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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. Before I look into this, I gather that the older version was able to do so?
  2. Interesting, but not what I am willing to deal with at this time. Maybe later. Thanks
  3. New release, 1.2.10.1 Fixed display of time (was 1 year behind) New release, 1.2.10.2 Now fixed time display so it isn't 1 day behind
  4. The problem is deep inside the KSP code, going to take me a little bit to fix it correctly. The code is using the UT Timestamp, which starts at 0, not the date, which starts at 1. I know what to do, will get to it by this evening
  5. May not be a bug. Click the UT button to show the MET time (Mission Elapsed Time), and come back to me with what it shows. I think it's showing the MET time, not the absolute UT time Edit: Bug is confirmed
  6. New release, 3.2.2.17 Thanks to @banditsan for this: Pointed to correct folder for lastest RLA Reborn
  7. You will soon be able to add Kerbal Construction Time to the list of mods which uses this. I was wondering if this can be modified to also provide an icon of the kerbal in his/her spacesuit, similar to what you see when you go into the Astronaut complex, or if there is another one which already does that?
  8. The module was not renamed. How did you install it, and please provide a log file
  9. If this is in a good state, would you mind if I added it to CKAN?
  10. There are several mods which does that. ScienceAlert is one
  11. A nice feature to add would be a way to lock the navball to a specific location on each screen. Same would go for the Draggle Altimeter
  12. Here is a CSV file, listing the part file, part name and part title:
  13. It's probably coming from the dictionary.cfg. While that phrase isn't in there, I found the following, and it's probably put together somewhere in code: #autoLOC_6001485 = Activate #autoLOC_148154 = Camera #autoLOC_148156 = Camera Mode #autoLOC_148157 = Camera Next #autoLOC_148158 = Camera Reset
  14. You'd better refresh CKAN, verify you have version at least 3.3.19.10 That message was removed months ago
  15. Windows probably changed the name of the file in a way you didn't expect. If you like send me the file and I'll see if I can fix it for you.
  16. Try this: build an OTAV, put it on the runway and then hyperedit it into orbit. Now you can test the SAS and the reaction wheels without the atmo interfering. I just tested it again, on a brand new install. I put it together, put it on the runway and lifted off. No problems from what I can tell. Another way to disable SAS is to use Hyperedit to remove all Ec
  17. I'm pretty sure the "Activate Camera" is in the stock game
  18. @Starlord Kerman If you do that, let me know and I'll get the netkan updated
  19. That would be fine, I have someone who is willing to take a shot at it for me
  20. This mod has now been added to CKAN
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