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KSP2 Release Notes
Everything posted by klgraham1013
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[1.3.1]TextureReplacerReplaced v0.5.4
klgraham1013 replied to HaArLiNsH's topic in KSP1 Mod Releases
Keep in mind all the different roles certain mods have. Mainly thinking USI. -
[1.3.1] [EN | ES | DE] Action Group Manager Continued
klgraham1013 replied to Alshain's topic in KSP1 Mod Releases
The new UI is amazing! You are the hero we needed! -
Terrier's topnode to low!?
klgraham1013 replied to Speadge's topic in KSP1 Suggestions & Development Discussion
Most likely, because Squad felt it was a small enough issue to over look. -
What features in a DLC would you happily pay for?
klgraham1013 replied to Rocket Farmer's topic in KSP1 Discussion
How exactly? -
Oh, right. Curse is still a thing that exists. Always forget about that.
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What features in a DLC would you happily pay for?
klgraham1013 replied to Rocket Farmer's topic in KSP1 Discussion
Console player? -
Okay. /thread
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Do you use command pods monopropellant?
klgraham1013 replied to ZooNamedGames's topic in KSP1 Discussion
Yes, because infinite EVA fuel is a silly idea, and I mod my game to have as few silly ideas as possible. Do you have fun keeping track of Liquid Fuel and Oxidizer? -
What features in a DLC would you happily pay for?
klgraham1013 replied to Rocket Farmer's topic in KSP1 Discussion
I'd pay for a real scale solar system. Especially one that avoided the current pitfalls of upscaling the stock system. -
[1.3.1]TextureReplacerReplaced v0.5.4
klgraham1013 replied to HaArLiNsH's topic in KSP1 Mod Releases
I'd wager the community will just use TRR because it's faster to type. You can try to encourage TR(R), but it might be an exercise in futility. -
Boat propellers!
klgraham1013 replied to Razorforce7's topic in KSP1 Suggestions & Development Discussion
I know right? As if NASA would ever want to explore the oceans of Europa. -
So that's what happened. I was trying to narrow down the culprit.
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Squad- Please "Chop this wood"
klgraham1013 replied to Jengaleng's topic in KSP1 Suggestions & Development Discussion
Settings. Graphics. -
Squad- Please "Chop this wood"
klgraham1013 replied to Jengaleng's topic in KSP1 Suggestions & Development Discussion
Graphic. Settings. -
Step 1: Show them KSP. Step 2: Ask them if they're interested in playing it. If yes: Do nothing. Maybe they'll buy it and play it. If no: Do nothing. They have their own interests and don't necessarily enjoy the same things you do.
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Meh. Sure. As long as the costs don't rise absurdly. Bear in mind, in every other game that comes to mind, hiring cost and than unit upkeep don't increase as your level grows. Perhaps what would make more sense would be upkeep on the buildings themselves. ...but, if that's not possible, I suppose a bump in hiring costs is an okay extrapolation of that idea.
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That's surprising. My mod collection for 1.3 is now over 200.
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Squad's biggest mistake when designing career mode was their complete disregard of time-based mechanics.