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  1. Please avoid unnecessary discussions and stick to known facts about the game. I got your attention? Good. So, after countless threads, interviews, videos, diaries I lost count what in fact, is going to be included in the upcoming game. So I created this thread to determine it once and for all. Below you can find a (hopefully) well-thought-out list of things we know for sure are coming. Parts, mechanics, systems, bodies, features, you name it. Now, the "you" part is important, I can only dig through so much stuff, so I ask you, dear reader, for help. You found something
  2. Welcome to Pol, Jool's patchwork moon. The Mun may be made of cheese, but Pol is made of at least four kinds of cheese, some of which may no longer be edible. Courtesy of environment artists Jordan Pack and Sung Campbell.
  3. This is something i thought of a bit. It would be nice if KSP2 would be free for the first 24 hours of it's release. Then after that time, they can set the intended price of the product. It wouldn't hurt, right? I would really appreciate the work, if Kerbal Space Program 2 Would have a demo, just like KSP1, which is gone. Can't seem to find it, because it brings some good memories before the purchase. It just feels different, would be really appreciated. . What do you think about it? The most important question here I guess would be the minimum system requirements. I'm a bit anxio
  4. What do you think about some Spectators who could watch a launch?
  5. I would love to have a Camera of the Groundcrew, just like the IVA cam. The Groundcrew could cheer when a Rocket lands on Mun or cry when it explodes.
  6. Well, it finally happened. After three years of reading people's fanfic on this site, I finally got around to making my own. I hope you enjoy it. So, here goes! Chapter 1:
  7. Lo.M

    Biofuel

    Biofuels good idea or something stupid/unnecessary? When we develop medium-sized colonies would it be possible to produce biofuel? Of course I know needed water, fertilizer (in plants), sunlight, carbon dioxide and other things. We could grow algae, microorganisms or plants for that. We may be able to use the waste (if added) that kerbals would produce. We can extract from alien ecosystems (if added)
  8. Signal delay in comunications in ksp 2? Example: The signal that will be transmitted from a spaceship in another star system to Kerbin or a colony
  9. When KSP2 is finally released, I'll take the day off college (or work, if it gets delayed long enough), lock my door, grab $60, close the forum tab, close reviews, close all chrome tabs, download KSP2, and play for a few hours. Then I'll probably hop on here and join in with everyone talking about how awesome it is. (Yeah I'm optimistic about the final game)
  10. Juggling 4 Mun missions at once got me to thinking... I personally would like an option in the settings that would allow your kerbil pilots to automatically perform a maneuver that you have already created or preset when the time reaches the T -0 point. Hear me out, I don't mean complete computer control per se. I'm thinking it would only occur if the option were set, you were not in control of the craft, you had appropriate controls in the craft and you had a pilot in the control seat. Results of the burn/maneuver could be based on the kerbil pilots skill level. Such as 2% margin of
  11. A new Developer Insights post is up! Learn what it’s like to be a producer working on Kerbal Space Program 2 in our latest Dev Diary: What Does A Game Producer Do? https://www.kerbalspaceprogram.com/dev-diaries/developer-insights-8-what-does-a-game-producer-do/
  12. This is the all new U.K.N. thread, it is where we upper governments will control the future of KSP2 servers that we play on and lead everyone to a better future. Guidelines will be added in based on a democratic system, of course this is a work in progress and it will slowly be developed to the point where we will have weekly polls and we we debate on an issue that need be taken care of. There will be a weekly paper that will go into the specifics of what the primary issue is and peoples ideas to solve said issue. Now of course we are over a year away from the release of KSP2 but as I always
  13. Returning Planets and moons This includes planets that we know are returning planets/moons in KSP 2 Jool (and system): We have seen multiple clips of some of the greatest places in the Kerbol system. We also in Friday Funday saw a clip of Laythe KSP 2 developement. Kerbin (and Mun): We see our homeland and we have seen multiple clips of the new KSC and we have seen clips with the mun in it. Note how over time Kerbin has recieved clouds Minmus After some texture comparisons I was able to comfirm it's Minmus, Pretty cool actually how it looks minty in a different wa
  14. Hello! Just making this so we can have a collection of gameplay/screenshots for ease of access/an all in one. Get posting!
  15. The problem with science is KSP is that they science report will always be in the same weather the experiment is being blasters by rocket exhaust or heating in the atmosphere. Like why doesn’t a Kerbal EVA report is still the same weather that Kerbal is being blasted by rocket exhaust? Since KSP2 seems will have weather (I’m not sure and I could be totally wrong and incorrect) I’m hoping EVA reports and science experiments will be different. Because it does not make sense when the Mystery Goo is being blasted by Nerv Atomic Rocket exhaust and it the same as not being blasted by exhaust. So I’m
  16. I’m wondering. When will the next Show and Tell video come? Just curious. Or was that only a once thing?
  17. I don’t have a great computer. It’s a intel i3 I think and I’m not sure about the graphics card. However, KSP with plenty of mods runs well. Will KSP 2 be more demanding?
  18. I’m just curious to know if there will be a dev diary for the planets in KSP2. I’m just curious on how many new planets there are. And what they look like. I also want to see the original KSP planets like Eve or Minmus. You know. I’m just curious I after seeing pre alpha gameplay I mean, I just can’t imagine how wonderful the planets would look. I mean Jool looks like it like in real life!
  19. I was browsing on a coding program called Scratch. I foun that someone was trying to make Kerbal Space Program on Scratch. This meant I had joined a group of people that wanted to make KSP from scratch! Like from nothing! It’s pretty big project. The group started to recruited others and work began sometime in November of December. We expect Kerbal Space Program Scratch Edition to be completed in May 2021. However progress is slower than expected. We will try our best to keep our promise though. If you would like to see the progress or complete game go to the link below: https://scratch
  20. Kerbal Space Program's YouTube channel just posted this video: There are tons of really cool insights about the kerbals and it looks really cool. I also noticed some things like at 11:47, you can see that Jool has separate cloud bands that spin at alternate rates.
  21. Hello its me DAFATRONALDO2007 IN SPACE and i added this discussion thread so we can all express our appreciation to the developers of KSP2. if you didn't already know, its a good sign when devs. are in good spirits so lets keep it that way. You can simply type something nice for the devs. or give a shoutout to them, you can also give appreciation to the moderators who have to moderate the forums tirelessly day after day. and yes, if you want, you can give appreciation to someone in the forums. At the end of the day, We are all in this Together. So let's spread some Kerbal Kindness! Sincer
  22. This post cam way before KSP2. But. So we can prepare a challenge at first day KSP2 releases. This challenge will be to land on every planet and moon in KSP2. That means you have to visit every celestial body in one mission. This means you will need a ship capable of going to every celestial body in one mission. Rules: You can use multiple ships attached to a mothership. You can refuel. All of the ships or ship has to made at once. No multiple launches from the KERBOL SYSTEM. You have to place a flag on each planet or moon. (Expect Gas Giants) No mods. Try
  23. (There are past threads related to this, but they are "quite old!") So I've just recently become aware that solar sails might not be a thing in KSP2 (or at least not at launch), but also that the basic mechanic needed to make solar sails work — namely, the ability to make a ship constantly accelerate even when the player isn't actively flying it or focused on it — almost certainly will be in the game. So... I'm basically just here to beg our wise and awesome KSP2 devs to please please please consider having solar sails in the game after all, mostly because I think they are just about the c
  24. From the video above we can make out a few things about the new KSC. -The first and foremost thing is that the KSC is now separated into islands in a marsh/pond like area. -Second, it has not 1, but 2 very larger runways, I would argue these are longer and possibly wider than KSC OG Runway. -Third, next to those runways are helipads, or if you're a propulsive landing fanatic, they could double as landing pads for boosters. I only catch a glimpse of 4 pads, but I assume there are five or more due to the placement and how equal distant they look along the runway. -Fourth, there are 4
  25. In the movie 2001: A Space Odyssey, Monoliths are found on the Earth, buried in the Moon, and in orbit around Jupiter. We've already had monoliths on planetary surfaces, but we haven't had them buried underneath the surface or in orbit around planets. For KSP 2, the monolith hunt could be expanded by adding interstellar Monoliths that aliens would have placed to tell when the Kerbals had gotten advanced enough to go into different star systems. A monolith would be required to increase the Kerbals technology further and further, the first letting them get off Kerbin after a plane flight fr
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