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kerbmario

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Everything posted by kerbmario

  1. How about a loan system which can be activated in the difficulty settings menu?
  2. you can manually subtract by entering a negative number into the input field already, but I'll consider adding that
  3. Well yes, but for funds you can add subtract 1,000 or 100,000 and science also 100 and 1 My mod allows for specific amount, if you are just missing 300 funds or like 1.3 science for something
  4. [Licensed with Mozilla Public License 2.0, more information in the License.md file] KerbalFunds: You just need that small amount of Funds/Science for upgrading/building/researching? You can get it easily now, using KerbalFunds! In the uploaded version, you can press L at the KSC to get the menu and press submit to close it. This video isn't the current version, the uploaded one can also add science points. Here is the spacedock page: https://spacedock.info/mod/3326/KerbalFunds Source code repository on GitHub: https://github.com/jdopss/KerbalFunds Changelog: 0.1: initial release 0.2: taskbar support button added, licensing
  5. You mean like a nose attachment of the F-22ish nose?
  6. You mean the front fins on the 757? Can you also tell me the aircraft registration of that?
  7. Jusk tell us these ideas, I may implement them in the future!
  8. maintained and sometimes updated. I'll add some new parts/features along the way (sometimes) I don't think AirpanePlus will get many new parts, last update was in November and it already has lots of parts
  9. Nice to hear you've solved it. I've tried my best at helping but you were better
  10. The main wing has a placeholder texture until I am good enough to make a good texture. The tail adapters have a bug that I already fixed and it will be in the next update as a bugfix.
  11. [LOG 09:06:59.128] PartLoader: Compiling Part 'SquadExpansion/MakingHistory/Parts/Engine/LiquidEngineLV-T91/LiquidEngineLV-T91' [LOG 09:06:59.146] PartLoader: Part 'SquadExpansion/MakingHistory/Parts/Engine/LiquidEngineLV-T91/LiquidEngineLV-T91' has no database record. Creating. [LOG 09:06:59.146] [DragCubeSystem]: Drag cubes not found or cannot be read for part Part. Generating New drag cubes. [LOG 09:06:59.150] DragCubeSystem: Creating drag cubes for part 'LiquidEngineLV-T91' [WRN 09:06:59.279] Warning on PartSubtype hypergolic on module ModuleB9PartSwitch (moduleID='plumeSwitch') on part LiquidEngineLV-T91: Found more than one matching module [EXC 09:06:59.280] Exception: Found more than one matching module B9PartSwitch.ModuleMatcher.FindModule (Part part) (at <a3c2951fc74e4639820ef37d2d29f386>:0) B9PartSwitch.ModuleModifierInfo+<CreatePartModifiers>d__10.MoveNext () (at <a3c2951fc74e4639820ef37d2d29f386>:0) B9PartSwitch.PartSubtype.Setup (B9PartSwitch.ModuleB9PartSwitch parent, System.Boolean displayWarnings) (at <a3c2951fc74e4639820ef37d2d29f386>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) B9PartSwitch.PartSubtype:Setup(ModuleB9PartSwitch, Boolean) B9PartSwitch.ModuleB9PartSwitch:InitializeSubtypes(Boolean) B9PartSwitch.ModuleB9PartSwitch:GetInfo() PartLoader:CompilePartInfo(AvailablePart, Part) <CompileParts>d__56:PartLoader+<CompileParts>d__56.MoveNext_Patch0(<CompileParts>d__56) KSPCommunityFixes.Performance.<FrameUnlockedCoroutine>d__61:MoveNext() KSPCommunityFixes.Performance.<PartLoader_CompileAll>d__57:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [WRN 09:06:59.288] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [WRN 09:06:59.290] Warning on PartSubtype kerolox on module ModuleB9PartSwitch (moduleID='plumeSwitch') on part LiquidEngineLV-T91: Found more than one matching module [EXC 09:06:59.290] Exception: Found more than one matching module B9PartSwitch.ModuleMatcher.FindModule (Part part) (at <a3c2951fc74e4639820ef37d2d29f386>:0) B9PartSwitch.ModuleModifierInfo+<CreatePartModifiers>d__10.MoveNext () (at <a3c2951fc74e4639820ef37d2d29f386>:0) B9PartSwitch.PartSubtype.Setup (B9PartSwitch.ModuleB9PartSwitch parent, System.Boolean displayWarnings) (at <a3c2951fc74e4639820ef37d2d29f386>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) B9PartSwitch.PartSubtype:Setup(ModuleB9PartSwitch, Boolean) B9PartSwitch.ModuleB9PartSwitch:InitializeSubtypes(Boolean) B9PartSwitch.ModuleB9PartSwitch:GetInfo() PartLoader:CompilePartInfo(AvailablePart, Part) <CompileParts>d__56:PartLoader+<CompileParts>d__56.MoveNext_Patch0(<CompileParts>d__56) KSPCommunityFixes.Performance.<FrameUnlockedCoroutine>d__61:MoveNext() KSPCommunityFixes.Performance.<PartLoader_CompileAll>d__57:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [WRN 09:06:59.291] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [LOG 09:06:59.299] PartLoader: Compiling Part 'SquadExpansion/MakingHistory/Parts/Engine/LiquidEngineLV-TX87/LiquidEngineLV-TX87' [LOG 09:06:59.321] PartLoader: Part 'SquadExpansion/MakingHistory/Parts/Engine/LiquidEngineLV-TX87/LiquidEngineLV-TX87' has no database record. Creating. [LOG 09:06:59.321] [DragCubeSystem]: Drag cubes not found or cannot be read for part Part. Generating New drag cubes. [LOG 09:06:59.325] DragCubeSystem: Creating drag cubes for part 'LiquidEngineLV-TX87' [WRN 09:06:59.472] Warning on PartSubtype hydrolox on module ModuleB9PartSwitch (moduleID='plumeSwitch') on part LiquidEngineLV-TX87: Found more than one matching module [EXC 09:06:59.472] Exception: Found more than one matching module B9PartSwitch.ModuleMatcher.FindModule (Part part) (at <a3c2951fc74e4639820ef37d2d29f386>:0) B9PartSwitch.ModuleModifierInfo+<CreatePartModifiers>d__10.MoveNext () (at <a3c2951fc74e4639820ef37d2d29f386>:0) B9PartSwitch.PartSubtype.Setup (B9PartSwitch.ModuleB9PartSwitch parent, System.Boolean displayWarnings) (at <a3c2951fc74e4639820ef37d2d29f386>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) B9PartSwitch.PartSubtype:Setup(ModuleB9PartSwitch, Boolean) B9PartSwitch.ModuleB9PartSwitch:InitializeSubtypes(Boolean) B9PartSwitch.ModuleB9PartSwitch:GetInfo() PartLoader:CompilePartInfo(AvailablePart, Part) <CompileParts>d__56:PartLoader+<CompileParts>d__56.MoveNext_Patch0(<CompileParts>d__56) KSPCommunityFixes.Performance.<FrameUnlockedCoroutine>d__61:MoveNext() KSPCommunityFixes.Performance.<PartLoader_CompileAll>d__57:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [WRN 09:06:59.473] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [WRN 09:06:59.473] Warning on PartSubtype kerolox on module ModuleB9PartSwitch (moduleID='plumeSwitch') on part LiquidEngineLV-TX87: Found more than one matching module [EXC 09:06:59.474] Exception: Found more than one matching module B9PartSwitch.ModuleMatcher.FindModule (Part part) (at <a3c2951fc74e4639820ef37d2d29f386>:0) B9PartSwitch.ModuleModifierInfo+<CreatePartModifiers>d__10.MoveNext () (at <a3c2951fc74e4639820ef37d2d29f386>:0) B9PartSwitch.PartSubtype.Setup (B9PartSwitch.ModuleB9PartSwitch parent, System.Boolean displayWarnings) (at <a3c2951fc74e4639820ef37d2d29f386>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) B9PartSwitch.PartSubtype:Setup(ModuleB9PartSwitch, Boolean) B9PartSwitch.ModuleB9PartSwitch:InitializeSubtypes(Boolean) B9PartSwitch.ModuleB9PartSwitch:GetInfo() PartLoader:CompilePartInfo(AvailablePart, Part) <CompileParts>d__56:PartLoader+<CompileParts>d__56.MoveNext_Patch0(<CompileParts>d__56) KSPCommunityFixes.Performance.<FrameUnlockedCoroutine>d__61:MoveNext() KSPCommunityFixes.Performance.<PartLoader_CompileAll>d__57:MoveNext() Something there is suspicious. Maybe there are more than one module called 'plumeSwitch'?
  12. Weird, do you have ModuleManager installed? Can you provide me your ksp.log?
  13. I haven't added that yet. That'll be included in the next update. Have you installed B9PartSwitch? Do you have KSP 1.12.x or any previous version?
  14. Hey! KerbMario, the current maintainer here. RO/RSS support should be possible in theory. But then there is SimpleFuelSwitch. It switches tanks from LF to LF/O. I'd need to implement some RO stuff for supporting these fuel tanks with the RO system.
  15. huh never noticed that, will try to fix in the next update
  16. Create a NeistAir folder in GameData and extract the content form the zip file into there.
  17. @PART[bahaAgm86B]:FOR[BDArmory]:NEEDS[RealismOverhaul] { %RSSROConfig = True %RP0conf = true %entryCost *=3 @TechRequired = basicScience @manufacturer = BahamutoDynamics @title = AGM86C Missile } It's showing up in NON-RP-1 parts even though i added "RP0Conf = true" I do not know any further things to do and make it work. if possible, please help
  18. I think this was done due to me thinking just calling the zip NeistAir and dumb me at zipping thought everyone would use "extract to NeistAir/" in 7zip or smth. ._. Will fix it in next release.
  19. I think i know what you mean. Will look into doing this later this month.
  20. A while ago, benjee said this "You might struggle to directly reuse the textures on another model but you are welcome to use them how you like" so that allows stuff be done faster
  21. i have finally got time to finish fixing of P9.1, i won't be very active by the way in the near future. now the part switch and stuff should be fixed, if any issues are found by anyone, please don't be shy to report them to me here on or Discord: KerbMario#4621 KNOWN issue: B9PartSwitch complaining at main menu on game start, pleas ignore; ALSO the new wing ailerons do NOT seem to work. i will TRY to make them work by P9.2/P10! anyways, here is the changelog P9.1 - MAJOR Bug now fixed new part added other various things // there may be some source files leftover, ignore them As always, the mod is available on SpaceDock for download. https://spacedock.info/mod/3034/NeistAir Reupdated
  22. by any chance would you share the RP-0 configs?
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