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Everything posted by alberro+
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wrong @damonvv
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[1.7.2] KK Launchers - Delta, Atlas Pack
alberro+ replied to Kartoffelkuchen's topic in KSP1 Mod Releases
I'd suggest just clipping lots of fins inside of the booster. You could also try using BDB's Atlas and Delta, they're more detailed and fly better. -
Been having a bit of an issue with the Soyuz launch base. Whenever I launch, the two big arms that wrap around the vehicle stay connected to the Soyuz. I’m guessing I put it b the wrong node, but there is no other node.
- 2,161 replies
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- launch pad
- soyuz
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Mandatory accidentally stretched Soyuz screenshot.
- 21,852 replies
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- 1
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- parts
- stockalike
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[1.7.2] KK Launchers - Delta, Atlas Pack
alberro+ replied to Kartoffelkuchen's topic in KSP1 Mod Releases
I believe you have to install Old School Fairings to get them to work. -
Just a slight question, didn't TE have a 2017 BFR? I'm assuming it was removed in some update. Would be cool to have it back.
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[WIP] Boring Crew Services - Stockalike Starliner Mod
alberro+ replied to DylanSemrau's topic in KSP1 Mod Development
Fixed it for ya.- 322 replies
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- 7
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[WIP] Nert's Dev Thread - Current: such nuke, wow
alberro+ replied to Nertea's topic in KSP1 Mod Development
I'm loving FFT, beatiful engines and tanks. I have only one question though, how do I get antimatter? Maybe i'm just dumb and can't figure it out, but I'd appreciate any help. -
[1.12.2] BARIS - Building A Rocket Isn't Simple
alberro+ replied to Angelo Kerman's topic in KSP1 Mod Releases
What exactly is this, and why did is come with DSEV? Can I delete it without causing problems?- 571 replies
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- oops
- part failures
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I'm trying to uninstall this mod, but these files came along with it. Since don't know what they do, I'm asking here. Can I just delete these?
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totm may 2020 [1.8.1] Real Exoplanets v0.9.6 [04/03/2020]
alberro+ replied to Andi K.'s topic in KSP1 Mod Releases
Is this compatible with JNSQ?- 348 replies
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- planet pack
- kopernicus
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