DMagic

[1.7.3] SCANsat [v18.13] -- Real Scanning, Real Science, at Warp Speed! [August 21, 2019]

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Posted (edited)

Hello @DMagic,

after updating to the latest version, the button to open the zoom map does not work. The zoom map does not open.

NullReferenceException: Object reference not set to an instance of an object
  at SCANsat.SCAN_Data.SCANdata.ROCS (Boolean refresh) [0x00000] in <filename unknown>:0 
  at SCANsat.SCAN_Unity.SCAN_UI_ZoomMap.get_ROCInfoList () [0x00000] in <filename unknown>:0 
  at SCANsat.Unity.Unity.SCAN_ZoomMap.SetIcons () [0x00000] in <filename unknown>:0 
  at SCANsat.Unity.Unity.SCAN_ZoomMap.setMap (ISCAN_ZoomMap map) [0x00000] in <filename unknown>:0 
  at SCANsat.SCAN_Unity.SCAN_UI_ZoomMap.Open (Boolean v, Double lat, Double lon, SCANsat.SCAN_Map.SCANmap m) [0x00000] in <filename unknown>:0 
  at SCANsat.SCAN_Toolbar.SCANappLauncher.set_ZoomMap (Boolean value) [0x00000] in <filename unknown>:0 
  at SCANsat.Unity.Unity.SCAN_Toolbar.ToggleZoomMap (Boolean isOn) [0x00000] in <filename unknown>:0 
  at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (Boolean args0) [0x00000] in <filename unknown>:0 
  at UnityEngine.Events.UnityEvent`1[System.Boolean].Invoke (Boolean arg0) [0x00000] in <filename unknown>:0 
  at UnityEngine.UI.Toggle.Set (Boolean value, Boolean sendCallback) [0x00000] in <filename unknown>:0 
  at UnityEngine.UI.Toggle.Set (Boolean value) [0x00000] in <filename unknown>:0 
  at UnityEngine.UI.Toggle.set_isOn (Boolean value) [0x00000] in <filename unknown>:0 
  at UnityEngine.UI.Toggle.InternalToggle () [0x00000] in <filename unknown>:0 
  at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

 

Edited by hraban

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@hraban Is this in Sandbox mode? I think there might be an issue where it checks to see if the surface features have been scanned with the robot science arms.

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30 minutes ago, DMagic said:

@hraban Is this in Sandbox mode? I think there might be an issue where it checks to see if the surface features have been scanned with the robot science arms.

@DMagic

Yes, it's a sandbox mode Game. However, the error occurs in any constellation that allows access to the map selection.

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SCANsat version 18.13 is out; get it on Space Dock.

This update fixes some more errors related to Breaking Ground surface feature detection, particularly when running in Sandbox mode.

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@DMagic

Thank You! Works fine now.

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On 8/16/2019 at 4:11 PM, DMagic said:

I like both of these ideas and am adding them to the GitHub tracker so I won't forget them. They should both be doable, just probably not right now. :D

Thanks for the response, love your work!

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Posted (edited)

Hi @DMagic while playing earlier it appears I've accidentally moved the map window off of the edge of the screen. I can't seem to find any way to move back. Is it possible to set the windows back to their default position?

Edit: Actually this doesn't seem to be it at all. I found the restore default position option, but it appears that the zoom map is missing entirely. Anyone know a fix for this? I've seen a few others in this thread with this same problem. It wasn't missing the whole time I've had this mod. It just suddenly disappeared during gameplay and I thought I accidentally moved it off the screen. Playing in 1.6.

Edit 2: Switching vessels seems to have fixed it.

Edited by cosekantphi

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hey for GPS and scan sat do i need an direct antenna ore relay antenna ore no antenna to use it with maned and unmanned vessels?

 

and combine the sat ore use the GPS satellites separate of the scan sat satellite

 

thx in advance

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Heyas,

I'm running 1.6.1 w/ RSS and SCANsat 18.10, just hit 100% scan of The Moon but can't see any anomalies anywhere?

Have tried searching for similar problems here and elsewhere but can't figure it out :( Any thoughts?

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