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Everything posted by linuxgurugamer
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PartVolumes uses the bounding box dimensions, if those are off, then it will be off. In general, it calculates the largest size in each dimension, and then adds 10% to the volume for packing. Doesn't matter that the top is smaller than the bottom, I assume everything is packed in a box Could that have been your issue?
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Ok, so why does the fact that you are getting "B9PartSwitch - Fatal Error" require that you clutter up this thread, which has absolutely nothing to do with B9? And, did you even try to look at your log file? Based on everything I'm seeing, you very obviously did not follow ANY instructions for many if not all of the mods you are trying to use. And you seem to not bother reading anything in any thread. All I'll say, is that you need to install ZeroMiniAVC to get rid of all the MiniAVC errors, which has been well publicized on the forums. Maybe installing everything using CKAN in a new install to be sure that everything is installed correctly along with all the required dependencies would be useful. In fact, I'd say that your current installation is totally broken. I see another mod which you again installed incorrectly (BOMPs), and I'm not going to look at anything else. Start over with a clean install, use CKAN to install it all and I think you will have a much better experience
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[1.12.x] Probe Control Room Recontrolled
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.2.4.1 Changed name of DLL for CKAN compatibility -
I am aware of that, but it's not a priority right now. Still working through real bugs and updates to 1.12. Also decided to wait in case he has any other commits
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Would be nice to know what the problem is Also, the Player.log is preferred I decided to look at the file. Your problem is simple, you obviously didn't install this via CKAN. It's very obvious when you look at the log file: [WRN 11:15:20.391] AssemblyLoader: Assembly 'BobsPanicBox' has not met dependency 'ClickThroughBlocker' V1.0.0 [WRN 11:15:20.391] AssemblyLoader: Assembly 'BobsPanicBox' has not met dependency 'ToolbarController' V1.0.0 [WRN 11:15:20.391] AssemblyLoader: Assembly 'BobsPanicBox' is missing 2 dependencies You didn't install the dependencies
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Looking for someone to make a simple image larger
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Discussion
Thank you, will be using on my next stream -
[1.12.x] Probe Control Room Recontrolled
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.2.4 Fixed button icon when enabling & disabling mod Added AssemblyFileVersion Updated version file for 1.12 -
[1..x, 1.9.x, 1.10.x] Kerbal Research & Development
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Any part that changes internals Tweakscale is the biggest, but also, Configurable Containers. I'm sure there are others New release, 1.16.0.9 Added AssemblyFileVersion Updated version file for 1.12 -
Looking for someone to make a simple image larger
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Discussion
Thank you for trying Very nice, I'll use this for one (or something) Really nice. How about a KerbalX, a Saturn V and a lander? -
[1.4] SpaceY Heavy-Lifter Parts Pack v1.17.1 (2018-04-02)
linuxgurugamer replied to NecroBones's topic in KSP1 Mod Releases
@NecroBoneshasnt been on the forums for 3 years, seems like he left KSP. There is at least one patch needed, which I posted in the thread a while ago, fixes the vernier. ‘Just an FYI, I’m using this in my 1.12.2 career, works fine Yes -
Looking for someone to make a simple image larger
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Discussion
No, I was very specific in the post: 1920x1080 No. I could have done that myself. I don’t want it stretched, I want it added to. I didn’t even realize that was there -
[1.12.x] Crew R&R - Crew Rest & Rotation
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.1.11.3 Fixed Kerbals on vacation showing on screen in the editor I took a quick look, turned out to be easier than I thought, was just a bad flag. -
[1.12.x] Crew R&R - Crew Rest & Rotation
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
He actually did make himself clear, as you can see above. So yes, I am aware of it, no idea what's going on, this is new to 1.12. No eta, but if I figure it out, will be fixed