Kerb24 Posted November 10, 2021 Share Posted November 10, 2021 1 Great modding advice (Probably (I don't mod)), not so great number. Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 0 hero Quote Link to comment Share on other sites More sharing options...
BekfastDerp13 Posted November 10, 2021 Share Posted November 10, 2021 1 Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 0 Nero Quote Link to comment Share on other sites More sharing options...
Kerb24 Posted November 10, 2021 Share Posted November 10, 2021 1 Better Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 0 cheero. (not much comes to mind to rhyme with zero) Quote Link to comment Share on other sites More sharing options...
Admiral Fluffy Posted November 10, 2021 Share Posted November 10, 2021 wait -1 Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 Off to sleep you. -2 Quote Link to comment Share on other sites More sharing options...
Admiral Fluffy Posted November 10, 2021 Share Posted November 10, 2021 4 minutes ago, ColdJ said: Off to sleep you. Fine. -3 Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 Don't snore. -4 Quote Link to comment Share on other sites More sharing options...
BigStar Aerospace Posted November 10, 2021 Share Posted November 10, 2021 Negative 16. Quote Link to comment Share on other sites More sharing options...
Mr.dobsonian Posted November 10, 2021 Share Posted November 10, 2021 -4 How did you get to negative 16 @BigStar Aerospace? Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 8 hours ago, Mr.dobsonian said: -4 How did you get to negative 16 @BigStar Aerospace? I going with didn't read the description and did 4 times minus 4 Slightly alive -5 Quote Link to comment Share on other sites More sharing options...
SSTO Crasher Posted November 10, 2021 Share Posted November 10, 2021 -6 CHARGE! Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 -7 where is heaven? Quote Link to comment Share on other sites More sharing options...
SSTO Crasher Posted November 10, 2021 Share Posted November 10, 2021 -8 Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 -9 Winding twine. Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted November 10, 2021 Author Share Posted November 10, 2021 13 hours ago, ColdJ said: 0 You be careful you don't cross any licenses, New configs for stock parts doesn't violate anything but you have to be careful with actual models. Finding mods with models like you want, that have open licenses is safer. It is always polite to, If possible, ask permission or atleast acknowledge who created the original parts. @AtomicTech What if I just use the included stock models? -8 Quote Link to comment Share on other sites More sharing options...
SSTO Crasher Posted November 10, 2021 Share Posted November 10, 2021 -9 Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted November 10, 2021 Author Share Posted November 10, 2021 -8 Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 1 hour ago, AtomicTech said: What if I just use the included stock models? Stock models are licenced. It is a bit confusing but you can't even package their textures in your mod, you can make it so your config goes looking for their textures when it is installed to wrap a model. Mk2 Expansion and SXT both use that system, but when Squad change their folder structure the textures can move and so break the mods texture call. With SXT, Linuxgurugamer wrote a batch file that needs to be run, that goes looking for the missing textures in Zdeprecated folder and pops them in his folder system, but he can't package the textures in his distribution. You can use a 3d modeling program to import in a Squad model to use as a dimensions template to build your own models to the right size and shape, but you can't just use them as they appear in KSP, claim them as your own and then package them in a mod. That would get you in a lot of trouble. So create your own custom configs that make use of the models that come with KSP is fine, But packaging those models as is in your mod and calling them yours, is very bad. Be fine on -9 Quote Link to comment Share on other sites More sharing options...
Arco123 Posted November 10, 2021 Share Posted November 10, 2021 -10 Get noobed Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 Calling for Kevin. -11 Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted November 10, 2021 Author Share Posted November 10, 2021 (edited) 16 minutes ago, ColdJ said: Stock models are licenced. It is a bit confusing but you can't even package their textures in your mod, you can make it so your config goes looking for their textures when it is installed to wrap a model. Mk2 Expansion and SXT both use that system, but when Squad change their folder structure the textures can move and so break the mods texture call. With SXT, Linuxgurugamer wrote a batch file that needs to be run, that goes looking for the missing textures in Zdeprecated folder and pops them in his folder system, but he can't package the textures in his distribution. You can use a 3d modeling program to import in a Squad model to use as a dimensions template to build your own models to the right size and shape, but you can't just use them as they appear in KSP, claim them as your own and then package them in a mod. That would get you in a lot of trouble. So create your own custom configs that make use of the models that come with KSP is fine, But packaging those models as is in your mod and calling them yours, is very bad. Be fine on -9 Hmm, I may have to take you up on your offer on model making -10 Edited November 10, 2021 by AtomicTech Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 10, 2021 Share Posted November 10, 2021 5 minutes ago, AtomicTech said: Hmm, I may have to take you up on your offer on model making Don't be cheeky. But I can point you in the right direction to get you started. You should read everything that is in the year 2021. Stone blue helping me and me helping others. I learnt new stuff today thanks to another member and did a post to pass on the love, with pics. Where is Bevan? -11 Quote Link to comment Share on other sites More sharing options...
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