kurgut Posted July 3, 2018 Share Posted July 3, 2018 (edited) This mod simply allows you to stage RCS / activate them by staging. So at launch, they'll be in a disabled state, until staged by user. You can re-order stages as any other engines in the VAB too. It's a simple MM patch that comes from Realism Overhaul mod by @NathanKell ,@RedAV8R and all its contributors. I simply wanted this handy feature available for non-RO users, all credits go to RO authors. Usage: -build a new rocket -Add a lot of RCS -Stage all that stuff -Enjoy Dependencies: -Module Manager by @sarbian DOWNLOAD: download : https://spacedock.info/mod/1900/SRCS - Stageable RCS Github : Releases · kurgut/SRCS-Stageable-RCS (github.com) CKAN available. Source code : kurgut/SRCS-Stageable-RCS (github.com) Installation: Merge the zip's GameData folder with your KSP/GameData folder. License: CC BY-SA ______________________________________________________ Thanks to @Kottabos for making a presentation video! Edited May 23, 2023 by kurgut Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted July 3, 2018 Share Posted July 3, 2018 (edited) Hmm, when this works well I can save a few AGs for balancing out docked/undocked vessels. Edit: Suggestion: put the config in a subfolder to avoid cluttering the main GameData folder. Edited July 3, 2018 by Gordon Dry Quote Link to comment Share on other sites More sharing options...
kurgut Posted July 3, 2018 Author Share Posted July 3, 2018 (edited) 2 hours ago, Gordon Dry said: Hmm, when this works well I can save a few AGs for balancing out docked/undocked vessels. Edit: Suggestion: put the config in a subfolder to avoid cluttering the main GameData folder. Thanks! Yeah good idea, By doing this do I also have to change the code of the cfg file ? Edited July 3, 2018 by kurgut Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted July 3, 2018 Share Posted July 3, 2018 1 hour ago, kurgut said: By doing this do I also have to change the code of the cfg file ? no Quote Link to comment Share on other sites More sharing options...
Jesusthebird Posted July 3, 2018 Share Posted July 3, 2018 Hmm. Im curious about the application this mod could provide. Aside from the occasional heavy part. Rcs doesnt weigh a whole lot. Is this ment for decoupling before reentry? Or orbital docking manuvers via staging? Just trying to figure out how i could use this in a practical sense. Thanks. Quote Link to comment Share on other sites More sharing options...
kurgut Posted July 3, 2018 Author Share Posted July 3, 2018 25 minutes ago, Jesusthebird said: Hmm. Im curious about the application this mod could provide. Aside from the occasional heavy part. Rcs doesnt weigh a whole lot. Is this ment for decoupling before reentry? Or orbital docking manuvers via staging? Just trying to figure out how i could use this in a practical sense. Thanks. Well, it can be very handy, like set up stagging that rcs are not used during ascent and only when you want (so in space), avoid that all the monopropellant of your lander is used, and yeah, many things that we usually do by action grouping. Quote Link to comment Share on other sites More sharing options...
Schneck Posted July 4, 2018 Share Posted July 4, 2018 nice. good work Quote Link to comment Share on other sites More sharing options...
kurgut Posted July 4, 2018 Author Share Posted July 4, 2018 22 minutes ago, Schneck said: nice. good work Thanks Quote Link to comment Share on other sites More sharing options...
antonioltg Posted July 4, 2018 Share Posted July 4, 2018 Are the rcs in the vab list from your mod? Quote Link to comment Share on other sites More sharing options...
kurgut Posted July 4, 2018 Author Share Posted July 4, 2018 2 minutes ago, antonioltg said: Are the rcs in the vab list from your mod? No! This mod just allows you to stage them. If you want to know there are RCS from lonesome robots mods, blue dog design bureau, stock (but with ven stock part revamp), SXT maybe, and little others, can't remember all :) Quote Link to comment Share on other sites More sharing options...
JH4C Posted July 11, 2018 Share Posted July 11, 2018 Just saw this on Kottabos' YouTube. What a brilliant idea! Installing now. Quote Link to comment Share on other sites More sharing options...
kurgut Posted July 12, 2018 Author Share Posted July 12, 2018 On 7/11/2018 at 4:27 PM, JH4C said: Just saw this on Kottabos' YouTube. What a brilliant idea! Installing now Thanks! Quote Link to comment Share on other sites More sharing options...
kurgut Posted February 26, 2019 Author Share Posted February 26, 2019 Compatible 1.6.* Quote Link to comment Share on other sites More sharing options...
kurgut Posted April 12, 2019 Author Share Posted April 12, 2019 compatible 1.7.* Quote Link to comment Share on other sites More sharing options...
kurgut Posted June 6, 2019 Author Share Posted June 6, 2019 still compatible with 1.7.1. .. Quote Link to comment Share on other sites More sharing options...
Aerodinamic Potatoe Posted September 7, 2020 Share Posted September 7, 2020 beautifull,and usefull Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted September 20, 2020 Share Posted September 20, 2020 Parts with multiple ModuleRCS or ModuleRCSFX benefit from this change: @MODULE[ModuleRCSFX],* Add ,* Quote Link to comment Share on other sites More sharing options...
septemberWaves Posted February 15, 2022 Share Posted February 15, 2022 Does this still work with 1.12? If not, is there a version around that's been updated? Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted February 15, 2022 Share Posted February 15, 2022 13 minutes ago, septemberWaves said: Does this still work with 1.12? If not, is there a version around that's been updated? Should be... its just a simple ModuleManager patch... Only time this should get broken, is if/when something in stock gets changed (likely, tho with 1.12.3 supposedly being the very last ever update of KSP..??), *or* if/when something in MM gets changed (not likely) Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted February 15, 2022 Share Posted February 15, 2022 1 hour ago, septemberWaves said: Does this still work with 1.12? If not, is there a version around that's been updated? There's nothing that's changed that wouldn't make it work. It's really just a reintroduction of a very old feature that's been, more or less, thrown to the modders. Quote Link to comment Share on other sites More sharing options...
kurgut Posted May 8, 2023 Author Share Posted May 8, 2023 Still work on 1.12.*, report any issues if encountered Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 23, 2023 Share Posted May 23, 2023 On 5/8/2023 at 12:59 AM, kurgut said: Still work on 1.12.*, report any issues if encountered CKAN? Quote Link to comment Share on other sites More sharing options...
kurgut Posted May 23, 2023 Author Share Posted May 23, 2023 4 hours ago, linuxgurugamer said: CKAN? Hi ! Oh yes It got added finally, nice Quote Link to comment Share on other sites More sharing options...
kurgut Posted December 28, 2023 Author Share Posted December 28, 2023 Minor update, 1.2.2 : - Changed the syntax to use FOR, if users or modders want to interact with this mod. - No ingame changes Release 1.2.2 · kurgut/SRCS-Stageable-RCS (github.com) SRCS - Stageable RCS on SpaceDock Quote Link to comment Share on other sites More sharing options...
Errol Posted December 31, 2023 Share Posted December 31, 2023 (edited) I'm getting a bug where when this mod is installed it makes all my rcs thrusters that are facing down always act like they have "fore by throttle" from the advanced tweakables settings turned on, regardless of the actual setting. It seems I was mistaken, and it appears to be some other mod. Will keep hunting... Lol, figured this out, it's a setting in MechJeb... Also not sure if this is a bug or not, but the staging icon remains when you disable staging in the PAW. It does seem to act properly, but I would expect this icon to disappear from the staging sequence when the functionality is not being used. Edited December 31, 2023 by Errol Quote Link to comment Share on other sites More sharing options...
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