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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. Thank you, but I do have the latest version of Kronometer installed. Latest version is 1.12.0.1, and you can look in the log file to see that
  2. How did you install it? Did you also install the dependencies: ModuleManager and KIS?
  3. The slowdown is coming from ModuseManager having to redo everything. For a mod developer, the trick is to slim down the game as much as possible, including trimming most unneeded parts, etc
  4. You can start by providing a log file, so we co yo ld see if anything odx is going on
  5. I'll put it on my list, but it was broken a while ago, so I'll wait until I finish the more important mods before tackling this. Besides, I think that someone else ask permission to continue this, never really heard, I'll look into that as well
  6. Thanks. For now,while I have it all working, until I am ready to go there I'll just play without it. And there is as also the KK issue I found earlier, so have another reason to delay. But thanks for all the eiek you did on this, will be playing this evening on mt upgraded career game
  7. Assuming you are in 1.12, make sure you have the latest version of Kronometer
  8. Seems that I actually finished the adoption of this back in May,2020, forgot to update my notes. New release here:
  9. New release, 0.4.0.2 Added AssemblyFileVersion Updated version file for 1.12
  10. I've updated the beta for this, available here: https://github.com/linuxgurugamer/KSP-WarpDrive/releases and also available on Spacedock. Not sure how much interest there is in this mod. It's going to remain in beta until I get some feedback as to whether it works or not, I don't have time to test it without any feedback right now
  11. New release, 0.3.0.2 Added AssemblyFileVersion
  12. @OhioBob When running both JNSQ & GPP, what setting should the stock Terrain Detail be set to? I see that there is both a GPP TerrainDetailPreset_High and a JNSQ_High
  13. I have found that when in a KSP 1.12.2, with both JNSQ and GPP installed, KerbalKonstructs along with it's dependency, Custom Pre Launch Checks, causes the game to get into an endless loop and eventually run out of memory. I have posted in the KK thread, posting here in case anyone else comes across this problem Log file here if anyone is interested: https://www.dropbox.com/s/2jztpdijqsr62md/Player-JNSQ-GPP-KK-CPLC.log?dl=0
  14. @NathanKell Kerbal Konstructs, when installed on KSP 1.12.2, with the latest version of JNSQ & GPP (they can work together now) gets into some sort of endless loop which keeps grabbing memory until the system runs out of memory. Mods installed are: CustomPreLaunchChecks GPP GPP_Rescale GPP_Secondary JNSQ KerbalKonstructs Kopernicus Kronometer ModularFlightIntegrator Log file is here: https://www.dropbox.com/s/2jztpdijqsr62md/Player-JNSQ-GPP-KK-CPLC.log?dl=0
  15. New release, 0.5.4.2 Added AssemblyFileVersion Updated version file for 1.12
  16. New release, 1.7.0.2 Added AssemblyFileVersion Updated version file for 1.12
  17. New release, 2.0.0.8 Added AssemblyFileVersion Updated version file for 1.12
  18. New release, 0.8.0.2 Fixed MM patches supplied by @caerfinon Also, the suggestion earlier from @Demcrew about hiding the popup automatically, there should be an option on the settings window to hide the popup in IVA mode.
  19. @OhioBob @Galileo See this log. Lots of mods, all updated. 1.12.2 Got to 50 gig memory before crash. JNSQ, GPP. Deleted settings.cfg, never got to main menu https://www.dropbox.com/s/8nwwwxjw5vrf0aw/Player-JNSQ-GPP-50gmem.log?dl=0 Edit: game with JNSQ only loads ok I examined the GPP stuff again, turned out I installed it all incorrectly. Fixed and testing again
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