CobaltWolf Posted February 28, 2016 Share Posted February 28, 2016 3 hours ago, AlbertKermin said: Working on that right now. Working on that, too. Hopefully, it's just a minor change, and I can fix it quickly. I need to remember to check the thread more often. Or not. I have no idea what's going wrong Make sure you work from the version that I posted in the thread! It has some fixes like DDS textures instead of TGAs, etc. Also I'm still planning on getting another expansion for this out people. It's just I have to get the next BDB update out, then make some stuff for @Beale, then this. So it might take a while. Link to comment Share on other sites More sharing options...
nobodyhasthis2 Posted February 28, 2016 Share Posted February 28, 2016 3 hours ago, CobaltWolf said: Make sure you work from the version that I posted in the thread! It has some fixes like DDS textures instead of TGAs, etc. Also I'm still planning on getting another expansion for this out people. It's just I have to get the next BDB update out, then make some stuff for @Beale, then this. So it might take a while. We can wait. It is all cool . However I need to get a little bit out... On 2/25/2016 at 1:30 AM, politas said: Any chance of an upload to Spacedock? Pretty please @AlbertKermin @CobaltWolf? As a stepping stone to the final non development release on Github. Once the NetCKAN bot is aimed at this it will bring back fresh victims. ehm......I mean some community volunteers for bug testing of the future updates. Link to comment Share on other sites More sharing options...
AlbertKermin Posted February 29, 2016 Author Share Posted February 29, 2016 On 2/28/2016 at 3:51 PM, nobodyhasthis2 said: We can wait. It is all cool . However I need to get a little bit out... Pretty please @AlbertKermin @CobaltWolf? As a stepping stone to the final non development release on Github. Once the NetCKAN bot is aimed at this it will bring back fresh victims. ehm......I mean some community volunteers for bug testing of the future updates. I just uploaded it to spacedock.Spacedock Link to comment Share on other sites More sharing options...
Prime flux Posted March 1, 2016 Share Posted March 1, 2016 On 2016-02-16 at 10:40 PM, CobaltWolf said: ALSO, tentative plans for additions in the next update: Low profile KAS storage. Lunar Surface magnetometer Solar Wind Composition Experiment Camera Experiment (w/ Tripod) Active Seismic Experiment Another handheld experiment (Still taking suggestions) I like this mod! As for a suggestion: A core sample drill. The Apollo astronauts used a hand-held drill. But instead we might go with a tripod mounted drill. Link to comment Share on other sites More sharing options...
Olympic1 Posted March 2, 2016 Share Posted March 2, 2016 @AlbertKermin I can make a Parts Filter for your mod so that all your parts show up in a seperate subcategory like how it is done with KIS, USI, Infernal Robotics. Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 2, 2016 Share Posted March 2, 2016 17 hours ago, Olympic1 said: @AlbertKermin I can make a Parts Filter for your mod so that all your parts show up in a seperate subcategory like how it is done with KIS, USI, Infernal Robotics. Are there enough parts to warrant putting them into their own section? Or should they just use the KIS section? There are a finite number of tabs that can fit on the screen. Link to comment Share on other sites More sharing options...
Cornholio Posted March 2, 2016 Share Posted March 2, 2016 I want to use this mod with my 1.0.4 version. Is there any reason to believe that it would not work? Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 2, 2016 Share Posted March 2, 2016 9 minutes ago, Cornholio said: I want to use this mod with my 1.0.4 version. Is there any reason to believe that it would not work? Uhm, none that I know of. Give it a try I suppose. Link to comment Share on other sites More sharing options...
DStaal Posted March 2, 2016 Share Posted March 2, 2016 47 minutes ago, CobaltWolf said: Are there enough parts to warrant putting them into their own section? Or should they just use the KIS section? There are a finite number of tabs that can fit on the screen. The tabs do scroll, and you tend to need these parts all together, and not forget one or two (say, a screwdriver, or a plug, which end up in different places at the moment). Of course, I'm using filter extensions - to me a subgroup of KIS would be perfect. Link to comment Share on other sites More sharing options...
Bledynn Posted March 3, 2016 Share Posted March 3, 2016 On 2/29/2016 at 5:59 PM, AlbertKermin said: I just uploaded it to spacedock.Spacedock its still not letting me use the screwdriver for the parts Link to comment Share on other sites More sharing options...
AlbertKermin Posted March 3, 2016 Author Share Posted March 3, 2016 6 hours ago, Bledynn said: its still not letting me use the screwdriver for the parts I know. Still trying to fix that. Link to comment Share on other sites More sharing options...
eberkain Posted March 3, 2016 Share Posted March 3, 2016 2 hours ago, AlbertKermin said: I know. Still trying to fix that. I know you want to get it back to the same functionality, but could you do a temp fix that would just let the screwdriver attach everything, that way at least it would work for the moment. Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 3, 2016 Share Posted March 3, 2016 48 minutes ago, eberkain said: I know you want to get it back to the same functionality, but could you do a temp fix that would just let the screwdriver attach everything, that way at least it would work for the moment. ... does that work? We don't even really know what is causing the issue. It's not a matter of a band-aid fix, but finding a fix at all. Link to comment Share on other sites More sharing options...
AlbertKermin Posted March 3, 2016 Author Share Posted March 3, 2016 8 hours ago, CobaltWolf said: ... does that work? We don't even really know what is causing the issue. It's not a matter of a band-aid fix, but finding a fix at all. Yes, that works, and I can upload the fix soon. I'm just a little nervous about it, since it essentially throws some of KIS's balance out the window. Link to comment Share on other sites More sharing options...
davidy12 Posted March 3, 2016 Share Posted March 3, 2016 Just use the drill for now... Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 3, 2016 Share Posted March 3, 2016 Just now, davidy12 said: Just use the drill for now... Except the drill doesn't unlock until later in the tech tree. @AlbertKermin just post a hotfix with the full drill functionality for now. Have you asked @KospY about it? Link to comment Share on other sites More sharing options...
AlbertKermin Posted March 3, 2016 Author Share Posted March 3, 2016 16 minutes ago, CobaltWolf said: Except the drill doesn't unlock until later in the tech tree. @AlbertKermin just post a hotfix with the full drill functionality for now. Have you asked @KospY about it? The hotfix is posted. Link to comment Share on other sites More sharing options...
davidy12 Posted March 3, 2016 Share Posted March 3, 2016 15 minutes ago, CobaltWolf said: Except the drill doesn't unlock until later in the tech tree. @AlbertKermin just post a hotfix with the full drill functionality for now. Have you asked @KospY about it? Well, I don't really play Career that often. Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 4, 2016 Share Posted March 4, 2016 2 hours ago, davidy12 said: Well, I don't really play Career that often. ... literally the reason for science parts. @AlbertKermin awesome! Link to comment Share on other sites More sharing options...
davidy12 Posted March 4, 2016 Share Posted March 4, 2016 1 hour ago, CobaltWolf said: ... literally the reason for science parts. @AlbertKermin awesome! I just like reading the defs. Link to comment Share on other sites More sharing options...
AlbertKermin Posted March 4, 2016 Author Share Posted March 4, 2016 5 hours ago, davidy12 said: I just like reading the defs. Link to comment Share on other sites More sharing options...
StevieC Posted March 4, 2016 Share Posted March 4, 2016 is this new hotfix compatible with KIS v1.2.5? Link to comment Share on other sites More sharing options...
eberkain Posted March 4, 2016 Share Posted March 4, 2016 23 hours ago, AlbertKermin said: The hotfix is posted. Awesome deal! Link to comment Share on other sites More sharing options...
Enceos Posted March 8, 2016 Share Posted March 8, 2016 (edited) @AlbertKermin Dude, I really love what your mod grew up to be! It was a long road and what a result, just lovely! You really have stepped up your modelling skills. I literally was surprised to see these cool models on Kottabos channel. I was like: is it really AlbertKermin? o.o Your mod makes science so special ) It's not something you can do with probes. Great job! P.S. Thanks for the heartwarming credits Edited March 8, 2016 by Enceos more thanks Link to comment Share on other sites More sharing options...
VenomousRequiem Posted March 8, 2016 Share Posted March 8, 2016 (edited) 30 minutes ago, Enceos said: @AlbertKermin Dude, I really love what your mod grew up to be! It was a long road and what a result, just lovely! You really have stepped up your modelling skills. I literally was surprised to see these cool models on Kottabos channel. I was like: is it really AlbertKermin? o.o Your mod makes science so special ) It's not something you can do with probes. Great job! P.S. Thanks for the heartwarming credits Albert didn't model or texture... You've gotta give @CobaltWolf the credit he deserves for that. Edited March 8, 2016 by VenomousRequiem Link to comment Share on other sites More sharing options...
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