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We can has 5, 7, and 9 way radial symmetries?


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On 11/27/2018 at 9:24 PM, Zosma Procyon said:

I would really love more odd numbered radial symmetry options, at least 5 and 7 way.

Balanced symmetries for 1-12 engines/stages/whatever...

3UD0gAF.png
 

These are all combinations of the normal 1-2-3-4-6-8 symmetries. Any combination of balanced symmetries that do not directly overlap are also a balanced symmetry. All of the engines/stages/whatever in a single 1-2-3-4-6-8 group must mass the same but the other groups need not be the same components. One of the symmetry 7's above is a 3x2x2 combination that allows a group 3 of mass x,  a group 2 of mass y, and another group 2 of mass z. I kinda like the symmetry 10 that allows groups of 4(really 2x2)x3x2x1 and the symmetry 6 that allows groups of 3x2x1. These are not all of the possibilities for 1 to 12 and there is no need to stop at 12. All but 1 and 11 have radial options, but a radial 11 is possible. I leave that to you.

5 way symmetry that looks unbalanced - but it is not...

65XBNMB.jpg

Edited by KerbService
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1 hour ago, KerbService said:

Balanced symmetries for 1-12 engines/stages/whatever...

Quick, change the thrust limiter or gimbal setting on all 9 engines of your balanced symmetry group before the burn... oh wait.

Visual symmetry <> functional symmetry group.

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13 minutes ago, swjr-swis said:

Quick, change the thrust limiter or gimbal setting on all 9 engines of your balanced symmetry group before the burn... oh wait.

Visual symmetry <> functional symmetry group.

The radial 9 is a 3x3x3. Which would still be slow to change on the fly. Best to do it in the build or with action groups. But before the explosion...

Edited by KerbService
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4 minutes ago, KerbService said:

Which would still be slow to change on the fly. Best to do it in the build or with action groups.

Some things have to be changed on the fly, and many settings (especially sliders) cannot be done in action groups.

Hence the request for actual 5/7/9 editor symmetry still being valid.

No less merit to your method of composite symmetries - if all you're after is the visual or mass/thrust balance effect.

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