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Everything posted by Mikki
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Excellent! The guy or the gal in the white car must have become somehow really uncomfy while watching the mun rolling over... definetly most Kerbal celestial body near earth orbit!
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Why weren't the part upgrades included for the old parts?
Mikki replied to a topic in KSP1 Discussion
maybe we must start seriously worshipping Mr. Porkjet as our new, one and only, gracefull and loving, kerbal, god of teasing. -
Funny thing along the different kerbal languages in this cool story: "Kerbe" - german is a term for "Groove" (tech.)... Kerbals are also "groovy"...
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The guy who writes the KSP lore has a special kind of humor, excellent work, i guess he is from northern europe... who knows? I bet he is british
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Kerbal curiosity.
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Landed the truck in a giant fairing with parachutes and powered aerocapture... Crazy then... The small thing was on top of it while landing, its a 9 kerbal base!!!! Yeah!!! Little skycrane on top of it!!!!! Most crazy!!!!!
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The v1.2 Hype Train Thread - Prerelease is Out
Mikki replied to Whirligig Girl's topic in KSP1 Discussion
I definetly love the new engine shapes. Bill was amazed when he realized his glory minilander grew bigger nozzles over night: "...?!?... ...JeeEEEEB!!!!..."- 1,592 replies
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The v1.2 Hype Train Thread - Prerelease is Out
Mikki replied to Whirligig Girl's topic in KSP1 Discussion
Same here, i call this CPU Fry Program. I guess many of us have such a programn. Happy frying- 1,592 replies
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I made once a rather small Mk2 SSTO with two rapiers, IIRC. Make sure you have enough pitch authority, the atmosphere is slightly thinner. Looking for a pic... hang on... i don`t want to spoil to much, a pic from 0.9... i was able to refuel this SSTO on ground for surface explorations, wing area was enough then... It had two rapiers and a jetengine for surface exploration. I am a stock Laythe dweller, yes.
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I sense serious sabotage ahead... eager to see how this goes on...
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- totm mar 2024
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Well, i went back to a all stock savegame, not even KJR... omg... so many, many struts... omgomg, and wobbly rockets... just can`t wait for 1.2, omg... but stockparts are the best challenge of all, like real life, make the best with the things at hand... Pushing my all stock interplanetary transfer ship with the last lifterstage, going to test this big heatshield!
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yupp, reactors should have a random risk of unplanned meltdown, or measuring excessive g-forces accumulating for later damage... or ecxeeding g-forces at all make them run overcritical....
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Huh, i play some three years and never visited Moho or Eeloo, barely made it to Eve. Dres i`ve seen once from near. And never bothered the shiny star in the center. Still stuff to do.
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It should be taxed in career somehow, funds per minute simulation looks fair, in my opinion the cheat menu should get disabled in career, however. Please don`t bash me now... Instead reviving dead Kerbals the next most time in duty should get the orange suit, so the most aged can easily be recognized.
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Never enough roids... my giant asteroid wrangler is actually a beast, it applies more than 23000knm torque with errrmm.... around 19 large stock reaction wheels. The Vernors on the engine rig end alone apply about 3000knm when engaged. It has a nuclear reactor from NFE , the SAS sucks lots of juice. Now i have three huge roids in Kerbin orbit, two of them are still 3000 tons . Pic from mun gravity assist to slow down efficiently to kerbin orbit
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Bill, Bob and Jeb made a serious Duna touchdown, most successfull stockcraft ever with a rover and the gearundercarriage detachable for lighter ascend.
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Looking to enhance my vanilla experience
Mikki replied to MagicFireCaster's topic in KSP1 Mods Discussions
Hi there, Nerteas Atomic rockets mod is awesome, you might need Near future electrics aswell to asure some huge energyconsumption... MkIV spaceplane mod is aswell very stockish... bigger cargobays for bigger rovers, whatever... -
My space program becomes rather serious : i catched another 3000ton asteroid, dragged it out of collision course with kerbin and use it as pitstop to Duna. The plane is a Duna Rocket-SSTO which is buildt to aerocapture, glide and land on Duna surface, release a rover or recover crew, and launch ssto by rocketfuel and a vector to refuel in Duna orbit, well thats the plan at least...
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Does Comms DTS-M1 "Blink Lights" do anything?
Mikki replied to Fwiffo's topic in KSP1 Gameplay Questions and Tutorials
This issue remains still one the most obscure secrets of KSP... I often find myself glaring on this antenna wondering about if it does blink randomly... -
I never made it to Eve and back , your mission looks so easy but i know it isn`t really that piece of cake... After the next update i will give it a try again... Well done, this matches a Eve Rocks challenge entry! Excellent!
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Isn`t it common sense in this forum that some Kerbals love to sip hypergolics and hydrazine?
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Rocket Part Revamp Discussion Thread
Mikki replied to Whirligig Girl's topic in KSP1 Suggestions & Development Discussion
I like the new look, way better than now for sure! -
Korolev was inspired by nature while designing the R7 ancestors, the nature itself creates efficient, light and effective in purpose and environment. I have worked in robotics and powertransmission, we have studied lots of insects during that time, and some mammels and reptiles, even plants. We just copy nature, mostly.
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Should I publish my Black hole as a mod?
Mikki replied to KerbalMan23's topic in KSP1 Mods Discussions
In my opinion it would be cool if you keep the true properties of your mod a secret to discover .... i`m sure many people are going to dl your mod if it stays a real challenge and somehow mysterious! Take your time to flesh it out, i keep my eye on this- 27 replies
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consider a three staged lander... and much TWR