-
Posts
24,912 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by linuxgurugamer
-
[1.12.x] KSPCasher: Cash Economy Rebalance, Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I would venture to think that this would not work with KCT. And when leaving the VAB, I assume you have KCT installed? -
I can understand changing the type from stack to free, but why are you eliminating the defaultScale?
-
[PLANNING] KSP Real Space Shuttle Mod
linuxgurugamer replied to Low-Poly's topic in KSP1 Mod Development
Ok, but the whole thing seemed like it. Look at it this way: A new player, with only a few weeks of play, claims to not be able to find any good space shuttle mods (there are several), and says he will be developing a new mod, from scratch, without any knowledge of what to do. I'm not bashing you, just pointing out what it looked like. Try to start with a smaller, simpler mod, before tackling a large project. -
[1.4.1] Fuel Tanks Plus 2.0.2 (2018-03-14)
linuxgurugamer replied to NecroBones's topic in KSP1 Mod Releases
Ok, thanks for your fast response -
[1.4.1] Fuel Tanks Plus 2.0.2 (2018-03-14)
linuxgurugamer replied to NecroBones's topic in KSP1 Mod Releases
Will you have an update out today? Only asking because I'm streaming this evening, and if you aren't, I'll do a local patch -
[1.4.1] Fuel Tanks Plus 2.0.2 (2018-03-14)
linuxgurugamer replied to NecroBones's topic in KSP1 Mod Releases
@NecroBones Your nuclear engines don't have Oxidizer, which is causing the problems. @Sigma88 suggested the following should fix it: @PART[TPtank*|TPcone*|TPdome*]:FOR[FuelTanksPlus]:NEEDS[ModularFuelTanks] { origLFO = 0 } @PART:HAS[#origLFO[0],@RESOURCE[LiquidFuel]:HAS[#maxAmount[>0]]]:FOR[FuelTanksPlus]:NEEDS[ModularFuelTanks] { @origLFO += #$RESOURCE[LiquidFuel]:HAS[#maxAmount[>0]]/maxAmount$ } @PART:HAS[#origLFO[*],@RESOURCE[Oxidizer]:HAS[#maxAmount[>0]]]:FOR[FuelTanksPlus]:NEEDS[ModularFuelTanks] { @origLFO += #$RESOURCE[Oxidizer]:HAS[#maxAmount[>0]]/maxAmount$ } @PART:HAS[#origLFO[>-1]]:FOR[FuelTanksPlus]:NEEDS[ModularFuelTanks] { MODULE { name = ModuleFuelTanks volume = #$../origLFO$ type = Default } } -
[1.4.1] Fuel Tanks Plus 2.0.2 (2018-03-14)
linuxgurugamer replied to NecroBones's topic in KSP1 Mod Releases
See this: -
Getting a strange error, which @NecroBones doesn't understand (it's a patch in FT+) [ModuleManager] ModuleManager: 28433 patches applied, found <color=orange>7 errors</color> 7 errors related to GameData/FuelTanksPlus/Patches/FuelTanksPlus_ModularFuelTanks.cfg Log file: https://www.dropbox.com/s/fxl7o7bgombc6mc/Log3.zip?dl=0 Here is the code in the patch where it is happening, it's on the line beginning with @origLFO @PART[TPtank*|TPcone*|TPdome*]:FOR[FuelTanksPlus]:NEEDS[ModularFuelTanks] { origLFO = #$RESOURCE[LiquidFuel]/maxAmount$ @origLFO += #$RESOURCE[Oxidizer]/maxAmount$ MODULE { name = ModuleFuelTanks volume = #$../origLFO$ type = Default } }
-
@taniwha and @NecroBones Just started my career game, noticed the following error: [ModuleManager] ModuleManager: 28433 patches applied, found <color=orange>7 errors</color> 7 errors related to GameData/FuelTanksPlus/Patches/FuelTanksPlus_ModularFuelTanks.cfg KSP 1.2.2, FTP 1.12, ModuleManager 2.7.5 all mods up-to-date Error: [ModuleManager] Error - Cannot parse variable search when editing key origLFO = #$RESOURCE[Oxidizer]/maxAmount$ I realize this is a patch in FT+, but was wondering if you have any idea what may be going on. This happens in a totally clean game, with only FT+ and MFT installed Log file: https://www.dropbox.com/s/fxl7o7bgombc6mc/Log3.zip?dl=0 Was a bug in FT+, which is now fixed
-
[1.4.1] Fuel Tanks Plus 2.0.2 (2018-03-14)
linuxgurugamer replied to NecroBones's topic in KSP1 Mod Releases
On a very small install, I deleted all the MM files (except the DLL) Still happened. Strange thing is that MM didn't make a cache file this time, I'm guessing because of the error. It did make the ModuleManager.Physics and ModuleManager.TechTree files Log file attached: https://www.dropbox.com/s/fxl7o7bgombc6mc/Log3.zip?dl=0 Hmmm. I went back to the basics. totally clean install. With FT+ as the only mod, it works When I add Modular Fuel Tanks, it fails. It's in your patch, which is why I posted here, but I also just posted in the MFT thread as well Edit: Updated log file with miniscule install -
Those costs include the spare parts No fix, first time reported. I'll take a look, but don't really have time for a few days
-
Ok, I've merged your file. Are you going to get to the others soon? I'm trying to decide whether to release this or wait for more changes.
-
Say Hello to The Rep Grand Group! [07/19/16 UPDATE!]
linuxgurugamer replied to Endersmens's topic in Kerbal Network
My rep is at 3631, yet I'm not listed. This hurts :-(- 929 replies
-
- 3
-
- reputation
- forums
-
(and 1 more)
Tagged with:
-
[PLANNING] KSP Real Space Shuttle Mod
linuxgurugamer replied to Low-Poly's topic in KSP1 Mod Development
This whole thing seemed like a big troll. -
[1.4.1] Fuel Tanks Plus 2.0.2 (2018-03-14)
linuxgurugamer replied to NecroBones's topic in KSP1 Mod Releases
Take a look at the KWRocketry netkans, they do just that