Beale Posted May 20, 2017 Author Share Posted May 20, 2017 (edited) Just a quick clean of N1 decouplers. Surprisingly there was no 0.9375m decoupler, fixed now. If you think that isn't enough, there is even a 0.625m part! Edited May 20, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
Beale Posted May 20, 2017 Author Share Posted May 20, 2017 GitHub andGitHubLV Both mods updated at the same time... Tantares gets square truss mounts, TantaresLV gets a set of generic decouplers. Lots of config help, many thanks @Daelkyr ! To summarize: probe parts have data transmitters. Blok-G fuel amounts are correct. Quote Link to comment Share on other sites More sharing options...
Beale Posted May 20, 2017 Author Share Posted May 20, 2017 (edited) Let's get the show on the road! "Take out the good old scootmobile and swing us around the front wont ya?" Good work Tomtrey, you could be a pilot one day. A mysterious night launch, what did they send up? The chemical furnace module arrives just on time. Tomtrey prepares for a very long space walk. First task of the day, dispose of the RCS thrusters, we don't need those anymore. Night sets in Tomtrey continued by bringing out the surface experiment package control unit. Third task, Tomtrey sets up... What else? A truss. All the monopropellant tanks are plumbed in along the truss, they can be jettisoned in one swoop when we no longer need them! The dorsal solar panel was destroyed by a golf-club (This actually isn't a joke, don't drop those KIS items too fast!). Edited May 20, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 21, 2017 Share Posted May 21, 2017 3 hours ago, Beale said: Night sets in Tomtrey continued by bringing out the surface experiment package control unit. Why? 3 hours ago, Beale said: Let's get the show on the road!The dorsal solar panel was destroyed by a golf-club (This actually isn't a joke, don't drop those KIS items too fast!). Oops. Quote Link to comment Share on other sites More sharing options...
Beale Posted May 21, 2017 Author Share Posted May 21, 2017 8 hours ago, CobaltWolf said: Why? Purely because I liked the look of it I might try to rendesvouz a lander to the station and take the SEP parts somewhere useful. Quote Link to comment Share on other sites More sharing options...
Beale Posted May 21, 2017 Author Share Posted May 21, 2017 (edited) They are all from a single 256x256. Edited May 21, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
NISSKEPCSIM Posted May 21, 2017 Share Posted May 21, 2017 Oh my! What's this?! 4000 units of liquid fuel! My God! And it weighs 45 tons! Oh no. I didn't think it would come to this, but... BREAK OUT THE ENERGIA!!! Quote Link to comment Share on other sites More sharing options...
Beale Posted May 21, 2017 Author Share Posted May 21, 2017 (edited) 5 hours ago, NISSKEPCSIM said: Oh my! What's this?! 4000 units of liquid fuel! My God! And it weighs 45 tons! Oh no. I didn't think it would come to this, but... BREAK OUT THE ENERGIA!!! Oh man, nice craft and launch! Reminds me a lot of the 90ton MIR-2 modules. GitHub & GitHubLV Some new modifications to the N1 decouplers and modifications to the LK (thanks @Daelkyr ). The nodes on the N1 decouplers have moved by 3cm (Sorry, could not avoid it), nothing will break for you, but you could notice minor clipping on existing craft, nothing extreme. The red N1 decouplers will not stay one-direction decouplers for long, I plan on making them separators, to differentiate from the set of generic yellow decouplers we just got Really, I am trying just to keep organised what we have in TantaresLV, without breaking any saves, for cleaner future development. What future development? See below. Spoiler Energia Zenith Some other silly thing. Edited May 21, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
Daelkyr Posted May 22, 2017 Share Posted May 22, 2017 @Beale If there's on part I'd love to see sooner rather than later, it would be a Soyuz/VA Launch Abort Tower. There are a lot of failure mods calling to me. Quote Link to comment Share on other sites More sharing options...
Abrecan Posted May 22, 2017 Share Posted May 22, 2017 Hey @Beale, sorry to bug, but is it me, or does the 'Farshot' engine still have no fuel cell? IMO though, I think monoprop fuel cells would be more useful than the normal run-of-the-mill biprop ones, as @CobaltWolf has them on Gemini ' The most notable difference between the original Soyuz and LOK was the power supply system. Unlike solar panels which provided electrical energy for the 7K-OK spacecraft, the LOK would feature liquid hydrogen/oxygen-powered fuel cells, EKhG, similar to those used on the US Gemini, and Apollo spacecraft. In addition to generating electrical energy, fuel cells would output critically needed breathing oxygen and potable water as byproducts, thus greatly increasing spacecraft's life-support capacity.' Quote Link to comment Share on other sites More sharing options...
Daelkyr Posted May 22, 2017 Share Posted May 22, 2017 @Abrecan Try making this a .cfg file. Spoiler @PART[_Soyuz_Engine_2]:Final { MODULE { name = ModuleResourceConverter ConverterName = Fuel Cell StartActionName = Start Fuel Cell StopActionName = Stop Fuel Cell ToggleActionName = Toggle Fuel Cell FillAmount = 0.95 AutoShutdown = false GeneratesHeat = false UseSpecialistBonus = false INPUT_RESOURCE { ResourceName = MonoPropellant Ratio = 0.009375 FlowMode = STAGE_PRIORITY_FLOW } OUTPUT_RESOURCE { ResourceName = ElectricCharge Ratio = 1.5 DumpExcess = false } } } Quote Link to comment Share on other sites More sharing options...
Abrecan Posted May 22, 2017 Share Posted May 22, 2017 20 minutes ago, Daelkyr said: Try making this a .cfg file. is it possible to just copy/paste this into the farshot .cfg? Quote Link to comment Share on other sites More sharing options...
Daelkyr Posted May 22, 2017 Share Posted May 22, 2017 (edited) 1 hour ago, Abrecan said: is it possible to just copy/paste this into the farshot .cfg? Yes. Just the MODULE{...} stuff. You need to make sure to not add other brackets though. Edited May 22, 2017 by Daelkyr Quote Link to comment Share on other sites More sharing options...
Beale Posted May 22, 2017 Author Share Posted May 22, 2017 8 hours ago, Daelkyr said: @Beale If there's on part I'd love to see sooner rather than later, it would be a Soyuz/VA Launch Abort Tower. There are a lot of failure mods calling to me. Soon soon soon! (For both) Annoying I am kind of locked up with work recently. 5 hours ago, Abrecan said: Hey @Beale, sorry to bug, but is it me, or does the 'Farshot' engine still have no fuel cell? IMO though, I think monoprop fuel cells would be more useful than the normal run-of-the-mill biprop ones, as @CobaltWolf has them on Gemini It will be in next release, thanks @Daelkyr ! Quote Link to comment Share on other sites More sharing options...
Daelkyr Posted May 22, 2017 Share Posted May 22, 2017 Feel free to listen to some glorious music while perusing the album. Spoiler Quote Link to comment Share on other sites More sharing options...
Drakenex Posted May 23, 2017 Share Posted May 23, 2017 Great overhaul @Beale! You're getting better and better Just updated my ISS Quote Link to comment Share on other sites More sharing options...
Deltac Posted May 23, 2017 Share Posted May 23, 2017 11 hours ago, Drakenex said: Great overhaul @Beale! You're getting better and better Just updated my ISS Hot dang that's a good looking ISS! Which mods did you use? And what does it look like when you de-orbit it? xD Quote Link to comment Share on other sites More sharing options...
Mechtech Posted May 23, 2017 Share Posted May 23, 2017 honestly I have to laugh at people putting ISS and MIR replicas in 100km orbits or similar. if you wanted to be really accurate, you'd set its orbit to ~55000KM, so you actually have to do regular missions to it and boost to keep it from falling out of the sky. Quote Link to comment Share on other sites More sharing options...
gunt3rgam3r Posted May 23, 2017 Share Posted May 23, 2017 @Machtech Pretty sure the orbital decay mod still works if that is something you want to manage. Quote Link to comment Share on other sites More sharing options...
Mechtech Posted May 23, 2017 Share Posted May 23, 2017 heh nah. I spend too much time using Timewarp for EL to add that management headache, unless I'm doing so deliberately. also I'm running pretty close to the limit of my hardware with the number of scripts and widgets I've got loaded in. hmm, I'll have to try a 55000km Salyut just for testing reasons- it's no good if it deorbits too quickly after all. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted May 23, 2017 Share Posted May 23, 2017 3 hours ago, Deltac said: Hot dang that's a good looking ISS! Which mods did you use? And what does it look like when you de-orbit it? xD Tantares, CX Aerospace, Habtech, Community ISS and CST-100. Deleted the old one and sent the new one up using the cheat menu, I'm a busy person you know Quote Link to comment Share on other sites More sharing options...
dimovski Posted May 23, 2017 Share Posted May 23, 2017 3 hours ago, Mechtech said: honestly I have to laugh at people putting ISS and MIR replicas in 100km orbits or similar. if you wanted to be really accurate, you'd set its orbit to ~55000KM, so you actually have to do regular missions to it and boost to keep it from falling out of the sky. Why 55000km? Shouldn't it be 430 by 430 @ 53.1? Quote Link to comment Share on other sites More sharing options...
Beale Posted May 23, 2017 Author Share Posted May 23, 2017 (edited) 21 hours ago, Daelkyr said: Feel free to listen to some glorious music while perusing the album. When I can't do a free-return myself, but it's okay because somebody else will Beautiful craft. 18 hours ago, Drakenex said: Great overhaul @Beale! You're getting better and better Just updated my ISS That's awesome! I have not seen so many full ISS. I'm sure @cxg2827 and @benjee10 Would enjoy it also Edited May 23, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
TheRedTom Posted May 23, 2017 Share Posted May 23, 2017 2 hours ago, Beale said: Love it! Any plan to do these grid fins for Soyuz? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted May 24, 2017 Share Posted May 24, 2017 Dear @Beale, Can I please have the PSD for the Soyuz? Thanks! Quote Link to comment Share on other sites More sharing options...
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