MAS prop updates, you will need to delete the Module Manager config file. What I will need is players who will use the MM patch to try various IVAs, understanding that the update is not 100% complete. I've updated hundreds of props, and it is very likely that I typed something in wrong or missed some detail. If you are willing to help beta test the MAS update, please submit bug reports - preferably, with a screen shot so I can try to identify which prop is configured incorrectly. When the ASET RPM conversion is complete and I've gotten some feedback on it, I will bump the MAS version to v2.0.0 and call it a full release. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted August 27, 2020 Share Posted August 27, 2020 I wish there were 100 hours in a day... I already have too many projects in process, and RL keeps getting in the way... Quote Link to comment Share on other sites More sharing options...
smotheredrun Posted August 31, 2020 Share Posted August 31, 2020 On 8/27/2020 at 8:17 AM, Stone Blue said: I wish there were 100 hours in a day... I already have too many projects in process, and RL keeps getting in the way... I concur... and also Quote Link to comment Share on other sites More sharing options...
Sesshaku Posted November 26, 2020 Share Posted November 26, 2020 This mod is awesome. I wish there was an updated guide on how to design IVAs for newbies. We already have a lot of capsule mods, we already have this mod, props designs, and yet so little IVA mods. Quote Link to comment Share on other sites More sharing options...
MOARdV Posted December 19, 2020 Author Share Posted December 19, 2020 Howdy, folks. I've pushed MAS v1.2.2 out on GitHub. This release is partially a bug-fix release, and partially an ASET prop conversion dump. I've done a very cursory 1.11.0 test, and the suborbital Mk1 IVA seems to be working. YMMV. With this update, all of the Classic RasterPropMonitor props (the ones included in RPM) are replaced with MAS props. There is also an optional patch that converts some ASET RPM props to ASET MAS props (a few hundred props are converted - which is less than half of them). If you enable that latter patch, most of the ALCOR lander IVA will use MAS props instead of RPM props - the only prop that is still an RPM prop is the "kOS Terminal" prop with the keyboard. The release notes tell you how to do enable that patch, for the adventurous. Thanks to @theonegalen for the ASET Avionics conversions in this release, and to user vulkans22 on GitHub for the bug fixes. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted December 20, 2020 Share Posted December 20, 2020 This is a spectacular-sounding update! It's a giant undertaking and one that will be largely invisible, but so worth it, long-term. Full appreciation! Quote Link to comment Share on other sites More sharing options...
vulkans Posted December 22, 2020 Share Posted December 22, 2020 I've taken an interest in revisiting MAS over the past few months, and have been working on converting RPM props from the ASET avionics pack (Specifically from the modern folder, as those were of primary interest to me at the time). As @Beetlecat mentions, this is mostly an invisible effort as all these props are already working fine on RPM, but still an important but very time consuming step to undertake. Thankfully MAS makes this task much more straightforward to accomplish compared to RPM due to the many cool changes under the hood it has. Here's a bit of recording showing the NAV radios and HSI running on MAS: https://youtu.be/j5Xc7wgIVA8 Seeing as I've got lots of free time available, I'll continue working on the rest of the missing props and hope to share the end results with @MOARdV, hopefully with the full set of props available, more people can be encouraged to jump from RPM to MAS. Much kudos to @MOARdV for all the grand work, all of us 20 IVA players salute you! Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted December 22, 2020 Share Posted December 22, 2020 8 hours ago, vulkans said: Much kudos to @MOARdV for all the grand work, all of us 20 IVA players salute you! I certainly hope it's more than 20 of us... maybe more like 25. The new KerbinSide Remastered/GAP update will certainly help with that! It'll be a good time to review / possibly update these old charts to make sure the nav beacons are all correct with the new KSR: Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted December 22, 2020 Share Posted December 22, 2020 11 minutes ago, Beetlecat said: It'll be a good time to review / possibly update these old charts Any help I can provide, let me know. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted December 22, 2020 Share Posted December 22, 2020 14 minutes ago, Caerfinon said: Any help I can provide, let me know. I know this is drifting off-topic, but I can't remember if Alexustas ever found/provided the source pages for those charts (something in the recesses of time makes me think they were Corel Draw?) -- and there was some chatter about coming up with a common data format for navigation aids. Maybe the planets are aligning again for this... Quote Link to comment Share on other sites More sharing options...
MOARdV Posted December 22, 2020 Author Share Posted December 22, 2020 2 hours ago, Beetlecat said: I certainly hope it's more than 20 of us... maybe more like 25 Either of those are higher than *my* estimate. 2 hours ago, Beetlecat said: I know this is drifting off-topic, but I can't remember if Alexustas ever found/provided the source pages for those charts (something in the recesses of time makes me think they were Corel Draw?) -- and there was some chatter about coming up with a common data format for navigation aids I know I've got the PDF, but I've never seen the source files. I know @alexustas and I discussed them once upon a time, but Real Life had become rather busy last time I talked to him. I'd be amenable to a common data format, as long as it can support the information MAS needs to accurately simulate radio navigation. 10 hours ago, vulkans said: Seeing as I've got lots of free time available, I'll continue working on the rest of the missing props and hope to share the end results That would be incredible. I would love to get the MAS props complete enough to really show off what they do, and how much better the player experience is because of the under-the-hood changes. I was >< this close (well, maybe >---< that close) to wrapping up the ASET MFDs, which would allow MAS to fully support the ALCOR lander, and possibly quite a few other IVAs. There's definitely a down side to Alexustas having made so many props - they provide an incredible variety of style options, from 1960's tech to modern, but it means that there's a lot of work involved making conversions. Especially the MFDs - I managed to get about 1 1/2 of the 3 MFDs update before I had to take a break. The video is cool - seeing the radio nav stuff functioning is awesome. FWIW, MAS enabled the entire kOS terminal prop (the one with the full keyboard below the screen). I mapped out all of the colliders to softkeys, so MAS could possibly interact with kOS at a keyboard input level. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted December 23, 2020 Share Posted December 23, 2020 3 hours ago, MOARdV said: I know I've got the PDF, but I've never seen the source files. I also have a couple copies of the .pdf... I have one dated Feb 9, 2017, and one Nov 25, 2017. LMK if you need the newest one... vOv Quote Link to comment Share on other sites More sharing options...
MOARdV Posted December 23, 2020 Author Share Posted December 23, 2020 12 hours ago, Stone Blue said: I also have a couple copies of the .pdf... I have one dated Feb 9, 2017, and one Nov 25, 2017. LMK if you need the newest one... vOv And I've got Aug 22, 2017. Yeah, I'd like to have the latest one, in case there are some changes in there that MAS needs to account for, please. And so I can put it in the GitHub documents folder. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted December 23, 2020 Share Posted December 23, 2020 46 minutes ago, MOARdV said: And so I can put it in the GitHub documents folder. @MOARdV Is a submitted PR for it, ok? Quote Link to comment Share on other sites More sharing options...
MOARdV Posted December 25, 2020 Author Share Posted December 25, 2020 On 12/23/2020 at 9:31 AM, Stone Blue said: @MOARdV Is a submitted PR for it, ok? Certainly. If you can add it to the Documents folder next to the other ASET PDFs, that would be great. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted December 25, 2020 Share Posted December 25, 2020 5 hours ago, MOARdV said: Certainly. If you can add it to the Documents folder next to the other ASET PDFs, that would be great. Done. Had it ready to go already Quote Link to comment Share on other sites More sharing options...
ElonsMusk Posted January 10, 2021 Share Posted January 10, 2021 Seems to be working very well on 1.11 for me. OPT crafts are looking nice, makes me miss the old IVAs. Thank you so much for your efforts keeping this going, it's easily one of my favourite add ons. How difficult is it to, for example, change 1 RPM-style screen to the upgraded version? One type of screen prop allows the cameras to pitch/tilt/yaw etc and have a wider FOV. I'm wondering if Part Tools is all one would need to make that change. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted January 10, 2021 Share Posted January 10, 2021 14 minutes ago, ElonsMusk said: How difficult is it to, for example, change 1 RPM-style screen to the upgraded version? One type of screen prop allows the cameras to pitch/tilt/yaw etc and have a wider FOV. I'm wondering if Part Tools is all one would need to make that change. You probably dont even need PT... you can probably just edit the cfg... replace the old with the replacement... might have to adjust the placement coords and/or the scaling, if its much of a different size than the one you are replacing Quote Link to comment Share on other sites More sharing options...
ElonsMusk Posted January 10, 2021 Share Posted January 10, 2021 (edited) 4 hours ago, Stone Blue said: you can probably just edit the cfg... replace the old with the replacement... You were right! All I had to do was track down the name of the Monitor I wanted to replace it with and change out just the prop = X. Easy as beans. It did send me down rabbit hole looking for some kind directory of ASET parts and their names. Did I skip over it somewhere? Just came across indication that there is an in progress documentation; very cool. I also realize I'm silly and can find what I need in the file structure. Edited January 10, 2021 by ElonsMusk additional info Quote Link to comment Share on other sites More sharing options...
Linderoth Posted January 20, 2021 Share Posted January 20, 2021 Hi, i'm getting an error when going IVA. I'm using this mod with ASET Props, ASET Avionics, and RasterPropMonitor. The error in the ksp.log: Spoiler [ERR 13:49:44.281] [AvionicsSystems] INITIALIZATION ERROR: Failed to configure prop #6 (MAS_JSI_EVA_Hatch) [ERR 13:49:44.282] [MASComponent] Failed to configure prop #6 (MAS_JSI_EVA_Hatch) [ERR 13:49:44.282] [MASComponent] System.ArgumentNullException: Value cannot be null. Parameter name: Unable to find MASFlightComputer in part - please check part configs at AvionicsSystems.MASComponent.Start () [0x00022] in <e29140ab68fc4de3a108059cacfc3738>:0 [ERR 13:49:44.282] [AvionicsSystems] INITIALIZATION ERROR: Failed to configure prop #6 (MAS_JSI_EVA_Hatch) [ERR 13:49:44.282] [MASComponent] Failed to configure prop #6 (MAS_JSI_EVA_Hatch) [ERR 13:49:44.282] [MASComponent] System.ArgumentNullException: Value cannot be null. Parameter name: Unable to find MASFlightComputer in part - please check part configs at AvionicsSystems.MASComponent.Start () [0x00022] in <e29140ab68fc4de3a108059cacfc3738>:0 Please help! Thanks and congratulations for your awesome work! Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted January 20, 2021 Share Posted January 20, 2021 (edited) 4 hours ago, Linderoth said: Hi, i'm getting an error when going IVA. I'm using this mod with ASET Props, ASET Avionics, and RasterPropMonitor. The error in the ksp.log: Please help! Thanks and congratulations for your awesome work! First, what version of KSP are you on? Also, what version of RPM? and is it the *original* RPM, or RPM Adopted? Second, what IVA are you having trouble with? Third, best to post a link to your *whole* KSP.log. Use Dropbox, OneDrive, GoogleDrive, etc. DONT copy/paste the whole log in the thread. It initially looks like the IVA may not be set up properly. Thats why it needs to be known whether this is an issue with an IVA mod, rather than MAS itself. Edited January 20, 2021 by Stone Blue Quote Link to comment Share on other sites More sharing options...
Linderoth Posted January 20, 2021 Share Posted January 20, 2021 (edited) 1 hour ago, Stone Blue said: First, what version of KSP are you on? Also, what version of RPM? and is it the *original* RPM, or RPM Adopted? Second, what IVA are you having trouble with? Third, best to post a link to your *whole* KSP.log. Use Dropbox, OneDrive, GoogleDrive, etc. DONT copy/paste the whole log in the thread. It initially looks like the IVA may not be set up properly. Thats why it needs to be known whether this is an issue with an IVA mod, rather than MAS itself. Thanks for your reply! The game and the mods are up-to-date: KSP 1.11 & RPM Adopted 0.31.4 & DE_IVA Extension 1.0.2 & this mod 1.2.2 The pod is stock Mk1-3 Command Pod https://mega.nz/file/GJZACBqQ#_D2rHXXrMGZukOyCkjberJfXHQkNNeK07bjYhGrt2zg By the way, do I have to use the files in Propconfig-1.2.2.zip? Don't know how... Thank you very much for your help!!! Edited January 20, 2021 by Linderoth Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted January 20, 2021 Share Posted January 20, 2021 1 hour ago, Linderoth said: By the way, do I have to use the files in Propconfig-1.2.2.zip? Don't know how... No... those are to use as tool for people *making* IVAs... not needed at all for users. But that brings me to another question: where did you download MAS from? If Github, mae *sure* you grab the release .zip from the releases page, and NOT from using the green "Download" button on the main page of the repo... nor the "Source.zip" from the releases page Quote Link to comment Share on other sites More sharing options...
Manul Posted January 20, 2021 Share Posted January 20, 2021 9 hours ago, Linderoth said: Hi, i'm getting an error when going IVA. I'm using this mod with ASET Props, ASET Avionics, and RasterPropMonitor. The error in the ksp.log: Hide contents [ERR 13:49:44.281] [AvionicsSystems] INITIALIZATION ERROR: Failed to configure prop #6 (MAS_JSI_EVA_Hatch) [ERR 13:49:44.282] [MASComponent] Failed to configure prop #6 (MAS_JSI_EVA_Hatch) [ERR 13:49:44.282] [MASComponent] System.ArgumentNullException: Value cannot be null. Parameter name: Unable to find MASFlightComputer in part - please check part configs at AvionicsSystems.MASComponent.Start () [0x00022] in <e29140ab68fc4de3a108059cacfc3738>:0 [ERR 13:49:44.282] [AvionicsSystems] INITIALIZATION ERROR: Failed to configure prop #6 (MAS_JSI_EVA_Hatch) [ERR 13:49:44.282] [MASComponent] Failed to configure prop #6 (MAS_JSI_EVA_Hatch) [ERR 13:49:44.282] [MASComponent] System.ArgumentNullException: Value cannot be null. Parameter name: Unable to find MASFlightComputer in part - please check part configs at AvionicsSystems.MASComponent.Start () [0x00022] in <e29140ab68fc4de3a108059cacfc3738>:0 Please help! Thanks and congratulations for your awesome work! The part has a missing part module MASFlightComputer. It's a stock part so there should be MM patch adding this module. It should look like this: @PART[mk1-3pod] { MODULE { name = MASFlightComputer gLimit = 150 baseDisruptionChance = 0.0 requiresPower = false rate = 0.0 } } you can save this as blahblahblah.cfg (or Mk1-3MAS.cfg) and put it somewhere inside gamedata like this: PallasCatAerospace\Patches\Mk1-3MAS.cfg Quote Link to comment Share on other sites More sharing options...
MOARdV Posted January 21, 2021 Author Share Posted January 21, 2021 19 hours ago, Manul said: The part has a missing part module MASFlightComputer. It's a stock part so there should be MM patch adding this module. It should look like this: MAS already has a patch to do that - MAS_mk1-3.cfg in the MOARdV/FlightSystems folder. I'm not sure why it didn't work (although I haven't had a chance to look at the log yet to see if it ran - work has been really busy lately). Although maybe I have something messed up with the MM patches in the last release.... Oh, wait. The last round replaces JSI props with MAS props in IVAs, but I don't have an MM patch to add the MAS Flight Computer to all the command pods . So, yeah, I do have something messed up with the MM patches. Sorry about that - you can add a patch like @Manul suggested, or you can disable the MAS patching by renaming or removing MOARdV/Patches/JsiToMasUpgrade.cfg Quote Link to comment Share on other sites More sharing options...
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