seanth Posted September 10, 2017 Share Posted September 10, 2017 1 hour ago, Galileo said: Oh boy, better off asking there. I have zero knowledge as to how that mod works, expect the fact that its procedural. I assume it could be a ton of different reasons that are causing the null refs @Bandus and I worked it out. Sorry for the false alarm over here. Quote Link to comment Share on other sites More sharing options...
7thDragonii Posted September 11, 2017 Share Posted September 11, 2017 (edited) I got a problem with this. After I install the MOD, the other planet looks great. But after I change back to the base the ground on the Kerban are excessive exposure. Day time the ground looks like the snow cover all the ground and the building are so hard to see. Spoiler Edited September 11, 2017 by 7thDragonii Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted September 11, 2017 Share Posted September 11, 2017 (edited) 35 minutes ago, 7thDragonii said: I got a problem with this. After I install the MOD, the other planet looks great. But after I change back to the base the ground on the Kerban are excessive exposure. Day time the ground looks like the snow cover all the ground and the building are so hard to see. you need to report the problems to the developers of the planet packs you are using if you don't have any planet pack installed, click on the nyan cat in my sig and follow the instructions EDIT: also, if you could hide pictures inside spoilers that would help maintaining the thread easier to read for everyone Edited September 11, 2017 by Sigma88 Quote Link to comment Share on other sites More sharing options...
Chaosrik Posted September 13, 2017 Share Posted September 13, 2017 Anyone know why sometime when you return to the space centre the sky is all black with white clouds (or is it white sky with black clouds) ? The only way to fix is to exit game and go back in. Happens generally every time I play. I'm using SVE, SVT, Planetshine and Distant objects amongst other non-graphic mods. Quote Link to comment Share on other sites More sharing options...
Galileo Posted September 13, 2017 Share Posted September 13, 2017 6 minutes ago, Chaosrik said: Anyone know why sometime when you return to the space centre the sky is all black with white clouds (or is it white sky with black clouds) ? The only way to fix is to exit game and go back in. Happens generally every time I play. I'm using SVE, SVT, Planetshine and Distant objects amongst other non-graphic mods. It's a known scatterer bug and you don't have to quit. You can simply enter and exit a building. Might take a couple of times, though. Quote Link to comment Share on other sites More sharing options...
MrChumley Posted September 13, 2017 Share Posted September 13, 2017 (edited) 13 minutes ago, Chaosrik said: when you return to the space centre the sky is all... That is a known bug that only effects the Space center view. It's mentioned in the OP. You can go to the tracking station then back to KSC and it will be fixed. But since its just a visual effect that only effects the KSC screen, it is easily ignored... Just don't sit there staring at the KSC... late ninja was late Edited September 13, 2017 by MrChumley Quote Link to comment Share on other sites More sharing options...
Chaosrik Posted September 13, 2017 Share Posted September 13, 2017 Ok thanks. I think I was only trying just the once to go in a building and out. Quote Link to comment Share on other sites More sharing options...
Mrcarrot Posted September 16, 2017 Share Posted September 16, 2017 (edited) Do I need to put in specific information for VertexSimplexHeight and VertexSimplexHeightAbsolute? I should clarify, what specific information? EDIT: @Galileo, You're online. Edited September 16, 2017 by Mrcarrot Quote Link to comment Share on other sites More sharing options...
tjsnh Posted September 17, 2017 Share Posted September 17, 2017 Quick question - is it possible to make a planet severely tilted on its axis, like Uranus? If so, what is the variable to tweak? Quote Link to comment Share on other sites More sharing options...
The White Guardian Posted September 17, 2017 Share Posted September 17, 2017 5 minutes ago, tjsnh said: tilted on its axis Nope, sorry. That'd require a complete rework of the game's mechanics. Quote Link to comment Share on other sites More sharing options...
tjsnh Posted September 17, 2017 Share Posted September 17, 2017 1 minute ago, The White Guardian said: Nope, sorry. That'd require a complete rework of the game's mechanics. Ah crud, thats what I feared. Thanks for the info though. Quote Link to comment Share on other sites More sharing options...
Aelfhe1m Posted September 17, 2017 Share Posted September 17, 2017 (edited) @tjsnh Although KSP (and Kopernicus) don't support axial tilts, I've seen it faked using EVE to give gas planet's clouds an axial tilt. See https://forum.kerbalspaceprogram.com/index.php?/topic/140580-130-122-kopernicus-release-6-aug-25/&do=findComment&comment=3150822 and https://forum.kerbalspaceprogram.com/index.php?/topic/149733-13-122-environmentalvisualenhancements-122-1/&page=23&tab=comments#comment-3131986 Edited September 17, 2017 by Aelfhe1m Quote Link to comment Share on other sites More sharing options...
Galileo Posted September 17, 2017 Share Posted September 17, 2017 1 hour ago, tjsnh said: Ah crud, thats what I feared. Thanks for the info though. 10 minutes ago, Aelfhe1m said: @tjsnh Although KSP (and Kopernicus) don't support axial tilts, I've seen it faked using EVE to give gas planet's clouds an axial tilt. See https://forum.kerbalspaceprogram.com/index.php?/topic/140580-130-122-kopernicus-release-6-aug-25/&do=findComment&comment=3150822 and https://forum.kerbalspaceprogram.com/index.php?/topic/149733-13-122-environmentalvisualenhancements-122-1/&page=23&tab=comments#comment-3131986 Yep this is how GPP does it as well. It's a pretty cool effect. I think its does a good job in lieu of an actual axial tilt feature Quote Link to comment Share on other sites More sharing options...
tjsnh Posted September 17, 2017 Share Posted September 17, 2017 19 minutes ago, Aelfhe1m said: @tjsnh Although KSP (and Kopernicus) don't support axial tilts, I've seen it faked using EVE to give gas planet's clouds an axial tilt. See https://forum.kerbalspaceprogram.com/index.php?/topic/140580-130-122-kopernicus-release-6-aug-25/&do=findComment&comment=3150822 and https://forum.kerbalspaceprogram.com/index.php?/topic/149733-13-122-environmentalvisualenhancements-122-1/&page=23&tab=comments#comment-3131986 Thank you, it will require some trial & error, but I think that might work for what I'm trying to do (mainly, "fix" Uranus in my local RSS install. its a minor detail, but bugs the hell out of me lol) Quote Link to comment Share on other sites More sharing options...
Poodmund Posted September 17, 2017 Share Posted September 17, 2017 (edited) The only issue that remains is that the moons still rotate on the ecliptic plane and not on the same axis as their parent planet that has simulated tilt. For OPM-Tilit, Sigma88 adjusted Urlum's moon's textures through 90 degrees and changed the rotational period of said moons to an incredibly large amount to stop this issue from being perceived. Edited September 17, 2017 by Poodmund Quote Link to comment Share on other sites More sharing options...
ThreePounds Posted September 17, 2017 Share Posted September 17, 2017 1 minute ago, Poodmund said: The only issue that remains is that the moons still rotate on the ecliptic plane and not on the same axis as their parent planet that has simulated tilt. It still baffles me why it was chosen that axial tilt wasn't going to be one of the core features of the PQS-System. KSP has been crippled for years by that strange decision. Quote Link to comment Share on other sites More sharing options...
adsii1970 Posted September 17, 2017 Share Posted September 17, 2017 (edited) I'm having a problem to the extent that @OhioBob suggested I ask here. I will say that without his patience and kindness, I'd not have made it this far... I'm trying to build a system and have a planet I am currently working on. For some reason, when I look at it in the Tracking Center, I get this: Spoiler It also happens when I view the planet and zoom out in real space past a certain point. But this next image is right at the edge of the "zoom out" where the planet becomes a black sphere in space. Spoiler I'm really not sure what's going on, but thought maybe you all could help. Here's a link to the config files... and I appreciate any help you can give. https://www.dropbox.com/sh/9bz92533tm0xt06/AADd29GxVQckJae8G5bbQtCOa?dl=0 Edited September 17, 2017 by adsii1970 Quote Link to comment Share on other sites More sharing options...
Annoluce Posted September 17, 2017 Share Posted September 17, 2017 Hi, after installing kopernicus (v. 1.3.0-6) on my 1.3 KSP, I get sun textures completely gone. Please see this image: https://imgur.com/a/50UHi Please help. I'd like to installa kopernicus + SVT!! Quote Link to comment Share on other sites More sharing options...
Galileo Posted September 17, 2017 Share Posted September 17, 2017 48 minutes ago, Annoluce said: Hi, after installing kopernicus (v. 1.3.0-6) on my 1.3 KSP, I get sun textures completely gone. Please see this image: https://imgur.com/a/50UHi Please help. I'd like to installa kopernicus + SVT!! This is an SVT issue not a kopernicus one. I'll fix it when I have time Quote Link to comment Share on other sites More sharing options...
Annoluce Posted September 18, 2017 Share Posted September 18, 2017 9 hours ago, Galileo said: This is an SVT issue not a kopernicus one. I'll fix it when I have time Hi, thanks. How can it be a SVT problem if it happened yesterday after installing kopernicus alone? I tried to install one mod at the time to see when it was popping. After releasing kopernicus mod files into the gamedata, I run the game and the sun was corrupt. Before installing SVT files... Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted September 18, 2017 Share Posted September 18, 2017 3 hours ago, Annoluce said: Hi, thanks. How can it be a SVT problem if it happened yesterday after installing kopernicus alone? I tried to install one mod at the time to see when it was popping. After releasing kopernicus mod files into the gamedata, I run the game and the sun was corrupt. Before installing SVT files... If you do a clean install of kopernicus (Only ksp and kopernicus requirements, no other mods) You should find that the sun is unaffected. If you are still seeing issues on such an install click the nyan cat in my sig and follow the instructions Quote Link to comment Share on other sites More sharing options...
Annoluce Posted September 18, 2017 Share Posted September 18, 2017 19 minutes ago, Sigma88 said: If you do a clean install of kopernicus (Only ksp and kopernicus requirements, no other mods) You should find that the sun is unaffected. If you are still seeing issues on such an install click the nyan cat in my sig and follow the instructions Hi, thanks. I also have EVE and SVE installed (and other mods such as distant objects, engine light) and I have a good detail on Kerbin. You say that I should instead strat from clean KSP, install kopernicus, and then proceed with EVE/SVE/SVT and other mods? Is this the correct order to proceed and this will fix the issue? Is the order of installation the issue? Thanks for your reply Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted September 18, 2017 Share Posted September 18, 2017 (edited) 53 minutes ago, Annoluce said: Hi, thanks. I also have EVE and SVE installed (and other mods such as distant objects, engine light) and I have a good detail on Kerbin. You say that I should instead strat from clean KSP, install kopernicus, and then proceed with EVE/SVE/SVT and other mods? Is this the correct order to proceed and this will fix the issue? Is the order of installation the issue? Thanks for your reply if you don't experience the issue with only kopernicus, but need to istall EVE/SVE/SVT it means it's either a bug of those mods or an incompatibility issue between those mods and kopernicus. if that's the case I'm not familiar enough with those mods to give you support, so you might want to try asking the devs of those mods. BUT @Galileo already told you it's a SVT issue and that he will fix it when he has time, so I'm not sure what more I can do for you Edited September 18, 2017 by Sigma88 Quote Link to comment Share on other sites More sharing options...
Mrcarrot Posted September 19, 2017 Share Posted September 19, 2017 (edited) How can I fix the space center being under the terrain? Custom planet pack- dev thread here, not that it will help, I don't even have a download posted. Paging @Sigma88 Edited September 20, 2017 by Mrcarrot Quote Link to comment Share on other sites More sharing options...
EricL Posted September 19, 2017 Share Posted September 19, 2017 @alex_1313 @Sigma88 I've found the issue: By looking at the configs, I've found that you need to add a ScaledIntensityCurve and an IVAIntensityCurve to Kerbol, and increase the range. Your result should look like this: Quote Link to comment Share on other sites More sharing options...
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