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[1.7.3] Eskandare Aerospace 0.0.5.1 [BETA]


Eskandare

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19 minutes ago, TheKSPBeginner said:

I have no idea why this mod isn't working. I have it installed, but none of the parts are available ingame.  Is anyone else experiencing this? (1.11.2)

Turns out it's just poor file management. For whatever reason, I thought it was a good idea to separate the Aerospace and Heavy Industries folders.

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  • 1 year later...

hello, first of all congratulations for your work which makes you really want to, unfortunately, it is no longer functional with the latest version of ksp, have you planned to update it?

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  • 2 weeks later...
  • 1 month later...

Is it possible for you to add a set of half mk2 parts one set that is vertical and one set that is horizontal and if possible that those parts to be maybe cargobays, adapters,engines etc etc...

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  • 6 months later...

For anyone using this mod, works great in 1.12.5!

One minor set of fixes I use ensure the Radio Biome science part works - it was slightly broken:

  • The experimentID was incorrect.
  • The usage requirements was incorrect: You need crew in the vessel (value 3), not the part (value 5) which would be impossible, so it can't be used on a probe, by design.

 

// Fix Science
@PART[EHI_ball]:AFTER[Eskandare_Heavy_Industries]
{
	@MODULE[ModuleScienceExperiment]
	{
		@experimentID = ballbiomeanalysis
		@usageReqMaskInternal = 3
	}
}

 

Edited by 610yesnolovely
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  • 1 month later...
On 1/22/2024 at 2:09 PM, 610yesnolovely said:

For anyone using this mod, works great in 1.12.5!

One minor set of fixes I use ensure the Radio Biome science part works - it was slightly broken:

  • The experimentID was incorrect.
  • The usage requirements was incorrect: You need crew in the vessel (value 3), not the part (value 5) which would be impossible, so it can't be used on a probe, by design.

 

// Fix Science
@PART[EHI_ball]:AFTER[Eskandare_Heavy_Industries]
{
	@MODULE[ModuleScienceExperiment]
	{
		@experimentID = ballbiomeanalysis
		@usageReqMaskInternal = 3
	}
}

 

Where would I put this code fix?

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On 2/28/2024 at 6:34 PM, marxman28 said:

Where would I put this code fix?

Find the KSP game root folder (C:\Program Files (x86)\Steam\SteamApps\common\Kerbal Space Program - if you use Steam), put text in some file with a ".cfg" extension under the "GameData" folder.

My recommended is make a folder based on your name, and file based on mod, so "...\Kerbal Space Program\GameData\MarxMan28Patches\EskandareAerospace.cfg".

Typically people post fixes like this for mods, so you can repeat the same pattern. I have about 30 or so files like this. There's several players out there who put their patch folders on GitHub.

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