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Make a wish... and have it horribly corrupted!


vexx32

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Granted. Now we have...

Spoiler
+PART[paper]
{
	//change name for copied part
	@name = advPaper	//originally paper

	//standard part parameters
	@MODEL
	{
		@model = PaperMod/Parts/advPaper/Model
	}
	@cost *= 100000	//originally 1
	@mass *= 2	//originally 0.000004
	@entryCost *= 100000	//originally 200
	@TechRequired = experimentalElectrics	//originally avaibale at start
	//originally 1mm thick. now 2mm thick.
	@node_stack_top = 0.0, 0.001, 0.0, 0.0, 1.0, 0.0, 0
	@node_stack_bottom = 0.0, -0.001, 0.0, 0.0, -1.0, 0.0, 0
	@title = #PaperMod_Animated_Emojis_Title	//#PaperMod_Animated_Emojis_Title = Advanced Paper
	@description = #PaperMod_Animated_Emojis_Descr	//#PaperMod_Animated_Emojis_Descr = Twice as thick as conventional paper, this piece of advanced paper can display animated emojis, although some KSC staff complain about its price. It took R&D an enormous amount of effort to bring this technology to reality, so they demand a decent salary.

	//This module makes sure that the paper can display animated emojis. We wrote a separate .dll for this module.
	MODULE
	{
		name = ModuleAnimatedEmoji
		animationName = emoji_smiling
		responseSpeed = 0.001
		dependOnPaperState = True
		dependOnEnvironmentLight = True
	}

	//The paper can display emojis. So it can also be used as a type of light. We need ModuleLight.
	MODULE[ModuleLight]
	{
		lightName = PaperMod_Animated_Emojis_Light
		lightMeshRendererName = light_04
		useAnimationDim = true
		lightBrightenSpeed = 2.5
		lightDimSpeed = 2.5
		resourceAmount = 0.005
		animationName = LightAnimation
		useResources = true
		canBlink = true
		blinkhMin = 0.03	//capable of standard 30 fps
		blinkMax = 2
		disableColorPicker = false
	}

	//This piece of paper takes up more space because of its thickness.
	@MODULE[ModuleCargoPart]
	{
		@stackableQuantity *= 0.5
		@packedVolume *= 2
	}
}

//What if users have CTT installed?

@PART[advPaper]:NEEDS[CommunityTechTree]
{
	@TechRequired = exoticElectricalSystems
}

//This .cfg should be found at GameData/PaperMod/Parts/advPaper/advPaper.cfg

 

I wish localization would work for internal values and no one will ever learn a word called template.

Edited by CFYL
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Granted. You get it explained but its explained in infernal. Every time you think about it you understand completely but when you try to explain it you do so in infernal and no one csn understand you.

i wish for a nice cold bottle of dr pepper

225306022022

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1.12.4 is released with roll control permanently disabled on all vessels, and random spins are induced to a craft every 5 minutes.

I wish for a new computer, with absolutely nothing bad happening to my current one or my or the world's state of existence as a direct result of said new computer

Edited by OrdinaryKerman
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