Barzon Posted February 21, 2018 Share Posted February 21, 2018 (edited) @OccupyMarsNow what mod did you use? Edited February 26, 2018 by Barzon Kerman Quote Link to comment Share on other sites More sharing options...
Natokerbal Posted February 21, 2018 Share Posted February 21, 2018 On 2/18/2018 at 7:48 PM, damonvv said: Yes, I forgot to fix them for Mothra and Gojira. Ok thanks I was wondering because I just started using the rockets and realized the plume was still stock. Quote Link to comment Share on other sites More sharing options...
Skylon Posted February 22, 2018 Share Posted February 22, 2018 (edited) Any plans to make recoverable fairings? You could have thrusters, parachute and probe core all in one part Edited February 22, 2018 by Skylon Quote Link to comment Share on other sites More sharing options...
Damon Posted February 22, 2018 Author Share Posted February 22, 2018 3 hours ago, Skylon said: Any plans to make recoverable fairings? You could have thrusters, parachute and probe core all in one part v On 2-2-2018 at 12:49 PM, damonvv said: I will make new fairings, will see what I can do about making a reusable one. Quote Link to comment Share on other sites More sharing options...
mie mie Posted February 22, 2018 Share Posted February 22, 2018 @damonvv, please make ASDS in new update Quote Link to comment Share on other sites More sharing options...
OccupyMarsNow Posted February 23, 2018 Share Posted February 23, 2018 20 hours ago, damonvv said: v No luck with Procedural Fairings and Vulcan's parafoil (not steerable, BTW)... Quote Link to comment Share on other sites More sharing options...
Skylon Posted February 24, 2018 Share Posted February 24, 2018 https://imgur.com/a/hOvSV https://imgur.com/a/p3W45 Not ordered albums, largely taken from different attempts missions. I do love this mod. Quote Link to comment Share on other sites More sharing options...
Ethanrocco Posted February 25, 2018 Share Posted February 25, 2018 (edited) @damonvv Im Loving the Mod so Far! Ive been using it to send up Crew and Cargo all around the Kerbol System! http://gph.is/2HLzhlJ Edited February 25, 2018 by Ethanrocco Quote Link to comment Share on other sites More sharing options...
Ethanrocco Posted February 25, 2018 Share Posted February 25, 2018 (edited) @OccupyMarsNow Thats a Cool way to Recover the Fairings! Edited February 25, 2018 by Ethanrocco Quote Link to comment Share on other sites More sharing options...
Kelpbot Posted March 1, 2018 Share Posted March 1, 2018 I recently tested out the crewed BFR command module, and am unable EVA my kerbals from it. The images of the kerbals inside which normally is shown in the bottom right does not appear, and thus there is no EVA button. Is this a known issue? Do you know any way around it? Thanks Quote Link to comment Share on other sites More sharing options...
Damon Posted March 2, 2018 Author Share Posted March 2, 2018 12 hours ago, Kelpbot said: I recently tested out the crewed BFR command module, and am unable EVA my kerbals from it. The images of the kerbals inside which normally is shown in the bottom right does not appear, and thus there is no EVA button. Is this a known issue? Do you know any way around it? Thanks Hey! Yeah I don't have IVA's for BFR yet. The only way you can get out is by clicking on the hatch next to the docking port. Quote Link to comment Share on other sites More sharing options...
Damon Posted March 7, 2018 Author Share Posted March 7, 2018 Important note: Tundra Exploration may work with 1.4, but I wait for 1.4.1 to be released and that the EULA changes are clear before I update this mod. Note: the next version of TE WILL BREAK your save. Return all the parts and crafts that came with this mod back to kerbin before updating to the newest version that will come out soon! Quote Link to comment Share on other sites More sharing options...
Damon Posted March 10, 2018 Author Share Posted March 10, 2018 Playing around with Block 5.. Quote Link to comment Share on other sites More sharing options...
li7in6 Posted March 11, 2018 Share Posted March 11, 2018 It appears to work in 1.4 except the Rodan capsule is bugged where it is in zero gravity on the launch pad, all reaction/rcs/thrust inputs do nothing. Quote Link to comment Share on other sites More sharing options...
grungar3x7 Posted March 11, 2018 Share Posted March 11, 2018 15 hours ago, damonvv said: Playing around with Block 5.. Well, you were able to recover all but the most necessary parts, so I'd say you're most of the way there! Quote Link to comment Share on other sites More sharing options...
TheKSPBeginner Posted March 11, 2018 Share Posted March 11, 2018 (edited) Where is the hatch (and how to switch textures Edited March 11, 2018 by TheKSPBeginner am I stupid or something Quote Link to comment Share on other sites More sharing options...
macktruck6666 Posted March 16, 2018 Share Posted March 16, 2018 Did a little SpaceX BFR simulation after converting the cfgs to be compatable with RO, writing scripts in KOS, and python scripts to display the readouts in a composited video. Here is the forum discussion thread about the project. https://blenderartists.org/forum/showthread.php?447232-SpaceX-BFR-May-Payload-Simulation Quote Link to comment Share on other sites More sharing options...
Ash Williams Posted March 16, 2018 Share Posted March 16, 2018 (edited) waiting for the update, thanks for ur work .. Edited March 16, 2018 by Ash Williams Quote Link to comment Share on other sites More sharing options...
Damon Posted March 16, 2018 Author Share Posted March 16, 2018 (edited) 3 hours ago, macktruck6666 said: Did a little SpaceX BFR simulation after converting the cfgs to be compatable with RO, writing scripts in KOS, and python scripts to display the readouts in a composited video. -worlds best video ever- Here is the forum discussion thread about the project. https://blenderartists.org/forum/showthread.php?447232-SpaceX-BFR-May-Payload-Simulation This is amazing... Really well done! Love it! I put it on OP. Edited March 16, 2018 by damonvv Quote Link to comment Share on other sites More sharing options...
Damon Posted March 17, 2018 Author Share Posted March 17, 2018 Just an update, this is currently the release note for 1.1.1. If I missed any, please note it down! Version 1.1.1 - CLEAN INSTALL - THIS UPDATE IS SAVE BREAKING! - Updated for KSP 1.4.1 - Updated craft files - Fixed RCS on Rodan - Docking hatch moved from 95 degrees to 110 - Added antenna on Gigan pod - Added Falcon Heavy side decouplers (use action groups to decouple and animate the arms) - Combined interstage with normal decoupler (use B9 part switch) - Removed satellite parts (Moved to Tundra Technologies) -> releases on the same date as this update Quote Link to comment Share on other sites More sharing options...
RaiderMan Posted March 17, 2018 Share Posted March 17, 2018 will this work with 1.3.1 by any chance? Quote Link to comment Share on other sites More sharing options...
Damon Posted March 17, 2018 Author Share Posted March 17, 2018 (edited) 1 hour ago, RaiderMan said: will this work with 1.3.1 by any chance? Should work, atleast I've testest every part in 1.3.1 as well and all works fine. But be aware that any craft using my parts will break with this update! Edited March 17, 2018 by damonvv Quote Link to comment Share on other sites More sharing options...
Natokerbal Posted March 17, 2018 Share Posted March 17, 2018 So when can we get some RealPlume support? Sry for sounding like a D*ck it just really bothers me and I want it Implemented already. Quote Link to comment Share on other sites More sharing options...
DJ Reonic Posted March 17, 2018 Share Posted March 17, 2018 (edited) 20 minutes ago, Natokerbal said: So when can we get some RealPlume support? Sry for sounding like a D*ck it just really bothers me and I want it Implemented already. This is exactly the kind of post that makes mod makers put things off. These guys (and girls) do this in their own free time. Be thankful for what they give you, because they don't have to. According to the OP, it seems there already is RealPlume compatibility. Recommended Mods: Real Plume Stock Configs. Edited March 17, 2018 by DJ Reonic Quote Link to comment Share on other sites More sharing options...
li7in6 Posted March 17, 2018 Share Posted March 17, 2018 (edited) 6 hours ago, damonvv said: snip -Redacted- Edited March 17, 2018 by li7in6 Quote Link to comment Share on other sites More sharing options...
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