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[1.12.X] Tantares - Stockalike Soyuz and MIR [28][15.02.2025][Mars Expedition]


Beale

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  On 4/29/2016 at 10:40 PM, Beale said:

My first full opportunity to play 1.1:

Is part wobble a returning issue? I am getting very 0.18 like wobble on vessel unpack. Though once loaded and allowed to settle they are okay.

I sent two Salyut 7 like stations to a low orbit. The first had its solar panels ripped off, from a pair of fairings with too low an ejection rate. 

One interesting conclusion is that cutting out the third stage entirely is a pretty good compromise to the "proton is overpowered" argument. 

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I kind-of like the Proton the way it is. It's a good alternative to the N-1 as a mun rocket.

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  On 4/29/2016 at 11:36 PM, Calvin_Maclure said:

Man, everybody is able to launch excrements and my game just crashes on launch pad loading... the heck!?

CM

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This is kind of the wrong place to post this.

You should seek technical support in the support forum, unless your issues are Tantares specific.

  On 4/30/2016 at 12:13 AM, onlinegamesz said:

Is it true that only the soyuz (all parts), the fuij (only the descent module) and the LK lander module have IVA's? I would love to see them for other parts too like the Salyut, I really like the mod!

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IVAs are an aspiration, but as covered in the last few pages are a long process to create.

  On 4/30/2016 at 12:34 AM, captainradish said:

I kind-of like the Proton the way it is. It's a good alternative to the N-1 as a mun rocket.

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Especially considering how far the N1 will take you in the Kerbol system :wink:

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  On 4/30/2016 at 5:24 PM, Deltac said:

Fixed that for you.

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Haha! Well, that seems, then, to fit with the acutal Soyuz design! Whenever you look at astronauts sitting in that thing, it really doesnt seem like it was ever meant to be a 3 man crew, its so tight! And to think, they have to sit in that thing for 2 days during RV to the ISS!

CM

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  On 4/30/2016 at 5:28 PM, Calvin_Maclure said:

Haha! Well, that seems, then, to fit with the acutal Soyuz design! Whenever you look at astronauts sitting in that thing, it really doesnt seem like it was ever meant to be a 3 man crew, its so tight! And to think, they have to sit in that thing for 2 days during RV to the ISS!

CM

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What do you mean why the Soyuz always carries an orbital module? It is hygiene equipment, inventories and the possibility to move slightly.
Oh yes, it is possible to press 3 Kerbals in a 1.25m capsule (without helmets). However, the Kerbals should then feel like sardines in a can. Olive oil would be recommended instead of air.

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  On 4/30/2016 at 5:36 PM, Beale said:

Something, something, 3 Kerbals, Soyu...

giphy.gif

We do not talk about this.

 

 

Now after giving you the advice I may have to steal it back!

Nice work :) 

 

Small colour changes.

757195745b.jpge01824de94.jpg

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Agreed. Their is a image of the Soyuz pod pages back that shows how small the IVA is. @Beale: I apologize for how much I bantered you for a three person IVA. 

 

Nice changes to the new pods :D 

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  On 4/30/2016 at 5:11 PM, Calvin_Maclure said:


@Beale, why is the Soyuz capsule in KSP a two crew capacity only, when the real thing is a 3 man crew capacity? Just always wondered why that was...

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HGR Redux (+ community fixes) has a nice Soy-Juice with 3 kerbal capacity. 1.875 parts though.

Edited by hendrack
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