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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. The up/down buttons is a problem, I'll get that fixed. The KAC buttons only make sense if you are using the current Pe or Ap of an existing vessel already in orbit, otherwise they won't be shown. In your image, it appears you are trying to do that on the launch pad.
  2. Sorry, not going to happen unless someone else does the work. I"m only keeping this going as is
  3. New Releases 0.0.9.6 Rebuild for 1.4.3 .version updated to max KSP version of 1.4.3 0.0.9.7 Rebuild for 1.4.5 .version updated to KSP version 1.4.5 If you use CKAN, the correct version should show up unless you have changed the compatible KSP versions, this would only be a problem with KSP 1.4.3
  4. A problem has been found with this mod on KSP 1.4.5. The issue is the offset views don't fully offset. The current version is only good up to 1.4.3 (maybe 1.4.4) For those interested, the problem is that the API changed in a very subtle way: Just an FYI, in 1.4.3, the following: public Transform jettisonTransform; and in 1.4.5: public Transform jettisonTransform { get; set; } So, no code changes are required, but the mod does need to be rebuilt. I'm going to have to do two releases. One for the current build, with the .version limited to 1.4.4. Another for 1.4.5. May take a day to get it out properly.
  5. New release, 0.15.1.3 Add spanish localization
  6. MM only touches cfg files, it doesn't touch any other files, and even then, it doesn't change the originals
  7. yes, you are. I suggest you view the vid in the OP, I didn' t make it, but it should give some examples
  8. That is essentially related to covering multiple unrelated vessels. Dropping multiple drones from a mother ship should be fine
  9. If it hadn't worked at all, that would have made sense. The thing which threw me was that it actually did save the data to the file, it just couldn't load it.
  10. I assume you are in Career mode? You need to upgrade the tracking station
  11. Yup. But I prefer the Thunderbirds over that
  12. Afraid I can't help here. I don't use RPM, and apparently that is what you are trying to use. Maybe someone else can help out, I don't even know how to use the RPM mode
  13. You’ve been driving rovers around your Mum? What does she say about that?
  14. Oh, I thought you were on Windows. Glad to hear you figured it out.
  15. I've been going crazy here for a while. I'm using Guids to identify a number of things, but they keep getting reset to empty. I finally figured out that while you can create a persistant Guid, like this: [KSPField(isPersistant = true, guiActive = false)] public System.Guid travelbugId; it doesn't load it. So I'm having to save it as a string, and then after loading, convert that string back to a Guid. Am I missing something here, or is this just one of those things that was never implemented? What seems to work is this: public System.Guid travelbugId; [KSPField(isPersistant = true, guiActive = false)] public string travelbugIdString; void Start() { travelbugId = new Guid(travelbugIdString); } Kind of annoying, because I now either have to replace all my Guids with a string created from a Guid, or add extra code to convert a Guid to a string for saving, and then more code to convert it back Either way is not optimal
  16. First off, that's the wrong log file, the preferred one is the output_log.txt, see my sig for a link on how and where to find it. Now, it seems from the log which you did provide that it was installed properly. Look for a yellow wrench on the toolbar, click that, and look for the Kronal Vessel Viewer. Make sure that either the Stock or Both toggle is set for it, then close it, go into the VAB and see if the KVV button shows up
  17. Make sure you have the latest version of the ToolbarController installed
  18. New release, 0.0.9.5 Version bump to fix build issue (Jenkins build not good) @Balrog try this please
  19. New release, 0.0.9.4 Reduce some more log spam - only updates screenshot if the window is open.
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