mcwaffles2003 Posted February 24, 2023 Share Posted February 24, 2023 So far I have game paused appearing in 3's every time and no ability to remove the green outline Performance aside, going well so far for me Link to comment Share on other sites More sharing options...
Silvia Dragoness Posted February 24, 2023 Share Posted February 24, 2023 Paused/unpaused notifs stacking up is a known issue. No idea about the outline. From watching Scott Manley's stream just now, apparently the bottom of the Mohole has no collision; he fell through, let it keep falling down to the "singularity kraken" at the gravitational center, and the kraken went YEET and spat him out with enough velocity to escape the Kerbol system. Link to comment Share on other sites More sharing options...
Profugo Barbatus Posted February 24, 2023 Share Posted February 24, 2023 I popped a fairing and instead of poofing outward, it just went loose and sat on the front of the ship anyway. Disappeared after 30 seconds. I think the fact I manually jettisoned instead of staging it away may have done it, but manual jettison split fairings in KSP1 so I wasn't expecting it to go wonky. Link to comment Share on other sites More sharing options...
whatsEJstandfor Posted February 24, 2023 Share Posted February 24, 2023 • I had four solid boosters around my core stage in symmetry, and then tried putting struts on them. I found that, if I had symmetry turned set to 1, only one strut would appear (and I'd have to strut all four boosters manually). If I had it set to 2 or above, then all boosters were now strutted, but with the number of struts matching the symmetry setting. In other words, I couldn't use symmetry to make 4 struts, one for each booster. However, I could set symmetry to 2 and make 8 struts, 2 for each booster. Or set it to 4 and make 16 struts, 4 for each booster. That's a weird one. • Another one, I tried adding wings to the four boosters. I wanted two on each booster; one on either side. With symmetry set to 2, I could do that, and it'd correctly add a wing on either side of each booster. However, I wanted to adjust the wings and found that I couldn't. I couldn't even select them. It was like they were permanently attached to the boosters. I had to CTRL-Z to go back to before I added the wings. • I don't know if it's something I did, but the intro cinematic played when I launched the game and, once it finished, it went back to the beginning and started playing again. I had to manually close it. • After completing the first tutorial (the 7 sub-tutorials on building a rocket), it kicked me back to looking over the KSC, but I had the flight UI up, as if I was controlling a rocket. It even had a Kerbal in the corner (though without an IVA view; just a black box). The staging button and EVA buttons didn't do anything, and I couldn't click into any of the buildings. I had to hit Escape and choose the training facility to get out of that. • In one of the tutorials, just for fun, I chose to launch from a runway instead of the launchpad. During that flight, the staging button read "Skip Launch Countdown", instead of "Go", the entire time, even while flying and staging. Link to comment Share on other sites More sharing options...
Minmus Taster Posted February 24, 2023 Share Posted February 24, 2023 1. There one where I think an object may have somehow passed through Kerbin instead of impacting it. 2. I don't know if this was a bug but I could not manually control my second rocket and the mission couldn't make it into orbit, SAS controls worked but I couldn't steer it outside of that. Link to comment Share on other sites More sharing options...
Waifu Art Thou Romeo Posted February 24, 2023 Share Posted February 24, 2023 Orbits are supposed to be stable, right? If they've changed that, this isn't a bug, but I'm in orbit around the Mun right now, and my periapsis keeps decreasing and apoapsis increasing even with no engines firing. Link to comment Share on other sites More sharing options...
Kubas_inko Posted February 24, 2023 Share Posted February 24, 2023 When building a fairing, arrows are 1 step ahead of visuals. The green tick mark sometimes disappears behind the red cross. Fairing gets bugged out when it slides (more like glitches) open. When hiding items in the dropdown section, it hides items in all part menus(e.g. hide command modules and it hides first tanks in tank menu too). Link to comment Share on other sites More sharing options...
Movado Posted February 24, 2023 Share Posted February 24, 2023 The Poodle engine doesn't want to detach from the separator. Easiest way to see this is to load up the default KSP K2 ship in the library and launch it. Once you get to the third stage, the Poodle lights but the separator won't move, making the ship loose control. Since heat is not implemented properly, you can't explode the separator by running the engine. Link to comment Share on other sites More sharing options...
whatsEJstandfor Posted February 24, 2023 Share Posted February 24, 2023 (edited) Anyone know how to, like, focus on a specific part while in flight? When I've tried decoupling my command pod from my core stage while in flight, it's like the camera is trying to follow both the pod and the spent stage, and, the pod becomes uncentered in the camera, and I have to zoom way out to see it. Double-clicking it didn't seem to do anything, and neither did cycling through the camera views. Also, has anyone figured out how to deselect an SAS target? If I, say, click on the prograde button to set SAS to prograde, I can't figure out how to deselect it without either clicking a different button or turning SAS off and on again. Edited February 24, 2023 by whatsEJstandfor Link to comment Share on other sites More sharing options...
Royalswissarmyknife Posted February 24, 2023 Share Posted February 24, 2023 Prograde and Retrograde nodes jump around like mad when in target mode. Link to comment Share on other sites More sharing options...
kreutzkevic Posted February 24, 2023 Share Posted February 24, 2023 2 hours ago, mcwaffles2003 said: So far I have game paused appearing in 3's every time and no ability to remove the green outline At my end this only happens when using the keyboard to control timewarp. Using the mouse to click on the UI to change it doesn't give this behaviour. Link to comment Share on other sites More sharing options...
Scarecrow71 Posted February 24, 2023 Share Posted February 24, 2023 Multiple bugs found this morning. See my thread. Link to comment Share on other sites More sharing options...
kreutzkevic Posted February 24, 2023 Share Posted February 24, 2023 (edited) Changing an engine's thrust limiter in flight when a maneuver node has been made, does not upgrade the burn. timer in real time. Edited February 24, 2023 by kreutzkevic Link to comment Share on other sites More sharing options...
AUnknown Posted February 24, 2023 Share Posted February 24, 2023 My second stage engine consumes fuel from the final stage, leaving empty fuel tanks for my poor lander I'm not actually sure whether its a bug or a design mistake, but i don't think i've run into anything similar in ksp1. Link to comment Share on other sites More sharing options...
Aigamuxa Posted February 24, 2023 Share Posted February 24, 2023 (edited) 1. "Select Root" tool in VAB gets stuck on. Had to exit VAB and re-enter to clear it. 2. Lost control of Kerbal after planting flag on Mun (movement keys non-responsive). Quicksave/Quickload fixed it. 3. "F" to grab and "B" to board are not working. Currently trying to figure out how to work around it before Jeb's air runs out... (edit: restarting the game fixed it) Not sure if it is a bug, missing feature, or intentional (or I just can't find it) but there doesn't seem to be a way to see the delta-V of each stage in the VAB. Edited February 24, 2023 by Aigamuxa Link to comment Share on other sites More sharing options...
Waifu Art Thou Romeo Posted February 24, 2023 Share Posted February 24, 2023 (edited) EDIT: Actually, it seems to only be in-flight, and only if the decoupler and engine are the same stage Large engines are not decoupling using large decouplers. If I use a medium or smaller decoupler, it works. If the large decouplers are separating fuel tanks, it works. If I try to connect a large engine to a large decoupler, it refuses to separate. Edited February 24, 2023 by Waifu Art Thou Romeo Link to comment Share on other sites More sharing options...
Scarecrow71 Posted February 24, 2023 Share Posted February 24, 2023 No longer have maneuver nodes or orbit tracking? Link to comment Share on other sites More sharing options...
Aigamuxa Posted February 24, 2023 Share Posted February 24, 2023 AP and PE aren't numerically shown when editing a maneuver node. Maddening Link to comment Share on other sites More sharing options...
Scarecrow71 Posted February 24, 2023 Share Posted February 24, 2023 6 minutes ago, Aigamuxa said: AP and PE aren't numerically shown when editing a maneuver node. Maddening At least you can set maneuver nodes. I don't have orbit lines or anything any longer this morning. Link to comment Share on other sites More sharing options...
RocketJockey Posted February 24, 2023 Share Posted February 24, 2023 Pointer disappears. can't hit the menus to select start game or settings. This is frustrating. Lenovo Legion 7 16IAX7 - type 82TD using the built in track pad. Link to comment Share on other sites More sharing options...
Klapaucius Posted February 24, 2023 Share Posted February 24, 2023 Plane comes apart when loading a save. This was intact when I saved: Landing gear stuck in weird position. I also could not recover the vessel. I pressed the button and nothing happened. Link to comment Share on other sites More sharing options...
modus Posted February 24, 2023 Share Posted February 24, 2023 1 minute ago, Klapaucius said: I also could not recover the vessel. I pressed the button and nothing happened. Also encountered this Link to comment Share on other sites More sharing options...
Fluke Posted February 24, 2023 Share Posted February 24, 2023 Anybody notice when you add a stage and drag a part into it you're just dragging a cursor, no icon? Link to comment Share on other sites More sharing options...
KERBALHEAD Posted February 24, 2023 Share Posted February 24, 2023 Correct me if I've disabled some weird setting, but I arrived above atmosphere after initial burn and lost my orbit, cannot set any manouvers, tried clicking "control vessel", saving and loading game, anything to get back orbit line and AP and PE. Nothing works. It says in status I have full control and Bob Kerman is even in control. Anyways I try to do a full burn to prograde to see if that fixes anything and it seems like the physics just totally panic. My boosters which should continue falling to earth went with me out to deep space, for some reason. Never got my orbit line back Here is a video showing it: https://streamable.com/6jztor I kinda want to refund Link to comment Share on other sites More sharing options...
Scarecrow71 Posted February 24, 2023 Share Posted February 24, 2023 4 minutes ago, KERBALHEAD said: Correct me if I've disabled some weird setting, but I arrived above atmosphere after initial burn and lost my orbit, cannot set any manouvers, tried clicking "control vessel", saving and loading game, anything to get back orbit line and AP and PE. Nothing works. It says in status I have full control and Bob Kerman is even in control. Anyways I try to do a full burn to prograde to see if that fixes anything and it seems like the physics just totally panic. My boosters which should continue falling to earth went with me out to deep space, for some reason. Never got my orbit line back Here is a video showing it: https://streamable.com/6jztor I kinda want to refund I ran into this in a save I had; seemed to happen right after PAIGE came on and said something about being in orbit which I clicked through. I ended up also having debris show up in the tracking station that I couldn't destroy, which leads me to believe the save itself is glitched. Started a new campaign and this went away, but this makes the game unplayable if there is no way to continue on a save with this happening. Link to comment Share on other sites More sharing options...
Recommended Posts