Deddly Posted December 25, 2018 Share Posted December 25, 2018 No I mean verify the game files on Steam as Lupi said at the start of this thread, I believe Quote Link to comment Share on other sites More sharing options...
Xurkitree Posted December 26, 2018 Share Posted December 26, 2018 On 12/24/2018 at 8:35 PM, sneekyzeke said: "The nav ball should be showing you the horizon in front of the vehicle, not the sky." Thanks for this. Perfect way to visualize it. I seriously can't understand whether that statement is sarcastic or not lmao Quote Link to comment Share on other sites More sharing options...
Mjarf Posted December 26, 2018 Share Posted December 26, 2018 I was a bit skeptical about the new "Terrier" and "Poodle" designs at first, but they look pretty slick and I do like the new glow effect on the engine bell. Quote Link to comment Share on other sites More sharing options...
peteletroll Posted December 26, 2018 Share Posted December 26, 2018 Just made my first lander can Mum rover for a survey. Even with small RoveMax wheels, it runs great and steady at 4x speed! Quote Link to comment Share on other sites More sharing options...
Goody1981 Posted December 27, 2018 Share Posted December 27, 2018 Love the update - thanks Squad! Has anyone else noticed that Kerbals now have a “history”? As in, the game keeps track of what they have done. Mine is telling me that Jeb has orbited Kerbin and planted a flag on the moon. I’m not 100% sure if this wasn’t already a feature (didn’t play much of 1.5), but I haven’t seen it mentioned anywhere. Apologies if this is old news Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted December 27, 2018 Share Posted December 27, 2018 1 hour ago, Goody1981 said: Love the update - thanks Squad! Has anyone else noticed that Kerbals now have a “history”? As in, the game keeps track of what they have done. Mine is telling me that Jeb has orbited Kerbin and planted a flag on the moon. I’m not 100% sure if this wasn’t already a feature (didn’t play much of 1.5), but I haven’t seen it mentioned anywhere. Apologies if this is old news I don't know when the game started telling you this, but the data being there is as old as Kerbal experience. Kerbals don't have an XP number in the persistent file, the game looks at everywhere they've been (and returned home or to a lab for leveling) and calculates their XP based off that. I do like seeing it on the screen though. Lets me decide whom to take where. Quote Link to comment Share on other sites More sharing options...
Goody1981 Posted December 27, 2018 Share Posted December 27, 2018 (edited) 8 minutes ago, 5thHorseman said: I don't know when the game started telling you this, but the data being there is as old as Kerbal experience. Kerbals don't have an XP number in the persistent file, the game looks at everywhere they've been (and returned home or to a lab for leveling) and calculates their XP based off that. I do like seeing it on the screen though. Lets me decide whom to take where. Ah yeah cool, yeah I didn’t word that very well... I meant I’d never seen it shown in flight before... but maybe I just never noticed haha Edited December 27, 2018 by Goody1981 Quote Link to comment Share on other sites More sharing options...
Cloakedwand72 Posted December 27, 2018 Share Posted December 27, 2018 (edited) [snipped for brevity] Are the mods being curated bye their mod Arthur's? Edited December 27, 2018 by Vanamonde Quote Link to comment Share on other sites More sharing options...
Curveball Anders Posted December 27, 2018 Share Posted December 27, 2018 1 hour ago, Cloakedwand72 said: Are the mods being curated bye their mod Arthur's? Yes. Quote Link to comment Share on other sites More sharing options...
scottadges Posted December 27, 2018 Share Posted December 27, 2018 On 12/20/2018 at 12:24 PM, JadeOfMaar said: You have won +1 free internets. Awesome! I was running low and needed a power-up On 12/20/2018 at 5:19 PM, linuxgurugamer said: Most mods wont need updating Good to know! I thought I read something in previous notes about the devs trying to make less an impact on mods when new versions come out. Glad to hear it's working. Quote Link to comment Share on other sites More sharing options...
Xurkitree Posted December 27, 2018 Share Posted December 27, 2018 Except for Kopernicus, that one is a special cupcake Quote Link to comment Share on other sites More sharing options...
Loki19A Posted December 27, 2018 Share Posted December 27, 2018 The Delta v is nice ,the new lander can is sweet., but not a big fan of this update Quote Link to comment Share on other sites More sharing options...
Deddly Posted December 27, 2018 Share Posted December 27, 2018 Hi @Loki19A, welcome! What parts of the update are you not happy about? Quote Link to comment Share on other sites More sharing options...
maceemiller Posted December 27, 2018 Share Posted December 27, 2018 Finally got some time over Christmas to get on my laptop and look at version 1.6......urrmmm....I'm confused if I'm honest. I currently run 1.3.1 and 1.5.1 on my laptop and they run great. 1.6 however? Fresh install, no mods and I can't even move around in the VAB without serious frame jumping. It's totally unplayable....to the point where even loading a save takes forever? I'll take a punt and say it's not my machine yet I've tried everything to get 1.6 running smoother yet nothing I do works? Quote Link to comment Share on other sites More sharing options...
Curveball Anders Posted December 27, 2018 Share Posted December 27, 2018 (edited) 1 hour ago, maceemiller said: Finally got some time over Christmas to get on my laptop and look at version 1.6......urrmmm....I'm confused if I'm honest. I currently run 1.3.1 and 1.5.1 on my laptop and they run great. 1.6 however? Fresh install, no mods and I can't even move around in the VAB without serious frame jumping. It's totally unplayable....to the point where even loading a save takes forever? I'll take a punt and say it's not my machine yet I've tried everything to get 1.6 running smoother yet nothing I do works? I'd say check your (graphic) settings and compare between the installs. I've got an old potato laptop (Intel graphics ...) that I use when traveling. It "handles" KSP but very barely, at least I can test things on it. And I just tested 1.6 on it and it behaves more or less identical to 1.5.1 and 1.4.5. ps. My standard FPS killer with a fresh install is "show ground crew". ds. Edited December 27, 2018 by Curveball Anders forgot Quote Link to comment Share on other sites More sharing options...
GrandProtectorDark Posted December 27, 2018 Share Posted December 27, 2018 1 hour ago, maceemiller said: It's totally unplayable.... Dunno, Everything is really smooth on my side. I'm getting the same framerate with the same mods as I had in my 1.5.1 install Quote Link to comment Share on other sites More sharing options...
Deddly Posted December 27, 2018 Share Posted December 27, 2018 2 hours ago, maceemiller said: It's totally unplayable.... On Steam? If you haven't already tried it, please check this important information about validating files. Quote Link to comment Share on other sites More sharing options...
maceemiller Posted December 28, 2018 Share Posted December 28, 2018 6 hours ago, Deddly said: On Steam? If you haven't already tried it, please check this important information about validating files. I will look tomorrow but never had a problem before 7 hours ago, Curveball Anders said: I'd say check your (graphic) settings and compare between the installs. I've got an old potato laptop (Intel graphics ...) that I use when traveling. It "handles" KSP but very barely, at least I can test things on it. And I just tested 1.6 on it and it behaves more or less identical to 1.5.1 and 1.4.5. ps. My standard FPS killer with a fresh install is "show ground crew". ds. Ground crew is turned off and graphics settings are identical across the 3 versions..... Quote Link to comment Share on other sites More sharing options...
Loki19A Posted December 28, 2018 Share Posted December 28, 2018 13 hours ago, Deddly said: Hi @Loki19A, welcome! What parts of the update are you not happy about? Every time I get used to an older version .they create a newer version .and I have to keep reverting back to older ones because Mods dont work.guess I have to wait for the creators to catch up Quote Link to comment Share on other sites More sharing options...
maceemiller Posted December 28, 2018 Share Posted December 28, 2018 (edited) 12 hours ago, Deddly said: On Steam? If you haven't already tried it, please check this important information about validating files. Well you live and learn! I have never had to do this before and ive heard of it so many times... All up and running now...not sure why I had to validate but ask no questions...... Thank you @Deddly On 12/20/2018 at 6:52 PM, Lupi said: Hey! just wanted to drop a nugget of information before anyone freaks out. If you're having weird glitches on your steam install, try doing this: Exit KSP, if it's running. Validate the game files. (Steam has been having issues pushing files correctly.) To do this, rightclick kerbal on steam, hit properties, then local files, then "verify integrity of game files". It'll probably say some files are missing, then redownload them. Go into the root folder of your KSP install, and delete PartDatabase.cfg. (It may have become corrupted, and validating doesn't fix it because this is a locally generated file.) Restart KSP. Should hopefully fix things! Like, weird nullrefs, odd behavior, et cetera. If something seems wildly wrong or just acts out fully like this: If that's not helping, try removing mods if you've added any. Could always be a compatibility issue there too! 1.6 was running terribly laggy before @Deddly gave me your info....Thank you so much @Lupi!!! Edited December 28, 2018 by maceemiller Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted December 28, 2018 Share Posted December 28, 2018 6 hours ago, maceemiller said: I will look tomorrow but never had a problem before You're not the only one. I have no idea how many people had to who never had before, but I am in that group as well 23 minutes ago, maceemiller said: Well you live and learn! I have never had to do this before and ive heard of it so many times... Yeah something about this particular thing made it extremely common. Quote Link to comment Share on other sites More sharing options...
purpleivan Posted December 28, 2018 Share Posted December 28, 2018 Thanks for the suggestions from @Deddly @HebaruSan and @TriggerAu I verified the install, set contol to forward, but In the end it was toggling torque to disabled in the right click menu that pretty much fixed it. There are still some very small turns of the vehicle (right when accelerating, left when braking) from time to time, but nothing I can't live with. The strange thing is that I've built dozens of rovers in the past (versions 0.23.5 onwards) and I've never had to think about the SAS settings, just built the things, launched them and rolled into the sunset... no problems like this. Additionally the problem (with torque enabled) was only showing up for me with the Mk2 Lander Can variant. It just seems twitchy somehow, at least for me. Quote Link to comment Share on other sites More sharing options...
maceemiller Posted December 28, 2018 Share Posted December 28, 2018 (edited) 13 minutes ago, 5thHorseman said: You're not the only one. I have no idea how many people had to who never had before, but I am in that group as well Yeah something about this particular thing made it extremely common. I actually feel a little embarrassed that I didn't try something I "know" to try but I panicked! Relieved I'm not the one! Off topic from my original post, I have noticed that, now 1.6 is running properly, my laptops heat has dramatically dropped. Where I use my mouse it could blow so hot my thumb nail (I'm left handed and vent is on left side) would get so hot it hurt...now, after 3 hours of playing it's only just warm....... Edited December 28, 2018 by maceemiller Quote Link to comment Share on other sites More sharing options...
Leadcatcher Posted December 28, 2018 Share Posted December 28, 2018 I have read this entire thread. I am having issues like Lupi described but its only with modulemanager. I have done the file verification. The result tells me 2 files are missing and will be re-allocated ( shows no option to re-allocate manually ). I also tried deleting the parts file in the the root. no help. anyone else experience this issue with the modulemanager.? Quote Link to comment Share on other sites More sharing options...
GrandProtectorDark Posted December 28, 2018 Share Posted December 28, 2018 9 minutes ago, Leadcatcher said: I have read this entire thread. I am having issues like Lupi described but its only with modulemanager. I have done the file verification. The result tells me 2 files are missing and will be re-allocated ( shows no option to re-allocate manually ). I also tried deleting the parts file in the the root. no help. anyone else experience this issue with the modulemanager.? The problem wont be gone at the first game load. You need to load, close and load the game. Strange thing but it sorta works Quote Link to comment Share on other sites More sharing options...
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