JB182 Posted April 8, 2021 Share Posted April 8, 2021 preparing to launch KerbLink (StarLink in real life) so everyone in kerbin can get kinternet connections. and launching Kerb-1,2 and 3 for mapping kerbin Quote Link to comment Share on other sites More sharing options...
JB182 Posted April 8, 2021 Share Posted April 8, 2021 and testing KLS (Kerbal/Kerbin Launch System[that i havent made]) for launching of all that satellite's Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted April 8, 2021 Share Posted April 8, 2021 1 hour ago, septemberWaves said: What's that thing on top of the Amalthea that the chutes are attached to? Quote Link to comment Share on other sites More sharing options...
septemberWaves Posted April 8, 2021 Share Posted April 8, 2021 5 minutes ago, OrdinaryKerman said: What's that thing on top of the Amalthea that the chutes are attached to? That is the 1.25m to 0.9375m adapter part that connects the Mercury lab to the Agena spacecraft bus, from BDB. Working on an ascent vehicle for Red Spectre now. Unfortunately, some issues with RealChute refusing to properly apply symmetry meant that several simulations of the vehicle failed the landing procedure. I am taking a break for tonight because dealing with this issue is not exactly the most enjoyable way to spend my time, but I have a good degree of confidence that the vehicle will perform as intended once the problem is fixed. At the very least, it should take few additional test flights to fine-tune it. Quote Link to comment Share on other sites More sharing options...
B-STRK Posted April 8, 2021 Share Posted April 8, 2021 (edited) Okay, so first landing on Duna, first footfalls on Duna, first base on Duna, and first exploration on Duna, first discoveries on Duna... (PS: What follows is supposed to be a gif, if it isn't playing, can anyone help me with the process of embedding a gif or MP4 file with its player? This was done using the Insert Image button below.) (EDIT: okay, the WYSIWYG isn't G me what I wanted, and I'm not S what is supposed to be a gif... Halp? This post will be edited once this is figured out...) Spoiler EDIT EDIT: Gah darnit. Okay, I am still asking for how to GIF forums, pls, but might as well show where the above vessel was flying: Spoiler Edited April 9, 2021 by B-STRK Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted April 8, 2021 Share Posted April 8, 2021 Finished working on some mods... now back to the career game. Lots of tourists to move around! Gotta get flying. Quote Link to comment Share on other sites More sharing options...
ValCab33 Posted April 8, 2021 Share Posted April 8, 2021 A friend of mine saw a recent tweet by Elon stating that the ideal, although difficult, scenario would be to catch the Starship while it's falling horizontally, without performing a landing burn. So he asked me, what if, instead of performing that pesky flip and vertical landing, you just keep gliding, deploy some landing gear and land on a runway like a Shuttle? So I did that in KSP today. But, as I told him, it "works" here with the not-very-realistic KSP aero, and I was coming in quite fast, but with less speed it just falls like a brick (which was kinda already the case of good ol' Shuttles). IRL it would probably not work. Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted April 8, 2021 Share Posted April 8, 2021 41 minutes ago, ValCab33 said: A friend of mine saw a recent tweet by Elon stating that the ideal, although difficult, scenario would be to catch the Starship while it's falling horizontally, without performing a landing burn. So he asked me, what if, instead of performing that pesky flip and vertical landing, you just keep gliding, deploy some landing gear and land on a runway like a Shuttle? So I did that in KSP today. But, as I told him, it "works" here with the not-very-realistic KSP aero, and I was coming in quite fast, but with less speed it just falls like a brick (which was kinda already the case of good ol' Shuttles). IRL it would probably not work. Compared to the shuttle, starship has much less aerodynamic capability, and whereas the shuttle was designed to glide, starship is designed to "fall in style". Quote Link to comment Share on other sites More sharing options...
swjr-swis Posted April 8, 2021 Share Posted April 8, 2021 1 hour ago, ValCab33 said: IRL it would probably not work. Oh hell, Roger, it's easy. All you gotta do is tap the brakes a lil' bit, put 'er into a stall, then drop the nose. Tell Elon that Hawk and Frank can tell him all about it over a jar of baby food. Spoiler Quote Link to comment Share on other sites More sharing options...
OnlyLightMatters Posted April 8, 2021 Share Posted April 8, 2021 15 hours ago, septemberWaves said: That is the 1.25m to 0.9375m adapter part that connects the Mercury lab to the Agena spacecraft bus, from BDB. Working on an ascent vehicle for Red Spectre now. Unfortunately, some issues with RealChute refusing to properly apply symmetry meant that several simulations of the vehicle failed the landing procedure. I am taking a break for tonight because dealing with this issue is not exactly the most enjoyable way to spend my time, but I have a good degree of confidence that the vehicle will perform as intended once the problem is fixed. At the very least, it should take few additional test flights to fine-tune it. Hey. How do you post process with the vintage color cast? KS3P with a different LUT? TUFX? Quote Link to comment Share on other sites More sharing options...
septemberWaves Posted April 8, 2021 Share Posted April 8, 2021 50 minutes ago, OnlyLightMatters said: Hey. How do you post process with the vintage color cast? KS3P with a different LUT? TUFX? It's TUFX with one of Zorg's profiles. Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted April 8, 2021 Share Posted April 8, 2021 2 hours ago, OnlyLightMatters said: Hey. How do you post process with the vintage color cast? KS3P with a different LUT? TUFX? TUFX with Zorg-Colour-vintage1-OT profile Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted April 9, 2021 Share Posted April 9, 2021 Mixed a little work and pleasure... Writing new flight plans and flying them. Jeb on final approach to the JNSQ Kerbin Space Center in the JX-1 test plane Quote Link to comment Share on other sites More sharing options...
NHunter Posted April 9, 2021 Share Posted April 9, 2021 At long last, the permanent Drozhe outpost is complete and crewed! (don't mind lighting artifacts). To jumpstart it, however, I had to disassemble both the temporary outpost and the cargo lander (after transferring useful materials from it) for equipment. Now, once it has built up a stockpile of resources, I can start local construction of probes for Kerbol system exploration. Quote Link to comment Share on other sites More sharing options...
Daedalus3000 Posted April 9, 2021 Share Posted April 9, 2021 Are those MKS atlas parts??? Quote Link to comment Share on other sites More sharing options...
capi3101 Posted April 10, 2021 Share Posted April 10, 2021 1 hour ago, Daedalus3000 said: Are those MKS atlas parts??? Nope. Pathfinder. Quote Link to comment Share on other sites More sharing options...
Daedalus3000 Posted April 10, 2021 Share Posted April 10, 2021 Either way they look heavy! Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted April 10, 2021 Share Posted April 10, 2021 Test flying another really fun big plane to fly! Chockablock full of science and communication equipment and the ability to secure cargo in the hold. A great addition to any hanger. KC-7A Kerbinmasterby Rocketology on KerbalX Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted April 10, 2021 Share Posted April 10, 2021 Flying is fun, but occasionally you have to actually go to space in this game. Quote Link to comment Share on other sites More sharing options...
Hotel26 Posted April 10, 2021 Share Posted April 10, 2021 (edited) It came to my attention that RAPIERs could still breathe (at certain speeds) at altitudes upto 28-29 km. But not that I could sustain in level flight however. So my experiments moved to suborbital speed hops. Then my focus turned to 'skip gliders': My current version uses two RAPIERs and a small amount of LOX to boost speed at AP one time only. (That center RAPIER pictured is now a drogue. No sense loitering in the pattern when time is of the essence!) Current testing is pole-to-pole with fuel tankers parked at each pole for refueling. Edited April 10, 2021 by Hotel26 Quote Link to comment Share on other sites More sharing options...
Dientus Posted April 10, 2021 Share Posted April 10, 2021 3 hours ago, Hotel26 said: It came to my attention that RAPIERs could still breathe (at certain speeds) at altitudes upto 28-29 km. But not that I could sustain in level flight however. So my experiments moved to suborbital speed hops. Then my focus turned to 'skip gliders': My current version uses two RAPIERs and a small amount of LOX to boost speed at AP one time only. (That center RAPIER pictured is now a drogue. No sense loitering in the pattern when time is of the essence!) Current testing is pole-to-pole with fuel tankers parked at each pole for refueling. If you don't mind and it's not too much trouble, please let me know what you find out as far as distance traveled vs fuel used vs vehicle empty tonnes goes. Why didn't I think of manned MARV style boost gliders before! Thats a great idea for flying around Eve collecting biome data cheaply! I am starting my own experiments as well! Quote Link to comment Share on other sites More sharing options...
swjr-swis Posted April 10, 2021 Share Posted April 10, 2021 3 hours ago, Hotel26 said: My current version only needs two RAPIERs and a small amount of LOX to boost speed at AP one time only. (That center RAPIER pictured is now a drogue. No sense loitering in the pattern when time is of the essence!) Current testing is pole-to-pole with fuel tankers parked at each pole for refueling. 20 minutes ago, Dientus said: If you don't mind and it's not too much trouble, please let me know what you find out as far as distance traveled vs fuel used vs vehicle empty tonnes goes. I'm curious too. So I decided to test the apparently abandoned option (always had a weakness for the underdog ) so we have some comparisson. Just before take off. 540 units of LF in the tanks. Wet weight 9.9t. Flying over the KSC, 49 minutes after take off, after a non-stop full circumnavigation. A little hotter, and 435 units LF lighter. Quote Link to comment Share on other sites More sharing options...
Hotel26 Posted April 10, 2021 Share Posted April 10, 2021 45 minutes ago, Dientus said: boost gliders Thanks for the correct terminology, bud! Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted April 10, 2021 Share Posted April 10, 2021 A little hi tech modern day prospecting. "There's Gold in them there hills! Gold I tell ya! Gold!" Quote Link to comment Share on other sites More sharing options...
Dientus Posted April 10, 2021 Share Posted April 10, 2021 Ok, I actually went and finally (after many many years) got an IMGUR account so I can show you @Hotel26 and @swjr-swis my experiments thus far... https://imgur.com/gallery/8Nmqiee This is the XP-87 Harpy... 13.723 tonnes full, 7.603 tonnes no fuel (inc. monoprop) The design started differently but the reason for the canards are this.... A lot of weight (relative) was added due to the addition of the MK2 service bay, and every science experiment I had available at this time in this career. The flight profile actual is really decent, doesn't use a lot of area to take off at all, even with the poor performance at ground level from the RAPIER. I WAS overall pleased until testing... halfway through the flight (only a quarter distance of Kerbin at the equator) the Rapier began overheating! I don't want to add radiators or precoolers but it looks like I just may have to... because it seems like the ceiling altitude of this craft is below the line of space and atmosphere. I even switched modes to try to get that last "oomph" but fuel had depleted way faster than I would have liked and would have left the Harpy with no fuel. I'm sure I could have glided it in, it handles pretty good, but still would like to leave the atmosphere, and re-enter with fuel to spare for emergencies so.... not there yet. Quote Link to comment Share on other sites More sharing options...
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