Jump to content

Curveball Anders

Moderator
  • Posts

    2,204
  • Joined

Everything posted by Curveball Anders

  1. Use one of the different Transfer Window Planning tools. Like AlexMoon's one (there are more both in and out of the game).
  2. Normally you open the PAW on one tank and then alt-click on the other tank to open the PAW of that one. That should give you the transfer options. Edit: Oh, and in career you need to upgrade the R&D building to get fuel transfer.
  3. A 32bit OS cannot handle more than 4G Ram, or actually more like 3.5, and only if you've tweaked your memory settings. And that's regardless of cpu architecture. And please note that Win7 lost security updates several months ago, and don't want to think about how long it was since Vista lost it. So please, don't be a Typhoid Mary and upgrade your OS, if MS want's too much money then consider Linux...
  4. I've got a similar issue, but the UI size gets back to my selected size when I pop up settings and click accept.
  5. Well I was 22 when that was released
  6. One key question would be: "Who created the promo pic"? Most likely some dude(tte) at Squad right. It seems a bit obvious that the version of snack was chosen with some idea behind it. Therefore I think it's intended to be Swiss chocolate since that's the standard trope of European snack (Sorry Belgians). Cadbury as British is ruled out since they don't even regard themself as Europeans (Note that UK _is_ a major member of ESA, regardless of chocogate).
  7. Better to just copy the entire current version to a new spot and then delete and reinstall. That way you can have both versions at the same time.
  8. Erh? New planets are announced for KSP-2, not for KSP-1 1.10...
  9. the log screams of issues with KSPI, so I guess that InstellarFuelSwitch might be the culprit.
  10. I was wondering if it was Swiss or Belgian chocolate. But obviously it German nowadays. Anyway, ESA Kerbals will naturally eat European snacks
  11. I do more or less this with MJ and my own rules. I don't automate anything until I've proven to myself that I can do it manually. Then I automate all boring stuff
  12. Known as the "TTP" factor. As in "time to 'male appendix'"...
  13. I use the nosecone on top of docking port frequently, esp in the early game. Can add that you can also r-click on the docking port and add it to staging.
  14. I noticed that the status of the control module says 0 connected experiments Otherwise I don't know
  15. Throttle Controlled Avionics might be the answer. Been pondering to try for similar inventions but never got around to test it.
  16. The Claw can grapple any part, but it can be bit finicky to get it to trigger.
  17. 2, one career and one sandbox/test/development
  18. KSP only uses one core per ship, so normally you have one core doing the heavy lifting and much lighter support threads using other cores. On my previous KSP rig with an i7 (4 core + ht) I got much better performance by disabling 2 cores which allowed for a higher clockrate. My current i5 (4 core, no HT) performs much better, despite not being that much better in normal benchmarks.
×
×
  • Create New...