ISE

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About ISE

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    Intergalactic Space Explorer

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  • Location Alpha centauri
  • Interests Astronautics, Biochemistry, Engineering, Design, Computer-Tech, Biology, & Astronomy

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  1. Indeed I did land her NFLV cargo bays are in the rocket, so i wanted to keep the same style all the way around the rocket. KRE trunk, legs, etc looked really good with it too. I might make a modular fuel tanks cfg for the NFLV part so I can maybe use methane Amd ya part count might be a lil high, but it keeps my rocket from tipping over during return landing. I did successfully launch a couple probes and station modules into orbit. Also at the moment I have the perfect amount of thrust, just enough so that max thrust just barely burns it to a crisp instead of going the speed of a bat out of hell.
  2. That was my first initial rocket, single Engine and single Reactor... but landing it with TCA or MJ became an issue cuz I only had one engine, it's a lot easier to maneuver a landing with more than one engine for computers.
  3. Each thermal ram jet nozzle is powered by its own 1.25 M Anti Matter reactor of course and the nozzles are also sized down to 1.25 M as well. There is also a thermal to electric generator connected to the other side of the anti matter reactor. Am currently using liquid fuel only because its the only fuel I can use at the moment inside NFLV tanks. But I know there are diffrent fuels that could double the thrust too The landing legs came from KRE, its my go to for good looking reusable parts
  4. Four Thermal Ram Jet Nozzles give me my favorite new SSTO rocket
  5. So regarding docking ports, when ever I place one in the VAB this message pops up below. in the Exception Detector window. If you need a log, I can provide one if you request it.
  6. // ============================================================================ // Radiation environments for SSRSS bodies // ============================================================================ +RadiationBody[Moho]:NEEDS[SSRSS] { @name = Mercury } +RadiationBody[Eve]:NEEDS[SSRSS] { @name = Venus } +RadiationBody[Kerbin]:NEEDS[SSRSS] { @name = Earth } +RadiationBody[Duna]:NEEDS[SSRSS] { @name = Mars } +RadiationBody[Jool]:NEEDS[SSRSS] { @name = Jupiter } RadiationBody:NEEDS[SSRSS] { name = Saturn radiation_model = giant radiation_inner = 150 radiation_outer = 5 radiation_pause = -0.011 } RadiationBody:NEEDS[SSRSS] { name = Uranus radiation_model = giant radiation_inner = 75 radiation_outer = 4 radiation_pause = -0.008 } RadiationBody:NEEDS[SSRSS] { name = Neptune radiation_model = giant radiation_inner = 50 radiation_outer = 3.5 radiation_pause = -0.007 } RadiationBody:NEEDS[SSRSS] { name = Pluto radiation_model = irregular radiation_pause = -0.002 } RadiationBody:NEEDS[SSRSS] { name = Callisto radiation_model = irregular radiation_pause = -0.003 } RadiationBody:NEEDS[SSRSS] { name = Io radiation_model = surface radiation_pause = 0.041 // surface radiation } RadiationBody:NEEDS[SSRSS] { name = Titan radiation_model = ionosphere radiation_pause = -0.004 } // ============================================================================ // Tweak heliopause // ============================================================================ @RadiationModel[heliopause]:NEEDS[SSRSS] { @pause_radius = 16000.0 @pause_quality = 0.01 } // ============================================================================ // Tweak antennas // ============================================================================ @PART[*]:HAS[@MODULE[Antenna]]:NEEDS[SSRSS,FeatureSignal]:FINAL { @MODULE[Antenna]:HAS[#type[low_gain]] { @dist *= 0.942 } @MODULE[Antenna]:HAS[#type[high_gain]] { @dist *= 1.507 } } Should work, this is the up to date version, I have made some corrections.
  7. KALL-9000 great friend and crewman to have around, just don't order him to conceal information.... last time he was given that order, things went south.
  8. Kerbalism Support for QuarterRSS is done. Submitted to github too. // ============================================================================ // Radiation environments for QuarterRSS bodies // ============================================================================ +RadiationBody[Moho]:NEEDS[QuarterRSS] { @name = Mercury } +RadiationBody[Eve]:NEEDS[QuarterRSS] { @name = Venus } +RadiationBody[Kerbin]:NEEDS[QuarterRSS] { @name = Earth } +RadiationBody[Duna]:NEEDS[QuarterRSS] { @name = Mars } +RadiationBody[Jool]:NEEDS[QuarterRSS] { @name = Jupiter } RadiationBody:NEEDS[QuarterRSS] { name = Saturn radiation_model = giant radiation_inner = 150 radiation_outer = 5 radiation_pause = -0.011 } RadiationBody:NEEDS[QuarterRSS] { name = Uranus radiation_model = giant radiation_inner = 75 radiation_outer = 4 radiation_pause = -0.008 } RadiationBody:NEEDS[QuarterRSS] { name = Neptune radiation_model = giant radiation_inner = 50 radiation_outer = 3.5 radiation_pause = -0.007 } RadiationBody:NEEDS[QuarterRSS] { name = Pluto radiation_model = irregular radiation_pause = -0.002 } RadiationBody:NEEDS[QuarterRSS] { name = Callisto radiation_model = irregular radiation_pause = -0.003 } RadiationBody:NEEDS[QuarterRSS] { name = Io radiation_model = surface radiation_pause = 0.041 // surface radiation } RadiationBody:NEEDS[QuarterRSS] { name = Titan radiation_model = ionosphere radiation_pause = -0.004 } // ============================================================================ // Tweak heliopause // ============================================================================ @RadiationModel[heliopause]:NEEDS[QuarterRSS] { @pause_radius = 16000.0 @pause_quality = 0.01 } // ============================================================================ // Tweak antennas // ============================================================================ @PART[*]:HAS[@MODULE[Antenna]]:NEEDS[QuarterRSS,FeatureSignal]:FINAL { @MODULE[Antenna]:HAS[#type[low_gain]] { @dist *= 2.5 } @MODULE[Antenna]:HAS[#type[high_gain]] { @dist *= 4.0 } }
  9. With the help of @OhioBob , I wipped up a support cfg file for SSRSS, feel free to take a look and tell me what to add, edit, or remove. Tnx EDIT: Corrected Code // ============================================================================ // Radiation environments for SSRSS bodies // ============================================================================ +RadiationBody[Moho]:NEEDS[SSRSS] { @name = Mercury } +RadiationBody[Eve]:NEEDS[SSRSS] { @name = Venus } +RadiationBody[Kerbin]:NEEDS[SSRSS] { @name = Earth } +RadiationBody[Duna]:NEEDS[SSRSS] { @name = Mars } +RadiationBody[Jool]:NEEDS[SSRSS] { @name = Jupiter } RadiationBody:NEEDS[SSRSS] { name = Saturn radiation_model = giant radiation_inner = 150 radiation_outer = 5 radiation_pause = -0.011 } RadiationBody:NEEDS[SSRSS] { name = Uranus radiation_model = giant radiation_inner = 75 radiation_outer = 4 radiation_pause = -0.008 } RadiationBody:NEEDS[SSRSS] { name = Neptune radiation_model = giant radiation_inner = 50 radiation_outer = 3.5 radiation_pause = -0.007 } RadiationBody:NEEDS[SSRSS] { name = Pluto radiation_model = irregular radiation_pause = -0.002 } RadiationBody:NEEDS[SSRSS] { name = Callisto radiation_model = irregular radiation_pause = -0.003 } RadiationBody:NEEDS[SSRSS] { name = Io radiation_model = surface radiation_pause = 0.041 // surface radiation } RadiationBody:NEEDS[SSRSS] { name = Titan radiation_model = ionosphere radiation_pause = -0.004 } // ============================================================================ // Tweak heliopause // ============================================================================ @RadiationModel[heliopause]:NEEDS[SSRSS] { @pause_radius = 16000.0 @pause_quality = 0.01 } // ============================================================================ // Tweak antennas // ============================================================================ @PART[*]:HAS[@MODULE[Antenna]]:NEEDS[SSRSS,FeatureSignal]:FINAL { @MODULE[Antenna]:HAS[#type[low_gain]] { @dist *= 0.909 } @MODULE[Antenna]:HAS[#type[high_gain]] { @dist *= 1.4545 } }
  10. So I see that RSS is supported, does anyone know if Stock Size RSS is suported tho? EDIT 1: made a cfg with the help of OhioBob.
  11. I done lel
  12. Thanks 

  13. Lel
  14. That's a shame, but combat wasn't even my ideal us for it.