Ant432 Posted February 26, 2016 Share Posted February 26, 2016 I apologize for my previous comment. i was angry and annoyedm, and quite salty myself. I have learned from this and I do not plan to do that again, not just to you but to any forum user . Link to comment Share on other sites More sharing options...
Choctofliatrio2.0 Posted February 26, 2016 Share Posted February 26, 2016 Alright, back to business. Is there any known problem between Kerbal Alarm Clock and RSS? I just installed KAC (And it worked! I'm ecstatic!), and want to give RSS another shot. Link to comment Share on other sites More sharing options...
Svm420 Posted February 26, 2016 Share Posted February 26, 2016 33 minutes ago, Choctofliatrio2.0 said: Alright, back to business. Is there any known problem between Kerbal Alarm Clock and RSS? I just installed KAC (And it worked! I'm ecstatic!), and want to give RSS another shot. Nope Link to comment Share on other sites More sharing options...
NathanKell Posted February 27, 2016 Author Share Posted February 27, 2016 Changelog v10.5 Fixes to Russian launch sites thanks to Niemand303. Fix to Kodiak launch site thanks to CitizenVeen. Planetshine configs thanks to valerian. Support non-RP-0 science thanks to Kerbas-ad-astra and GregRoxMun. Rings fix thanks to Sigma88. Some fixes to Deimos and Phobs thanks to KillAshley and GregroxMun. Add back missing MSFN ground stations (as of 1963). North Korean launch site thanks to eggrobin. Fix issues with some biomes that had crept in on the transition to 1.0. Update atmospheric bodies' atmospheres and temperature curves thanks to OhioBob. NOTE Earth's atmosphere now ends at 140km! Refine Earth PQS/scaled space transititon to attempt to improve RVE integration. Titan fixes from GregroxMun. Atmosphere color/ramp fixes from GregroxMun. Link to comment Share on other sites More sharing options...
Charlie the Kerbal Posted February 27, 2016 Share Posted February 27, 2016 Apologies if I am asking something obvious, Google / forum search didn't help. Managed to reach GTO on RSS for the first time today ! yay... Orbital period reads as 4d (24 hours in Kerbin terms), is there a way to fix this ? Thanks Charlie Link to comment Share on other sites More sharing options...
NathanKell Posted February 27, 2016 Author Share Posted February 27, 2016 @Charlie the Kerbal you need to go to settings (from the main menu in KSP) and choose Earth Time rather than Kerbin Time. Also note that GEO (GTO is a geostationary transfer orbit, i.e. 35786km x 185km) has a period equal to the sidereal rotation period, not the solar day. Sidereal period for Earth is 23h 56m 4.1s. Link to comment Share on other sites More sharing options...
Theysen Posted February 28, 2016 Share Posted February 28, 2016 First off, the new update looks very nice. Though I noticed some harsh transition at around 101km to 104km where the ground textures tend to go white and flicker and right after that the graphics change to a fine and nice hazy layer. I don't think the screens can express it well enough, but I can't record atm: It always happens at this altitude. I guess it's connected to the new RVE integration attempt, as there was a similar issue before with installed RVE. Link to comment Share on other sites More sharing options...
badgerforpresident Posted March 1, 2016 Share Posted March 1, 2016 (edited) Hi guys - I have a noob question that I'm hoping somebody can help me with. I'm trying to install the RSS mod on Mac OSX via CKAN/Mono, but when I select the RSS and texture pack checkboxes, the "Apply Changes" option at the top of CKAN is greyed out. Am I missing something? My KSP version is 1.0.5, which apparently is supported by the mod. Edited March 1, 2016 by badgerforpresident Link to comment Share on other sites More sharing options...
Drakenex Posted March 3, 2016 Share Posted March 3, 2016 First of all, thanks for your work on this mod, the change to Kopernicus was great and now is very easy to edit everything! I've installed everything and followed instructions to the letter, everything works perfect but the rings, what could be wrong? Thanks again! Link to comment Share on other sites More sharing options...
NathanKell Posted March 3, 2016 Author Share Posted March 3, 2016 @Drakenex thanks! Regarding the rings, how are they not working for you? Link to comment Share on other sites More sharing options...
Drakenex Posted March 3, 2016 Share Posted March 3, 2016 36 minutes ago, NathanKell said: @Drakenex thanks! Regarding the rings, how are they not working for you? Oh sorry, I meant, not showing: Link to comment Share on other sites More sharing options...
NathanKell Posted March 3, 2016 Author Share Posted March 3, 2016 Ah. Thanks! Will try to figure it out. Link to comment Share on other sites More sharing options...
EL4M Posted March 4, 2016 Share Posted March 4, 2016 @NathanKell why is the pluto texture different from the real one and can you add more dwarf planet like ceres, makemake, eris, and haumea please * i am a noob Link to comment Share on other sites More sharing options...
panourgue Posted March 4, 2016 Share Posted March 4, 2016 (edited) Hello everyone! Sorry guys if it's a daft question, but is there an oxygen on earth? I mean, when I try to remove a helmet game says that there is no breathable atmosphere. Have I messed up the mod installation or, is it something else? Sorry again if it was discussed before Edited March 4, 2016 by panourgue Grammar Link to comment Share on other sites More sharing options...
NathanKell Posted March 4, 2016 Author Share Posted March 4, 2016 @EL4M it is different because this came out before we had the imagery, and no one has contributed a replacement yet. @panourgue that's a TR issue. It needs to know that Earth is breathable. Link to comment Share on other sites More sharing options...
EL4M Posted March 5, 2016 Share Posted March 5, 2016 (edited) And also @NathanKell ksc switcher download site is down so i can't download it. *because kerbal stuff is down Edited March 5, 2016 by EL4M Nothing just forget something Link to comment Share on other sites More sharing options...
NathanKell Posted March 5, 2016 Author Share Posted March 5, 2016 @EL4M yep. As soon as I get a sec (hahahaexp) I will have releases up for regex's mods that the RO group is forking. Link to comment Share on other sites More sharing options...
EL4M Posted March 5, 2016 Share Posted March 5, 2016 @NathanKell because of that i just can launch from cape carnaval (yay?) Link to comment Share on other sites More sharing options...
fairy Posted March 5, 2016 Share Posted March 5, 2016 I apologize if this is not the place to ask, but how do I get multiple launch sites to work? Regex is not maintaining KSCSwitcher anymore and the download link does not work due to Kerbalstuff shutting down. Is KSCSwitcher a part of Realism Overhaul now, or is it possible to get it to work without RO? Link to comment Share on other sites More sharing options...
panourgue Posted March 5, 2016 Share Posted March 5, 2016 14 hours ago, NathanKell said: @panourgue that's a TR issue. It needs to know that Earth is breathable. Thank you! Reinstalling TR fixed the issue. Unfortunately afterwards I discovered that TR cripples my performance on EVA for some bizarre reason, so no taking off spacesuit for me. Also I wanted to say that your work on KSP is amazing, just so you know. I really appreciate all you are doing Link to comment Share on other sites More sharing options...
EnderBOSS555009 Posted March 5, 2016 Share Posted March 5, 2016 the mod causes the black loading screen glitch Link to comment Share on other sites More sharing options...
NathanKell Posted March 5, 2016 Author Share Posted March 5, 2016 This post causes the black screen lack of logs glitch. Link to comment Share on other sites More sharing options...
EL4M Posted March 7, 2016 Share Posted March 7, 2016 @NathanKell o i think that i can download ksc switcher from CKAN (YAY) (goodbye cape carnival i think i will launch from kurou now). Link to comment Share on other sites More sharing options...
tenvelden Posted March 8, 2016 Share Posted March 8, 2016 I just noticed north and south are switched up on my navball and in game. This might be from some other mods clashing but has this happened to anyone else? Link to comment Share on other sites More sharing options...
cramtenahc Posted March 9, 2016 Share Posted March 9, 2016 I've got some trouble with the centers height, it seems i can't go back in the tracking station cause it is underground and so i can't change of space center, any idea how to fix it ? @NathanKell Link to comment Share on other sites More sharing options...
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