Noah Foloni Posted February 20, 2021 Share Posted February 20, 2021 Okay, so its for another mod, not an extention of the Main mod. I Thought it was some kind of addon, not something for a different mod. Thank You! Quote Link to comment Share on other sites More sharing options...
Poodmund Posted February 20, 2021 Author Share Posted February 20, 2021 Indeed: Quote Link to comment Share on other sites More sharing options...
DanDucky Posted March 7, 2021 Share Posted March 7, 2021 Is there ore in OPM? I can't seem to find any on tekto for example Quote Link to comment Share on other sites More sharing options...
darwinpatrick Posted March 7, 2021 Share Posted March 7, 2021 1 hour ago, DanDucky said: Is there ore in OPM? I can't seem to find any on tekto for example Are you using a survey satellite? Quote Link to comment Share on other sites More sharing options...
DanDucky Posted March 7, 2021 Share Posted March 7, 2021 2 minutes ago, darwinpatrick said: Are you using a survey satellite? no, are there maps of ore I can find online? Quote Link to comment Share on other sites More sharing options...
OhioBob Posted March 8, 2021 Share Posted March 8, 2021 2 hours ago, DanDucky said: no, are there maps of ore I can find online? Ore is randomly placed for every new game, so a map would be useless. Quote Link to comment Share on other sites More sharing options...
DanDucky Posted March 8, 2021 Share Posted March 8, 2021 5 minutes ago, OhioBob said: Ore is randomly placed for every new game, so a map would be useless. ah. I see Quote Link to comment Share on other sites More sharing options...
BuckStickly Posted March 15, 2021 Share Posted March 15, 2021 (edited) Are there any other packs that coincide directly with OPM/Extrasolar? I know there are plenty of other stock systems, but are there any made specifically to go alongside this duo? Other star systems or other bodies/objects around Kerbol/Valentine? EDIT: Question answered. Edited March 15, 2021 by BuckStickly Quote Link to comment Share on other sites More sharing options...
DanDucky Posted March 24, 2021 Share Posted March 24, 2021 (edited) So I have this weird issue with OPM. Idk if it is an issue as much as a just... thing? So Sarnus's rings flicker. Here is my Game Data: https://drive.google.com/drive/folders/1UxQ_v2vs6S39-BLRq_p85wCdWrd3J44H?usp=sharing Here is a video with it: (skip to 4:46)https://youtu.be/2ILJDmhd2ec Also some other info is that it goes away when using physical time warp. edit: I forgot to mention that this was an issue with my 1.10 save file, I can get the gameData folder from that in the morning, sorry for the confusion. Edited March 24, 2021 by DanDucky Quote Link to comment Share on other sites More sharing options...
dave1904 Posted March 28, 2021 Share Posted March 28, 2021 (edited) Anyone know why the eva science will not work on thatmo and tekto? Atmosphere? I forget if it works on laythe but I know it works on the surface of all OPM mods except thatmo and tekto. I am using rescale but doubt that would have any effect. Edit: I found the issue. I am not sure why smashing the banana requires no atmosphere but with some testing I might figure it out. EVASITUATION { priority = 2 situationMask = 1 minTemp = 170 kerbalAction = PlayGolf resultString = #autoLOC_6002545 //#autoLOC_6002545 = Initial testing of off-world 0 atmosphere sporting possibility is a go - not only do the ball flight characteristics allow for some spectacular shots, but the crowd can cheer or boo as much as it wants, with no impact on the players. resultString = #autoLOC_6002566 //#autoLOC_6002566 = As the ball arcs off into the distance you observe the ballet of physics between the applied force and the bodies gravity. Our scientists will rejoice at the results...\n\n...and hopefully agree that the 6 iron was great club selecti resultString = #autoLOC_6002567 //#autoLOC_6002567 = You smoked that one right down the middle... I mean conducted some very effective science on the effect of lever arm force to a small spherical object.\n\nIf only Alan Kerman could see you now! } EVASITUATION { situationMask = 1 requiresNoAtmosphere = True maxTemp = 170 kerbalAction = Banana resultString = #autoLOC_6002546 //#autoLOC_6002546 = Rigorous testing of new low-temperature snack technology did not go as well as planned, and deserves further study. resultString = #autoLOC_6002547 //#autoLOC_6002547 = Cryogenic banana experiments have proved successful, but we're still lacking EVA suit micro-airlocks to truly take advantage of your tests. } Edited March 28, 2021 by dave1904 Quote Link to comment Share on other sites More sharing options...
Starslinger999 Posted April 10, 2021 Share Posted April 10, 2021 Is this mod compatible with Parallax? Quote Link to comment Share on other sites More sharing options...
Jebediah Kerman Jr. Posted April 13, 2021 Share Posted April 13, 2021 On 4/10/2021 at 2:14 PM, Starslinger999 said: Is this mod compatible with Parallax? I don't think it is unfortunately. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted April 13, 2021 Share Posted April 13, 2021 On 4/11/2021 at 6:14 AM, Starslinger999 said: Is this mod compatible with Parallax? Should be, but only for the stock planets that have configs, unless someone has written configs for the others. Quote Link to comment Share on other sites More sharing options...
Serr8ededge Posted April 17, 2021 Share Posted April 17, 2021 Not sure if this has been covered....I didn't see anything about it in older posts, but everytime I install OPM, ksp stops spawning comets. The 2 that I already tracked are still there, but no new comets spawned in the 10 years I time warped. Quote Link to comment Share on other sites More sharing options...
Poodmund Posted April 17, 2021 Author Share Posted April 17, 2021 Last time I heard, Kopernicus currently disabled Comets from spawning. @R-T-B would be able to confirm otherwise. Quote Link to comment Share on other sites More sharing options...
Grimmas Posted April 17, 2021 Share Posted April 17, 2021 10 minutes ago, Poodmund said: Last time I heard, Kopernicus currently disabled Comets from spawning. @R-T-B would be able to confirm otherwise. No wonder I haven't been seeing comets for a while. From the release notes a few versions back: 8.) Kopernicus Asteroid Generator support no longer generates comets, which were being spawned in a buggy way anyhow. Use an external mod if you want these for now. Any good suggestions? KerbalKomets is out of date now. Custom Asteroids seems like it might be a good bet, or at least worth a look. Quote Link to comment Share on other sites More sharing options...
luisitoISS Posted April 21, 2021 Share Posted April 21, 2021 Quick question, regarding visual enhancements, are there packages that support? As an Astronomer Visual Package, or Stock Visual Enhancements. Quote Link to comment Share on other sites More sharing options...
Grimmas Posted April 21, 2021 Share Posted April 21, 2021 AVP has configs for OPM already, so you're all set. Quote Link to comment Share on other sites More sharing options...
NoXion Posted April 21, 2021 Share Posted April 21, 2021 (edited) I think I may be having a visual problem with this mod. Are all the planets beyond Sarnus along with all their moons meant to be pitch black? Even on the sunlit sides? I'm running the 2.2.9 version on CKAN for KSP 1.10.1. I have some visual enhancement mods running. Here's a screenshot of my GameData folder: And here's a screenshot of what Urlum looks like in the Tracking Station: It looks exactly the same in-game. Bodies without atmosphere are completely dark. Edited April 22, 2021 by NoXion Quote Link to comment Share on other sites More sharing options...
luisitoISS Posted April 22, 2021 Share Posted April 22, 2021 14 hours ago, NoXion said: I think I may be having a visual problem with this mod. Are all the planets Urlum and Neidon along with all their moons meant to be pitch black? Even on the sunlit sides? I'm running the 2.2.9 version on CKAN for KSP 1.10.1. I have some visual enhancement mods running. Here's a screenshot of my GameData folder: And here's a screenshot of what Urlum looks like in the Tracking Station: It looks exactly the same in-game. Bodies without atmosphere are completely dark. I think I know the problem. If you have any mod that is part of visual enhancements, you should remove it. So that the rest of the planets can have the visual improvements you must have only EVE, and Scatterer as dependencies for AVP. AVP offers support for OPM, although I am not aware of the situation with SVE. I suppose it should work the same as AVP, even if it does, just put EVE Scatterer on. Quote Link to comment Share on other sites More sharing options...
NoXion Posted April 22, 2021 Share Posted April 22, 2021 22 minutes ago, luisitoISS said: I think I know the problem. If you have any mod that is part of visual enhancements, you should remove it. So that the rest of the planets can have the visual improvements you must have only EVE, and Scatterer as dependencies for AVP. AVP offers support for OPM, although I am not aware of the situation with SVE. I suppose it should work the same as AVP, even if it does, just put EVE Scatterer on. Your suggestion is a good one, but I was hoping to avoid having to do that because I didn't want to go through the hassle of going through all the visual mods to see which one is screwing things up. As it happens, I resigned myself to doing that in lieu of a quick fix, and it turned out that the very first mod I chose to remove was the one responsible. Apparently Scatterer by blackrack doesn't play nice with OPM. Shame really, because it really does make atmospheres more realistic looking. Quote Link to comment Share on other sites More sharing options...
Grimmas Posted April 22, 2021 Share Posted April 22, 2021 Scatterer works completely fine with OPM, I've used them together for at least 300 hours. Your problem is something else. Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted April 22, 2021 Share Posted April 22, 2021 31 minutes ago, NoXion said: Apparently Scatterer by blackrack doesn't play nice with OPM It works just fine. I have no clue what you're talking about. Quote Link to comment Share on other sites More sharing options...
Grimmas Posted April 22, 2021 Share Posted April 22, 2021 @NoXion The two things that stand out to me is that you're running an older version of KSP and that we don't know what version of Kopernicus you're using - it may not be the right one, Kopernicus' recent development history is a bit complicated. If you post your KSP logs we can take a look, but if I were in your shoes I would also look into upgrading everything (KSP and mods). And if I were to uninstall anything on that list as 'likely to cause unexpected problems' I would first go for TweakScale, DistantObject, TextureReplacer, WarpPlugin, and PlanetShine. Quote Link to comment Share on other sites More sharing options...
Neebel Posted April 24, 2021 Share Posted April 24, 2021 Sorry for impatiently asking, but is there any release date for the Space Dust update in sight? Quote Link to comment Share on other sites More sharing options...
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