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Everything posted by Clockwork13
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final bump
- 26 replies
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- 1.3
- planet pack
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[WIN]Game Data Switcher - GDS [V1.0.5]
Clockwork13 replied to Icecovery's topic in KSP1 Tools and Applications
When I click "Launch KSP", it launches the regular GameData even if I select the other ones. -
Just added some pictures of what's currently in
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- planet pack
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[WIN]Game Data Switcher - GDS [V1.0.5]
Clockwork13 replied to Icecovery's topic in KSP1 Tools and Applications
Doesn't work, always launches my main GameData folder regardless of what I select Also, doesn't seem very well coded. The whole idea of the gamedatadata.data folder is pretty redundant and there's a large number of errors -
Note: If you had the original InterKalactic mod, this is separate and NOT compatible. This is a separate planet pack entirely, the original has been discontinued. For now, at least. InterKalactic 2 is a remake of InterKalactic; many of the bodies from the original pack are used, but now, there's some story and uniqueness behind InterKalactic 2. IK2 is based off of the premise that Kerbol is expanding into a red giant, and expanding your sights to the stars and planets beyond. I'm aware that in real life these events would take billions of years, but for the sake of this planet pack, we're pretending that these events all happen within a much shorter time frame. InterKalactic 2 has two 'dependencies': Kopernicus and Kerbol++. Kopernicus allows for planets to be modified in KSP, and Kerbol++ is my other planet mod which implements several semi-realism and challenge-based tweaks to planets that are inherited by this pack. Kerbol++ will modify the bodies of every planet except for Kerbol, Ike, Gilly and Eve accordingly. If you want to support this mod or my other projects, you can donate at the following bitcoin address: 15nhma9mEYqhBE5hyCHa4bGUyrAfnaUrxd or PayPal: https://www.paypal.me/clockwork13 You are also welcome to provide your own planet textures if you would like. The bodies in this modpack are currently mostly divided into 2 distinct regions: Kerbol and the InterKalactic Plain, as I have unofficially dubbed it. Kerbol consists of the Kerbol System, with only minor changes by InterKalactic, including an analogy for Planet 9. The InterKalactic Plain currently only consists of one incomplete star system: Sol. It also includes the black hole known as Hawking's Singularity. In between the IKP and Kerbol is another WIP star system, Aartee. While the rest of the Kerbol System remains fairly accessible, the IKP is a tremendously far distance away, and you'll need to be going very fast to reach it. However, once you do, the rest of the InterKalactic star systems become much more within reach, as they will all be much closer to eachother from this point onwards. While IK2 is optimized for KSP 1.3.1, I don't expect it to have any problems running on more recent versions of KSP. Latest Update (0.2): Multiplied Gilly's surface gravity by 10, to account for it's reduced SOI and to make landing a bit less of a headache (now it's 0.05g) Added a black hole named Hawking's Singularity to the InterKalactic Plain, in remembrance of Stephen Hawking. Known Issues: None currently Download on SpaceDock: https://spacedock.info/mod/1750/InterKalactic 2 Download K++ on SpaceDock: https://spacedock.info/mod/1732/Kerbol++ or visit its main thread: You can view the thread of the original InterKalactic here (note that it is not compatible with IK2 or K++): SCREENSHOTS: Sunset on Kerbin Gas planet size comparison; The big one is Korbur (Kerbal's name for Jupiter), the purple one is Korvin, and the green one is Jool Moho on the horizon All 3 of the currently implemented stars from a distance (from right to left: Sol, Kerbol, Aartee) Below, you will find a summary of how the planets have changed. (Changes from Kerbol++ are listed too) Kerbol (The Sun) Kerbol is now many times larger and brighter than before. In addition, it has acquired a reddish hue. Moho Moho is slowly being pulled into the Sun, and as such, it is tidally locked and orbits extremely quickly around the Sun. Moho now possesses Gilly as its moon. If you choose to visit this duo, don't forget radiators. Gilly After being flung through the Kerbol system, Gilly has found home orbiting close Moho. Eve Eve's orbit has been notably elongated. While still not too far from Kerbin, bring some extra fuel if you're going to Eve. Currently, Eve is technically moonless. VoronoiCraters A series of 4 temporary moons orbiting Eve. These are just temporary for testing purposes and will be removed later, so please don't settle them. Kerbin Kerbin has been more or less spared by Kerbol. While Kerbin has been saved from the worst of it, the planet still may experience occasional temperature swings as a result of its increasingly eccentric orbit which wreak havoc on the environment. Kerbin's orbit has slowly been spiraling out, and so it's relatively farther from Kerbol than it would have been otherwise. Mun The Mun orbits extra far from Kerbin now. Minmus The orbit of Minmus is now highly irregular, taking it both closer and farther from Kerbin than previously. Duna Duna has been pushed outwards from the Sun like Kerbin. The Dunian system remains mostly unaffected by the expanding sun otherwise, but has gained a brand new moon, mysteriously. Oogaloo This funnily named moon orbits in between Duna and Ike. It is rather small, just slightly bigger than Gilly. Ike Ike remains unchanged in this pack. Dres Dres has been pushed out a bit as well, but otherwise remains unchanged Jool Vall is now Jool's closest moon, followed by the other bodies in their previous orders. Jool also has a nice set of rings and is much, much bigger. Vall The shephard moon of Jool's rings. Laythe The second closest moon to Jool. Volcanically hyperactive and covered mostly with an ocean. Pol Pol is a distant, irregular moon of Jool. Bop Bop is also a distant, irregular moon of Jool. Eeloo Eeloo remains unchanged by this pack, besides for orbiting much farther from Kerbol. Korvin The elusive, recently discovered 'Planet 9'. Reaching this one is tricky as it has a fairly elliptical and distant orbit. It was discovered after Kerbal scientists studied anomalies found in the orbits of Eeloo and various asteroids. Korvin's two moons are Oceania and Kyel. Oceania This water world has no surface at all, and is heated up by its close proximity orbiting Korvin. Oceania has a fairly thick atmosphere notably similar to that of Kerbin. Kyel A relatively flat and cratered desert orbiting Korvin. Would be great for base building. Kyel has a thin, grey atmosphere. Aartee A high energy star distant from everything else. This is what lies between Kerbol and the InterKalactic Plain. Currently does not host any planets, but is great for solar energy. Sol A welcoming, yellow star, currently the only star in the InterKalactic Plain. Myecl A grey chunk of rock orbiting closest to Sol. Hosts no moons and has little value in colonization, besides for a relative abundance of ore. Alternis A red, ringed desert world orbiting Sol. Currently hosts no moons. A weak potential biological signature has been detected here. Korbur A massive gas giant orbiting farthest from Sol. Hosts just 4 known moons. Ie Korbur's nearest moon. It is very yellow and volcanically active. Contrary to popular belief, it is NOT made out of ice cream. Cryo Cryo consists of a large ocean, but locked under a massive global sheet of ice that is kilometers thick. Klaspen The third moon of Korbur. Heavily cratered. Kallisto Sometimes confused with Klaspen, Kallisto is also dark colored and heavily cratered Hawking's Singularity A black hole in remembrance of Stephen Hawking. Currently has no bodies orbiting it.
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- 7
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- planet pack
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Approaching My Discord Server's First Birthday! [4/11]
Clockwork13 replied to ZooNamedGames's topic in The Lounge
why not -
Was thinking, his ashes should be at least sent into space if possible. I recall him saying that he always has wanted to go to space.
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Also spacedock is for mods, not crafts.
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Yeah, that works.
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Making history is no longer for sale??
Clockwork13 replied to Clockwork13's topic in Making History Support
It's back for me now. It seems like it was just a problem with Steam -
was on KSP's steam page and noticed this: Upon closer inspection, it seems it's not for sale anymore? I wasn't planning on buying it anyways, but what's going on?
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So what's the next DLC going to be about?
Clockwork13 replied to Gorman's topic in KSP1 Suggestions & Development Discussion
KER and KAC would be nice but chatterer isn't really necessary -
Don't think that affects planets/moons though, just spacecraft
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I don't think any other mods do this, but I think it'd be cool if planetary bodies could reflect light. For example, when the Mun is out on Kerbin, some of the light it's 'reflecting' would be visible on Kerbin. This could apply to other planetary bodies as well, such as Duna/Ike
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Brainlord’s Petition to Change the EULA
Clockwork13 replied to Brainlord Mesomorph's topic in KSP1 Discussion
You can run directly run KSP.exe from your KSP directory.- 180 replies
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Brainlord’s Petition to Change the EULA
Clockwork13 replied to Brainlord Mesomorph's topic in KSP1 Discussion
You don't have to accept it if you don't run it through Steam.- 180 replies
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Brainlord’s Petition to Change the EULA
Clockwork13 replied to Brainlord Mesomorph's topic in KSP1 Discussion
But is it really even worth suing over this? We don't even know if it'll turn out negatively yet or not. Everything thus far is only speculation.- 180 replies
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Kerbal Space Program: Making History Expansion - Release Date Announcement
Clockwork13 replied to SQUAD's topic in 2018
I started on Jan 4, 2014. Can they extend it another month so I'm included too?- 444 replies
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- making history expansion
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Store purchase, Steam, and the April 30th date
Clockwork13 replied to -RanZ-'s topic in KSP1 Discussion
Oh, nevermind. I was mistaking the 1.0 release date with the day it came out on Steam -
Store purchase, Steam, and the April 30th date
Clockwork13 replied to -RanZ-'s topic in KSP1 Discussion
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Brainlord’s Petition to Change the EULA
Clockwork13 replied to Brainlord Mesomorph's topic in KSP1 Discussion
I'll sign it but just know that the chance of Take Two listening here is precisely zero. The 'new' EULA is just the one the use for all of their games, and I highly doubt they'd make an exception for KSP. Hell, they probably aren't even aware of the drama going on here right now.- 180 replies
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That's an issue regarding Take Two, not Squad, hence why Squad is likely keeping quiet about it.