likke_A_boss Posted January 18, 2014 Share Posted January 18, 2014 Landed on the Mun for my first time. I kinda skipped it and went interplanetary, the came back and did it. Quote Link to comment Share on other sites More sharing options...
Brotoro Posted January 18, 2014 Share Posted January 18, 2014 Landed more stuff on Laythe. I seem to do a lot of that. Quote Link to comment Share on other sites More sharing options...
The Destroyer Posted January 18, 2014 Share Posted January 18, 2014 Oh, just built a VTOL. Nothing special... Quote Link to comment Share on other sites More sharing options...
Vonar Posted January 18, 2014 Share Posted January 18, 2014 Started building the Duna Space tug then realized that I would half to move the solar panels and the tiny runabout further towards the stern of the ship, and not have them dock to the Duna station in order to avoid the big nuclear engine exhaust. With my current plan I intend to send a large space train to Duna along with a few other payloads that will be launched separately when the transfer window becomes available. Right now the space train can carry 9 Kerbals although that will probably end up jumping to somewhere between 14 and 18 once the entire mission is assembled in LKO. Quote Link to comment Share on other sites More sharing options...
NoPanShabuShabu Posted January 18, 2014 Share Posted January 18, 2014 OK. After the horrible neck in the wing dream, Dorick flew down and picked up Bob and Bill. Then the boarded the 4 capsule return ship and went to Vall with unscheduled flyby of Tylo. Then went from Vall to a Kerbin crossing orbit, worked out an encounter and a couple of Kerbin years later landed! Yay! Including the EVA reports they grabbed off Tylo and Vall, they had 3814.8 science stuffed in their pockets from the crashed science base.But poor Dorick will have a lot of paperwork to do regarding the tail strike incident on landing which knocked off the central jet engine on Laythe Jet 2. Fortunately it was a deferrable mechanical. He'll have plenty of time at the Laythe Science Station to work that out. Quote Link to comment Share on other sites More sharing options...
TheGeoninja Posted January 18, 2014 Share Posted January 18, 2014 Started building a space station orbiting Jool. This will take a while. Quote Link to comment Share on other sites More sharing options...
Iceflame Posted January 18, 2014 Share Posted January 18, 2014 After my first successful Mun landing several days ago, i finally managed to get to Minmus. Quote Link to comment Share on other sites More sharing options...
zeppelinmage Posted January 18, 2014 Share Posted January 18, 2014 Part of my interplanetary mission includes a rover. So I slapped one together in like 30 minutes, just as an exercise. Sonbin and Bill couldn't help but try it out. Quote Link to comment Share on other sites More sharing options...
Loerelau Posted January 18, 2014 Share Posted January 18, 2014 Landed on Gilly for the first time! Now have to go back to Kerbin and not run out of food . Quote Link to comment Share on other sites More sharing options...
maccollo Posted January 18, 2014 Share Posted January 18, 2014 (edited) I actually managed to do Apollo in the real solar systmem without resorting to modded parts! Recorded it and made turned it into a video very similar to the other one, but this one was more deserving of the bombastic music =P The most difficult part was the creation of the launch vehicle, which incidentally ended up being the same mass as the Saturn 5, although it can't even lift half the mass into orbit, cuz KSP components are kind of **** when it comes to TWR and mass fractions, so I had to compensate by using nuclear engine on the transfer stage. Edited January 18, 2014 by maccollo Quote Link to comment Share on other sites More sharing options...
panzerknoef Posted January 18, 2014 Share Posted January 18, 2014 Done my First shuttle flight that took of and landed at the ksc!! Quote Link to comment Share on other sites More sharing options...
Vahal Posted January 18, 2014 Share Posted January 18, 2014 Sent my Space Task Group to Jool, six dual probes (an orbiter with Scansat and Kethane sensors and a lander with science modules, the poor Jool lander will die in the decent...), a probe kethane extractor for Laythe, a permanent base for Laythe, a rover for Laythe and an interplanetar exploration ship. there was a "little" congestion on LKO. everytime I launched a new ship, I saw one of the prevoius launched passing really close (the closer was less than 500m) Another task group will be send very soon with more kethane extractor and permanent colony and rovers. I hope to establish kerbalkind on Joolian SOI while I make the same with Duna and prolly Eve (but I don't like the idea Eve is mainly a oneway trip.My only is I didn't have a life support mod when I launch all of thoses vessels so I can't use it now cause it will kill my dear little green men Quote Link to comment Share on other sites More sharing options...
BJ Quest Posted January 18, 2014 Share Posted January 18, 2014 (edited) For a break....Tried out some lighter than air aircraft and the new Kn-2 cockpit. Now back to figuring out how to make and use antimatter...maybe.The Kn-2 I got from the spaceport http://kerbalspaceprogram.com/kerbonov-kn-2-cockpit-module/The Airship parts from http://kerbalspaceprogram.com/0-22-hooligan-labs-airships/ with some Lack Luster Lab parts.The flight of the "DUCK" and it fly's like one too. Who left the radio on???? http://imgur.com/3lBeNBa Edited January 20, 2014 by BJ Quest Quote Link to comment Share on other sites More sharing options...
WillHop Posted January 18, 2014 Share Posted January 18, 2014 (edited) What mod is that from BJ Quest?EDIT: Nevermind!EDIT2: Ignore that first edit. What mod is that from? Edited January 18, 2014 by WillHop Quote Link to comment Share on other sites More sharing options...
Sylon00 Posted January 18, 2014 Share Posted January 18, 2014 I put the first part of my first space station into orbit to convince myself that I need to learn how to dock. I see many "revert to launchpad" clicking in my future. Quote Link to comment Share on other sites More sharing options...
Klingon Admiral Posted January 19, 2014 Share Posted January 19, 2014 I set up a first satellite network around Kerbin that covers the Mun and Minmus.All 4 are in a 1 hour orbit. Sadly, as you can see, I messed up one of the orbits quite badly (far too eccentric for my taste) and must probably send up a replacement satellite, as this configuration seems to lack in around the clock coverage. Quote Link to comment Share on other sites More sharing options...
Major "zubb" Tom Posted January 19, 2014 Share Posted January 19, 2014 I sent my millionth supposedly moblie base out to test.I combined many old failed designs that had bits of them that worked.I got y new base set up, note the golf cart in the back.It fell over.EDIT: I have wanted up to date airship mod for a while, where you get and is it up to date? (.23) Quote Link to comment Share on other sites More sharing options...
User Unrelated Posted January 19, 2014 Share Posted January 19, 2014 I wanted to rid myself of Munbase A to make room for the newer, much less hamfisted, and more efficient Munbase B.The only problem was that Munbase A was fitted with a 2-man escape pod with no parachutes, and there was a 3 man crew.So I sent up a return vessel that also had a science boom for Munbase B sitting on top. I tossed the boom into it's 500Km orbit, and then used the massive amount of fuel remaining in Munbase A to rendezvous with the return craft.I transfered all 3 crew into the return craft, only to realize that it, too, was lacking parachutes. (I'm on a roll!)I un-docked the return craft, and used the probe-core on Munbase A to de-orbit it.I sent the return craft back over to Kerbin, and stuck it in a stable 300Km orbit, and just sent up another simple return craft.All 3 crew-members returned safely!and I now have moon-base debris in weird orbits they don't look like they should be in. (aka: not around a moon) Quote Link to comment Share on other sites More sharing options...
DisarmingBaton5 Posted January 19, 2014 Share Posted January 19, 2014 I built a plover!Or maybe it's a rane...^nah, no weather yet.Whatever, it works! Quote Link to comment Share on other sites More sharing options...
Woolywoo Posted January 19, 2014 Share Posted January 19, 2014 (edited) I launched an extensive mission to retrieve Jeb from the Mun. He landed hard and the engine was destroyed. He's been stranded there for several weeks while the technology to rescue him was researched.The mission was fraught with problems but Jeb and the rescue crew overcame all obstacles. The rescue ship landed on an incline and toppled. But this was my most accurate unassisted landing ever achieved and Bill parked it about 400m from Jeb. Numerous attempts to right the ship failed including by shifting batteries as ballast and moving rcs nozzles on an extended EVA. Eventually the decision was made to launch horizontally and try to maneuver into an orbit. Thrusting so hard while laying on its side destroyed the capsule re-entry parachutes. Thankfully the crew was able to get the ship into a stable orbit over Kerbin. When this was done an unmanned ship was quickly designed and launched into LKO. Jeb engaged in an Eva where he transferred the chutes from the unmanned cargo pod to the capsule. Its hard to control EVA rcs with those on your back but Jebediah managed it and the crew returned safely to KSP. Within hours Jeb was back in space on a science flyby mission to Duna. Edited January 19, 2014 by Woolywoo Typos Quote Link to comment Share on other sites More sharing options...
Mr. Rogue Ace Posted January 19, 2014 Share Posted January 19, 2014 EDIT2: Ignore that first edit. What mod is that from?ME TO THE RESCUE!http://forum.kerbalspaceprogram.com/threads/24906-WIP-LLL-Lack-Luster-Labs-0-10-7-3-for-KSP-0-23-Updated-18DEC2013I love this mod, adds more rover parts and what not...problem is... TO MANY PARTS! D: Quote Link to comment Share on other sites More sharing options...
capi3101 Posted January 19, 2014 Share Posted January 19, 2014 Built the Auk IV spaceplane. Launched it. Failed to make orbit. WTF. Quote Link to comment Share on other sites More sharing options...
Seshins Posted January 19, 2014 Share Posted January 19, 2014 After months of procrastination and half hearted attempts finally started on my station whilst also practicing rendevous. Station is 3/4 complete, also developed a sweet little escape shuttle. To much docking for tonight Quote Link to comment Share on other sites More sharing options...
Silverchain Posted January 19, 2014 Share Posted January 19, 2014 Testing a Tylo lander - blasted off from the KSC launchpad, thought it would be a good idea to land on the VAB rooftop helipad. Flew over it, corrected, flew back over, corrected, slammed into the top of the building and lost one engine, one fuel tank and three lander legs, spiralled down in circles towards the ground with the remaining engine turning the craft madly, hit the ground, lost the remaining engine and fuel tank and watched in astonishment as the lander can bounced to a stop. Lucky Kerbal! Quote Link to comment Share on other sites More sharing options...
Tw1 Posted January 19, 2014 Share Posted January 19, 2014 Watsan Kerman is now on Gilly.The next part of my Eve/Munbase story will be here soon. Quote Link to comment Share on other sites More sharing options...
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