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Drop Tanks (DROP) (see OP for current version - Download from CurseForge)


zer0Kerbal

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Drop Tanks (DROP) KSP version License
Curseforge GitHub SpaceDock CKAN
Pages

Drop Tanks (DROP)

Stockalike curved wrap around droptanks with an integrated decoupler

Rotating Nose Cap

By zer0Kerbal, originally by @Enceos

adopted with express permission and brought to you by KerbSimpleCo

DropTanks Hero

Description by Enceos

  • It's always nice to add some extra fuel without adding much to the size of the spacecraft
  • Has 4 sizes of different length
  • Very Fairing friendly due to its shape
  • Has a stock crossfeed switcher
  • Integrated decoupler
  • Aeroynamic nosecap to close the ends or make a boat
  • Stockalike texture will blend in with any craft
  • TweakScale support

See More

Spoiler

Help Wanted

Spoiler
  • Compatibility patches
  • Contracts for these glorious parts
  • Variant Textures
  • Contracts for these glorious parts
  • More models/textures like for the mk1 and other size profiles.
  • Marketing Images and Videos such as hero shots, animated gifs, short highlights
  • Translations: See the README in the Localization folder for instructions for adding or improving translations. There is also the quickstart guideGitHub push is the best way to contribute. Additions and corrections welcome!
  • Have a request? Glad to have them, kindly submit through GitHub.

Localization

  • English English
  • Dutch Dutch - thank you to @renejant (bedankt!)
  • your translation here

Installation Directions 1

Spoiler

Use CurseForge/OverWolf App (currently does not install dependencies)

CurseForge/OverWolf App

I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. CKAN is a great mod for those that can't use zip tools. If you are having issues please let the CKAN people know and refer to the CKAN thread. My support of CKAN extends as far as me checking the checkbox in Spacedock when I upload. Beware, CKAN can really mess up though it tries very, very, very hard not to.

or CKAN

Dependencies

Suggests

Recommends

Supports

Tags

parts, resources, combat

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

Credits and Special Thanks

Legal Mumbo Jumbo (License provenance)

Spoiler

Current (1) - zer0Kerbal

Forum: Thread - Source: GitHub
License: License License

Disclaimer(s)

All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses

see Notices for more legal mumbo jumbo

Original (0) - Author: @Enceos

Forum: Thread - Download: SpaceDock - Source: SpaceDock
License: License License

 

How to support this and other great mods by zer0Kerbal

Spoiler

Completely voluntary, absolutely amazing, and really does help me out a lot!
quote from cybutek@cybutekcreator of Kerbal Engineer

Support Github Sponsor Patreon Buy zer0Kerbal a snack

and it is true.

Connect with me

Track progress: issues here and projects here along with The Short List

zer0Kerbal | kerbalspaceprogram.comzer0Kerbal | CurseForgezer0Kerbal | redditzer0Kerbal | Patreonzer0Kerbal | YouTubezer0Kerbal | Twitchzer0Kerbal | PayPalzer0Kerbal | Buy Me a Coffeezer0Kerbal | Twitter

 

Release Schedule
Spoiler
  1. GitHub, reaching first manual installers and users of KSP-AVC. Right now.
  2. CurseForge. Right now.
  3. SpaceDock (and CKAN users). Soon™ (the button was pressed)
  1. this isn't a mod. ;P↩︎

  2. may work on other versions (YMMV)↩︎

  3. Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!

 

Edited by zer0Kerbal
update links and lasso the birds
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Drop Tank Wrapper Version
KSP version License
AVC .version files Pages

Version 1.0.0.0-release - <Archive> edition

26 Dec 2016
Released for Kerbal Space Program 1.3.0
Last release by @Enceos

DO A CLEAN INSTALL:
DELETE EXISTING INSTALLATION THEN RE-INSTALL

Download from CurseForge

Changes

Spoiler
  • Last release by Enceos

Status 1.0.0.0

  • Issues
    • closes #3 - Adoption - social media
    • closes #4 - Adoption Legal MumboJumbo
    • closes #5 - Adoption Documentation
    • closes #6 - Adoption - GitHub
    • closes #7 - Previous Versions
    • closes #8 - 1.0.0.0 for Kerbal Space Program 1.3.0

 

 


See More

  • Changelog Summary for more details of changes : See ChangeLog
  • Discussions and news on this mod : See Discussions or KSP Forums
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Localization

  • English English
  • your translation here

HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date


How to support this and other great mods by zer0Kerbal

Support Patreon Github Sponsor Buy zer0Kerbal a snack

Edited by zer0Kerbal
added strong red coloring
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CurseForge should have the listing/upload approved in the next 12-36 hours - it's their weekend (European based). Once it is approved it will propagate in minutes throughout their network and app. I was in a rush to push out the new listing.

CurseForge/Overwolf has been very good at rapidly approving listings and uploads for me as a whole; just occasionally I forget it's their weekend and they might be a tad bit slower in responding.

Quote

This is a new project. Until approved by a moderator, the project will not be visible to others, and its files will not synchronize across CurseForge.

I will ask the very effecient and much appreciated moderators to move this thread to Add-on Releases when CurseForge has approved the listing, release. 

7 hours ago, renejant said:

is it updated already ? or do we need to wait with downloading???? a litte confused here :confused:

also; do you want me to do the Dutch translation?

@renejantIt is - just see above.

Yes please.

Here is the link to the <en-us.cfg> from which to translate. Do not have to do any of the individual part's tags (just the #DROP-tags string) because those strings are being removed and replaced with strings from Squad's internal dictionary. A GitHub PR into either '1.0.99.0-adoption'  or  '1.0.99.1-prerelease' branch would be appreciated.

I am now working on the next `Kerbal Hacks` release which might interest you as well. Several more to go as @Enceos has been wonderful in cooperating with my adoptions.

59 minutes ago, BGYT said:

i would love to see a mk2 version that fits on the mk2 fuselage

@BGYT

I would love to see that - am just not a modeler/graphic design artist - if a model/texture (even if it uses KSP's internal textures from mk1 parts) would be appreciated via PR push. Mk2, Mk3, Mk4, Mk5 as well.

Currently am planning on releasing 0.625m, 1.25m, 1.875m, 3.75m, and maybe even 5.0m version (without need for TweakScale) in upcoming releases.

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2 minutes ago, renejant said:

@zerokerbal     i have finished the translation, you can find the file under my github page which i just created and placed a new file called nl-nl.cfg.txt in there...

this is my very first time i use Github personally, so i hope i did it right and you can access it?

Github Dutch translation

@renejant Great! kindly make a comment here so I can make sure that GitHub recognizes your contribution!

+1 :rep:

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  • 4 months later...

Drop Tanks (DROP)
KSP version License
AVC .version files Pages

Version 1.0.99.0-adoption - <Thank you Enceos> edition

  • 12 Aug 2022
  • Released for Kerbal Space Program 1.12.3

For Best Results: DO A CLEAN INSTALL by DELETE EXISTING INSTALLATION then RE-INSTALL

Download from CurseForge

Adoption by zer0Kerbal

Spoiler

Summary 1.0.99.0

  • Adoption by zer0Kerbal
  • Localization
    • English
    • Dutch thank you to @renejant (bedankt!)

Parts 1.0.99.0

  • Update
    • [drop-tank-*] v2.0.0.0
      • [tags] = #autoLOC_500531 // fueltank ?lfo liquid oxidizer propellant rocket
      • [maxTemp] was 3200 now 2000
    • Add
      • [stagingIcon] = DECOUPLER_HOR
      • [breakingForce] = 50
      • [breakingTorque] = 50
      • [DRAG_CUBE]
      • thumbnail

docs/

  • Add
    • [_config.yml]
    • [Attribution.md] v1.0.7.1
    • [ManualInstallation.md] v1.1.8.0
    • [404.md] v1.0.3.2
    • [LegalMumboJumbo.md] v1.0.5.1
    • [Localizations.md] v1.1.7.0
    • [Marketing.md] v1.0.1.0
    • [Notices.md] v1.0.1.0
    • [Parts-Catalog.md] v1.1.4.1
    • [Why.md] v1.1.0.0
  • closes #36 - docs/

Add localized tags to parts

  • Add
    • [DropTanks.cfg] v1.0.0.0
      • adds localized tags to parts
  • closes #38 - Add localized tags to parts

Localization 1.0.99.0

  • Create
    • Localization/
      • <en-us.cfg>
      • <nl-nl.cfg> v1.0.1.0
        • thank you to @renejant (bedankt!)
      • [readme.md] v2.1.2.0
      • [quickstart.md] v1.0.1.1
  • updates #14 - Localization Master
  • closes #15- English <en-us.cfg>
  • closes #26 - Dutch <nl-nl.cfg>
  • closes #32 - Part Localization
  • closes #37 - Localization Issue

Asset Updates

  • create Assets/ folder
  • convert from mesh to MODEL
  • rename
    • models to unique names
    • textures to unique names
  • update
    • model pointers (.png et al to .dds)
    • model texture pointers to new names
  • relocate assets to Assets/
  • eliminate
    • duplicate textures
    • duplicate models
  • relocate part.cfg to Parts/
  • rename parts to standardized names (e.g. drop-)
    • --> v2.0.0.0
    • --> v2.0.0.0
    • --> v2.0.0.0
    • --> v2.0.0.0
    • --> v2.0.0.0
    • Add
      • <ghostParts.cfg> v1.3.0.1
      • in order to prevent name changes from breaking compatibility
  • closes #35 - Asset Updates

Compatibility 1.0.99.0

  • Add
    • <InterstellarFuelSwitch.cfg> v1.0.1.0
      • missing drop-tank-bracelet-125 patch since, well, the mess below:
        • quantities, masses, and cost are totally messed up
        • don't have enough aspirin to take this one down
        • don't have a clue what Xe and EE (battery) should be
          • e.g. Cap tank is:
            • Structural
            • 65 LF
            • 45 LF + 55 OX
            • 40 MP
            • 45 LF + 55 OX + 30 MP
            • 1800 Xe
            • 1500 Xe + 20 MP
          • but should be?
            • Structural
            • 120 LF
            • 54 LF + 66 OX
            • 180 MP
            • 45 LF + 55 OX + 30 MP
            • 1800 Xe
            • 1500 Xe + 20 MP
    • <TweakScale.cfg> v1.0.0.0
      • all parts have a [bulkheadProfiles] = size1 but defaultScale of 2.5
        • didn't fix it because it's a bug in the original tweakscale.cfg

Documentation

  • Update
    • [Readme.md] v1.6.9.4
    • [_releaseNotes.md] v1.3.2.1
    • [.version]
      • remove [KSP_VERSION_MAX]

Status 1.0.99.0

  • Issues
    • closes #10 - Drop Tanks (DROP) 1.0.99.0-adoption <Thank you Enceos>
    • closes #11 - 1.0.99.0 Verify Legal Mumbo Jumbo
    • closes #12 - 1.0.99.0 Update Documentation
    • closes #13 - 1.0.99.0 Update Social Media
    • closes #2 - Release 1.0.9.9-adoption

See More

Spoiler
  • Changelog Summary for more details of changes: See ChangeLog
  • Discussions and news on this mod : See Discussions or KSP Forums
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Localization

  • English English
  • Dutch Dutch (Nederlands) <nl-nl.cfg> thank you to @renejant (bedankt!)
  • your translation here

HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date


How to support this and other great mods by zer0Kerbal

Support Patreon Github Sponsor Buy zer0Kerbal a snack

Edited by zer0Kerbal
update links and lasso the birds
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  • 1 year later...
Spoiler

ZAbCN9C.png

This mod is one I've used pretty extensively for its entire lifetime.  Nowadays, the only thing holding me back from using it is the fact that these parts don't have TURD support and are not recolorable.  So I decided to fix that.

I've created a patch that enables Bob Ross Recoloring for this mod, all you need is the mod itself and TexturesUnlimited

Here's a download link for any interested parties: 

 

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