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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.12.x] Vessel Notes & Logs - Full Release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release 0.0.2.1 Added Pre/Post Game Notes Fixed not showing multiple lines on seperate lines on the pre-game-notes -
[1.12.x] Prakasa Aeroworks Pods and More Updated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Full release (finally): 0.9.0.4 Fixed two syntax errors in the two generators Thanks to forum user @ColdJ for this: Added new Viaktar model with cabin lights which work sorry it took so long, I got interrupted by a hospital stay and then other stuff intervened -
[1.9.x, 1.10.x, 1.11.x, 1.12.x] Mk-X Spaceplane Parts
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I've made the fixes I'll add back the KNES, not sure why it was added and removed the same day. Emails are gone Fixed. will get an update out soon New release, 0.1.3.1 Thanks to @aviin for notifing me of this: Added crew capacity to the science lab Fixed catagory for the science lab Thanks to @Forked Camphor for notifing me of this: Fixed the capitalization of MonoPropellant in CONFIG_X-37B_MP.cfg Added KNES patch back in -
[1..x, 1.9.x, 1.10.x] Kerbal Research & Development
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I'm going to need your ModuleManager.configcache file. I'm leaning towards an error in something else, I found this: [ERR 00:56:38.280] [KRnD] Awake(): System.ArgumentException: An item with the same key has already been added. Key: Fertilizer at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at KRnD.PartStats..ctor (Part part) [0x003e1] in <d0078e99fbf545ee9aa672563cbbf88c>:0 at KRnD.KRnD.Awake () [0x003c0] in <d0078e99fbf545ee9aa672563cbbf88c>:0 which indicates that another mod has Fertilizer configured two times. This error is near the top of the file, which probably means that once it happens, the mod stops working. Once I can see the ModuleManager.configcache file, I can verify this and then implement a fix, also will need to notify the mod author about the error Edit: You can try this beta: https://www.dropbox.com/s/uykyno8dwp0goe4/KRnD-1.16.0.10.zip?dl=0 I've added checks for duplicate resources, and if any found, writes an error to the log file without an exception -
Just an FYI, I'll be submitting some nullref fixes to Scatterer soon
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[1.9.x, 1.10.x, 1.11.x, 1.12.x] Mk-X Spaceplane Parts
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I would appreciate seeing the changes you did. Not sure about the KNES right now, will have to look at it later Edit: I made the changes since I had a few minutes. -
[1.12.x] Smart Parts Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
You should post in the Kerbalism thread -
[1..x, 1.9.x, 1.10.x] Kerbal Research & Development
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Those messages are totally meaningless without a log file. If you noticed, @Supertacoz never provided a log file, so I wasn't able to do anything -
[1.12.x] Click Through Blocker - NEW DEPENDENCY
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Did that solve your problem? -
[1.12.x] Click Through Blocker - NEW DEPENDENCY
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
No logs, no support. -
New release, 2.0.8 Added new option to save game window position (currently only 1 position saved) Added option to settings page to enable/disable the buttons for saving the game window Cleaned up some code, replacing some GUILayout.BeginHorizontal/EndHorizontal with using new HorizontalLayout, same for some vertical @Rodger ^^^^^
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[1.9.x] QuizTech Aero Pack Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.3.15.1 Thanks to forum user @ColdJ for these changes: Updated tags in localization configs Tidied up and fixed Twinturbo Afterburner config Added config that adds an afterburner capable version of the K-35B transitioning engine Reformatted all config files to use tabs and standardized indentation -
[1.9.x] QuizTech Aero Pack Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
No, it's my fault. I was working on an update, never got it out. -
[1.12.x] Through The Eyes of a Kerbal
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 2.0.3.2 Thanks to JonnyOThan for these fixes: hide female heads properly camera near/far plane ratio needs to stay consistent Expose near plane distance so other mods can configure it bump out the near plane distance a little so that this doesn't limit the far distance so much -
[1.12.x] Experiments Take Time
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.0.1.1 Renamed file to match ModuleTimedExperimentStatus Fixed incorrect time for the GooExperiment -
New release, 6.0.0.10 Thanks to Github user @Samharris2020 for this: Updated KSP-AVC Plugin as to not link to a deleted thread page http://forum.kerbalspaceprogram.com/threads/79745 Linked dependencies in installation instructions. Added new option to change the minimum science slider to 0.001 instead of 0.1 @alartor ^^^
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New beta, 1.3.3.1 Fixed engine gimbal not being unlocked https://www.dropbox.com/s/1m6x66t0ka19mws/AECS_Motion_Suppressor-1.3.3.1.zip?dl=0 This has been tested with the Appocallo, after multiple launches, all looked good. Mechjeb does a little dance at the beginning, but that's normal. Would be solved if there was a 1/2 second delay between engine ignition and launch clamp release. Using SAS and full throttle, things work fine also
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Let me know if you'd like me to make the changes for the Toolbar Controller, they shouldn't be that difficult to do
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He's not using the ToolbarController, so he probably didn't do the extra work to support Blizzy's toolbar fully
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