Virtualgenius Posted March 4, 2023 Share Posted March 4, 2023 (edited) Yeah I tried F12 must be a combination of keys that I have accidentally hit hopefully someone will know what they are thanks for your help I have resolved the problem it was KJR Next causing the issue switched to KJR continued seems all good Edited March 4, 2023 by Virtualgenius Quote Link to comment Share on other sites More sharing options...
Duhya Posted March 6, 2023 Share Posted March 6, 2023 (edited) I have a Exploration Vehicle on the Mun thats giving me a Hatch Obstructed warning when I try to get Bob out of it. Theres only a few parts on it, and none anywhere near the rear. I thought the rover part might just be bugged to not allow exit, but I tried a naked one and EVA worked fine, so i guess its just a little touchy with where the hatch is. I uploaded the craft to steam workshop if you want to take a look. I'll just send someone to disassemble the rover or edit the save. The only mods on it are restock afaik, tho i am using a lot of mods. https://steamcommunity.com/sharedfiles/filedetails/?id=2943093423 BTW ty for the wonderful parts, here is a video of the graceful deployment: https://drive.google.com/file/d/1iKj0HMvwpaq_FYreSIOJwC7QC7APFjJy/view?usp=sharing Edited March 6, 2023 by Duhya Quote Link to comment Share on other sites More sharing options...
Duhya Posted March 6, 2023 Share Posted March 6, 2023 I took the whole thing apart testing after each part, seems the front wheels were what was blocking the hatch. Quote Link to comment Share on other sites More sharing options...
Saturn1234 Posted March 10, 2023 Share Posted March 10, 2023 Hi, I noticed there was a discussion here about compatibility with Kerbalism. How does it look at the moment? Can I safely download both mods? Quote Link to comment Share on other sites More sharing options...
Virtualgenius Posted March 10, 2023 Share Posted March 10, 2023 On 7/25/2022 at 8:19 PM, benjee10 said: No plans for that I'm afraid, the C100 is based on the real APAS port which works out at 0.9375m in KSP scale. I would like to revamp the CBM port in HabTech though in which case I'll add it to this mod too. @benjee10 did you ever get around to revamp on the CBM port Quote Link to comment Share on other sites More sharing options...
benjee10 Posted March 10, 2023 Author Share Posted March 10, 2023 2 minutes ago, Virtualgenius said: @benjee10 did you ever get around to revamp on the CBM port Yes, it's been added to sharedAssets which you can grab here: Releases · benjee10/Benjee10_sharedAssets (github.com) Comes in 3 versions, Active Type I, Active Type II (with petals/thermal cover) and Passive, though all of them are compatible with each other for simplicity. I'll be updating the Planetside release soon to include the new version of SharedAssets. Quote Link to comment Share on other sites More sharing options...
Virtualgenius Posted March 10, 2023 Share Posted March 10, 2023 Thankyou so much its awesome Quote Link to comment Share on other sites More sharing options...
Czejenesku Posted March 30, 2023 Share Posted March 30, 2023 About the patches for MKS and USI-LS - i basically copy, paste and create seperate configs with Notepad++ and put them in the specified folder with specified name? Quote Link to comment Share on other sites More sharing options...
N3N Posted April 9, 2023 Share Posted April 9, 2023 On 4/25/2021 at 2:07 PM, MacLuky said: This stuff blows my mind. Here are some patches for RP1 in the works: Thanks for making such an awesome mod Hey @MacLuky, Great idea! Did you ever published this patches for RP-1? Quote Link to comment Share on other sites More sharing options...
Masterredlime Posted April 15, 2023 Share Posted April 15, 2023 Hey guys, I seem to have a problem with my Rover Wheel Actuating Mount. I get this #autoLOC error on the actuating sliders with doesn't allow me to retract the wheels, this is a huge problem as it means I can't get the base modules to berth with my core module which is situated slightly shorter than the modules with wheels extended. I've also noticed I'm unable to reverse with the P-G40M Rover Wheels. Please help!!! Quote Link to comment Share on other sites More sharing options...
Alphathon Posted April 15, 2023 Share Posted April 15, 2023 6 hours ago, Masterredlime said: I get this #autoLOC error on the actuating sliders [which] doesn't allow me to retract the wheels ... The #autoLOC_[number] isn't an error per se, it just means the localisation string is missing. In other words, the game doesn't know what text to use for the sliders and other controls. That suggests to me that you don't have the Breaking Ground DLC, which is required for the wheel mount to function: On 4/3/2021 at 6:14 PM, benjee10 said: DEPENDENCIES Rotating wheel mounts & wind turbine servos require the KSP Breaking Ground DLC. AFAIK the wheel mount doesn't extend/retract the wheels anyway – it rotates them allowing you to, for example, drive sideways. Quote Link to comment Share on other sites More sharing options...
Zuriel Posted April 30, 2023 Share Posted April 30, 2023 (edited) Hey Benjee, I love this mod so much thank you for making it! Edited May 2, 2023 by Zuriel Quote Link to comment Share on other sites More sharing options...
CNF_EKEA Posted June 10, 2023 Share Posted June 10, 2023 Does anyone have a craft file for the wheeled MMSEV ? Quote Link to comment Share on other sites More sharing options...
davidmakurin Posted June 16, 2023 Share Posted June 16, 2023 On 06.07.2021 at 12:51, GoldForest said: A small space station I made using a mix of Planetside and other mods. I call it Star Station. it's illegal Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted June 16, 2023 Share Posted June 16, 2023 14 minutes ago, davidmakurin said: it's illegal what is? Quote Link to comment Share on other sites More sharing options...
Nori Posted June 16, 2023 Share Posted June 16, 2023 (edited) On 3/10/2023 at 7:37 AM, Saturn1234 said: Hi, I noticed there was a discussion here about compatibility with Kerbalism. How does it look at the moment? Can I safely download both mods? You can safely use both mods, however many parts in this aren't configured correctly. I've been making patches here and there as I use the parts, but things like the greenhouses aren't configured by default. For instance, I made this little patch to allow the command parts to actually have some science capacity.. @PART[Benjee10_MMSEV_baseHDU,Benjee10_MMSEV_baseLander,Benjee10_MMSEV_chassis,Benjee10_MMSEV]:NEEDS[Benjee10_MMSEV,Kerbalism]:FOR[zCustom] { @MODULE[HardDrive] { @title = Command Module Storage @dataCapacity = 8.5 @sampleCapacity = 12 UPGRADES { UPGRADE { name__ = HDD-Upgrade1 techRequired__ = electrics dataCapacity = 17 } UPGRADE { name__ = SampleCapacity-Upgrade1 techRequired__ = miniaturization sampleCapacity = 36 } UPGRADE { name__ = SampleCapacity-Upgrade2 techRequired__ = advExploration sampleCapacity = 72 } UPGRADE { name__ = SampleCapacity-Upgrade3 techRequired__ = fieldScience sampleCapacity = 144 } } } } Edited June 16, 2023 by Nori Quote Link to comment Share on other sites More sharing options...
davidmakurin Posted June 17, 2023 Share Posted June 17, 2023 23 hours ago, OrdinaryKerman said: what is? build space station from surface base parts:) Quote Link to comment Share on other sites More sharing options...
Kaleta Posted June 27, 2023 Share Posted June 27, 2023 (edited) Hey, loving this and the other mods bejee10, but I wanted to post this because I am having some problems Whenever I load the game, B9 part switch gives me a serious error, parts included all seem to be MMSEV parts (maybe a few might be other planetside parts but I don't know), I've tried re-installing planetside but to no avail. This all started right after I installed reDIRECT, as for some reason CKAN didn't install it when I installed artemis and shuttle construction kits. I installed it manually as CKAN only had the older DIRECT mod, which as far I've looked, seems to be an old outdated version of the mod Any help on this would be very kind Edit: Before I send the logs, I'll go through and reinstall b9, planetside, and redirect one at a time to see if it is fixed. if it's still not working, i'll send the logs over to you guys Edited June 28, 2023 by Kaleta Editing to let people know what i'm doing before sending the logs Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted June 27, 2023 Share Posted June 27, 2023 7 hours ago, Kaleta said: Hey, loving this and the other mods bejee10, but I wanted to post this because I am having some problems Whenever I load the game, B9 part switch gives me a serious error, parts included all seem to be MMSEV parts (maybe a few might be other planetside parts but I don't know), I've tried re-installing planetside but to no avail. This all started right after I installed reDIRECT, as for some reason CKAN didn't install it when I installed artemis and shuttle construction kits. I installed it manually as CKAN only had the older DIRECT mod, which as far I've looked, seems to be an old outdated version of the mod Any help on this would be very kind You’d need to post your logs for anyone to be able to help. Or at least the exact error message you get from b9ps. Quote Link to comment Share on other sites More sharing options...
Kaleta Posted June 28, 2023 Share Posted June 28, 2023 Couldn't find the logs, so heres a screenshot Quote Link to comment Share on other sites More sharing options...
Brigadier Posted June 28, 2023 Share Posted June 28, 2023 17 hours ago, Kaleta said: Couldn't find the logs, so heres a screenshot Logs are always available. Read this post for locations for your OS and other useful info. Quote Link to comment Share on other sites More sharing options...
Kaleta Posted June 29, 2023 Share Posted June 29, 2023 7 hours ago, Brigadier said: Logs are always available. Read this post for locations for your OS and other useful info. Yeah, I just couldn't find it. Turns out for some reason I had deleted it to save space. Here's the link; https://drive.google.com/file/d/1NziSadPaJF1Pd50f7viixl8UVWLsDhli/view?usp=sharing (also ignore FASA, since last I loaded this game I have removed it because BDB exists) ALSO, Keep in mind all the mods I have are installed by CKAN, except for reDIRECT because as I stated earlier, only the older DIRECT mod was on CKAN. Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted June 29, 2023 Share Posted June 29, 2023 (edited) 7 hours ago, Kaleta said: Yeah, I just couldn't find it. Turns out for some reason I had deleted it to save space. Here's the link; https://drive.google.com/file/d/1NziSadPaJF1Pd50f7viixl8UVWLsDhli/view?usp=sharing (also ignore FASA, since last I loaded this game I have removed it because BDB exists) ALSO, Keep in mind all the mods I have are installed by CKAN, except for reDIRECT because as I stated earlier, only the older DIRECT mod was on CKAN. It looks like you installed the version of B9PartSwitch (and probably other dependencies) from the reDIRECT download instead of using the latest versions installed by CKAN. It's 7 versions out of date. Edited June 29, 2023 by JonnyOThan Quote Link to comment Share on other sites More sharing options...
Kaleta Posted June 29, 2023 Share Posted June 29, 2023 9 hours ago, JonnyOThan said: It looks like you installed the version of B9PartSwitch (and probably other dependencies) from the reDIRECT download instead of using the latest versions installed by CKAN. It's 7 versions out of date. That's odd.... CKAN says I have 2.20 downloaded. But I'll reinstall it manually (using the github file) just in case. I'll do it manually because If I did it with CKAN it would unnecessarily reinstall everything else (because most mods require partswitch) I'll get back to this post and edit it if something is fixed or didn't work Quote Link to comment Share on other sites More sharing options...
Entr8899 Posted June 29, 2023 Share Posted June 29, 2023 59 minutes ago, Kaleta said: That's odd.... CKAN says I have 2.20 downloaded. But I'll reinstall it manually (using the github file) just in case. I'll do it manually because If I did it with CKAN it would unnecessarily reinstall everything else (because most mods require partswitch) I'll get back to this post and edit it if something is fixed or didn't work I think the best and most headache-free solution to your issue would be to manually install your mods rather than use CKAN. It causes issues like this all the time and I personally don't think it's worth using. It doesn't even save much time, manually installing mods is literally dragging and dropping files into a single folder. Quote Link to comment Share on other sites More sharing options...
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