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Everything posted by klgraham1013
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
The lead artist likes cameras as much as Final Fantasy likes zippers.- 1,121 replies
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Behind The Scenes Documentary
klgraham1013 replied to ZooNamedGames's topic in KSP1 Suggestions & Development Discussion
Try writing music. -
Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
"#BlameUnity" - Squad probably.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
You keep using that word. I do not think it means what you think it means. What a sad, sad world this has become.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Completely disagree. This is additive to the base game. An expansion on current features if you will. These sort of packs were once widely accepted in the gaming community. It's sad how much we want for free these days when we are entitled to actually very little. No you're not. Can we please go back to the days when you bought a complete game and no one expected anything afterwards?- 1,121 replies
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When ComNet was first introduced, I didn't really care for it. After adding Orbital Survey Plus, and giving it a fair shake, I've really grown to love the stock system. Really, just that one difficulty change was all I needed. Now I see little reason to install another comms mod. Even though DLC may duplicate mods at times, I hope their integration goes the same as it did with ComNet for me. The better stock KSP becomes, the fewer caveats I need to give to friends when introducing them to it. The less we need to rely on super fans doing work for free with little reward. Linux Guru Gamer can't be relied upon forever after all.
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Do DLCs get a hype train or a lesser hype vehicle?
klgraham1013 replied to Nightside's topic in KSP1 Discussion
If last update was any indication, I think @GregroxMun has retired the Hypetrain. Perhaps if someone wants to be the Hypebus driver, that could be arranged. -
Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
[citation needed] Personally, I highly doubt this to be the case. Consider how far ahead the PC version still is, and that gap is only growing. The console version, from the very beginning, has been the red headed step child of the bunch. I expect that trend to continue. Sure. ...but let's not let a few negative comments over shadow the majority praise this announcement has received. This community has been labeled unable to be pleased, but this is a fine example to the opposite. We are just as willing to give worthy praise as we are worthy criticism. Make a good product, and we will praise you to the Mun.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Let's be real. This should just be default at the beginning of all your posts. ... Love your posts anyway. There's been many threads on how KSP could successfully pull off time based mechanics. I'm hoping Squad has read them, as reiterating them would take a long time.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Your logic and reason has no place here! That aside. I think it would be beneficial of Squad to reconsider the tech tree now that moving across the surface of planets may actually have a gameplay function.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Isn't that why Comnet can spot anomalies? Honestly, this closes that gameplay loop. Needing to see them by the naked eye is only necessary from a relatively close distance.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Dude. Kerbal's get rockets before cars.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Hopefully the modders can adjust the models. I am worried Squad didn't think through what surface features should go where.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Here's my only real critique so far. Why is there a crystal here? Please put thought into where and how surface features are located. Otherwise, I am hype about KSP for the first time in a long time.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
I hear you. I pulled a 70 hour week recently. It was like pretending to be a game developer. Never underestimate the joy of tacos.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Just wait tell you're an adult and have to do 8 hours of chores 5 days a week. Tacos.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Sometimes you need a few pieces of evidence to be convinced. I needed convinced. Multiplayer confirmed!?- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Yes, but you're already gone. Oh well.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Because clouds should have never needed to be a mod in the first place? Mods should be additive, not completive.- 1,121 replies
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Kerbal Space Program Breaks Ground with a New DLC!
klgraham1013 replied to UomoCapra's topic in 2019
Embracing time based mechanics? Who are you and what have you done with Squad?- 1,121 replies
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