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    Spacecraft Engineer

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  1. porque no los dos, either as a part switch (like the SIV instrument unit) or as 2 different parts
  2. I think at that size, you shouldn't be using reaction wheels and instead (or in addition) be using RCS. NFLV has some giant monoprop and biprop RCS ports for this exact reason
  3. Skyhawk Science System is built around BDB, and has you progress through the rockets in roughly chronological order. It's a bit of a grind getting nodes unlocked, but it's definitely geared towards the playstyle with sending many interplanetary probes to get the science to run Mun missions.
  4. Now that I've actually looked at the doc, yea it seems to be a payload stage. Though, for gameplay purposes, since I don't do shuttle stuff, I'd probably still use it as a thicc Agena.
  5. Mmm, thicc Agena. I'd happily slap this on an Atlas or a Titan when I don't want to use a Centaur. Transtage v0?
  6. That was some extremely convenient timing, I posted an unrelated feature request on the repo about procedural trusses. Booting up the game now to test it!
  7. Thanks, looks like it's using the same keys for the modules.
  8. Is there a way to adjust the "snapping" for the size adjustments for Procedural Fairings? (As noted in the linked post below) I have a patch installed for Procedural Parts that snaps the size adjustments to fractions (specifically 1/2 and 1/8 of 1.25m) and I want to have Procedural Fairings do the same.
  9. Ok I'm looking for Duna lander and mission suggestions, what do you guys have (made out of BDB parts)? My current planned Duna mission is essentially the Boeing Integrated Manned Interplanetary Spacecraft, with a Duna/Mars Direct lander slapped on instead of the lander Boeing had.
  10. I've used Procedural Parts for years, and they are really, really good at making procedural cylinders/cones/polygons work and look fine. However, I often come across scenarios while building things that I want to make a truss structure (for the weight, looks, etc) and just wanting a single part that would fit in that space. For example, I needed to go from a 1.25m to 3.125m stack in a flat adapter, but my options for trusses were: Use a Procedural Fairing truss base, which at 3.125m bottom radius, doesn't fit the 1.25m stack, as well as lagging my game with the fairing preview lines Use multiple skeletal adaptors from Near Future Construction, which is 2 parts and is too long vertically for my needed use. Kitbash one with PP structural parts and structs, which is really, really part heavy for what should be a single part. All three options aren't ideal, which is why I'm asking if such a mod (or mod for Procedural Parts) for trusses exist. ED: I've since made a feature request on their Github, let's see what happens: https://github.com/KSP-RO/ProceduralParts/issues/321 ED2: It seems they have merged an existing pull request for trusses:
  11. There's also Boeing's proposed Integrated Manned Interplanetary Spacecraft, which is 5 nuclear stages strapped together with a large Mars lander and mini-station for habitation: https://www.renderosity.com/gallery/items/2167658/boeing-manned-interplanetary-spacecraft-diagram The gist of it was that the propulsion stages would be assembled in orbit over several launches, and docked with the manned modules for transfer to Mars. Then, the lander will undock, land, and return with just the capsule in the central core. Then the whole craft will return to Earth with a single nuclear stage, with all the other nuclear stages jettisoned after they were used. https://ntrs.nasa.gov/citations/19680009769 https://ntrs.nasa.gov/citations/19680009673 https://ntrs.nasa.gov/citations/19680009770 https://ntrs.nasa.gov/citations/19680009780 https://ntrs.nasa.gov/citations/19680009779 https://ntrs.nasa.gov/citations/19680009778
  12. My god that looks beautiful. Not just the screenshots, but the kitbashing as well, with all the little giblets and details everywhere. I'd love to be able to do something like this, but I can't imagine the hell that is part counts if everything was like this.
  13. Snarkiverse Dres landing using BDB parts (and CryoEngines methalox engines)
  14. Snarkiverse Dres landing using BDB parts (and CryoEngines methalox engines)
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