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Cheesecake

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Everything posted by Cheesecake

  1. Hi Micha I would like to add more Kemini-Experiments but how can I add them to the GUI? Is it possible to do this with a .cfg?
  2. I did a test. Procedural Fairings has a weight nearly the Stock ones.
  3. At the Tantares Soyuz the Landing Burn is activatet directly after spawn at the launch pad. In VAB there is no possibility to set something.
  4. There are 102 Explorer Missions (https://de.wikipedia.org/wiki/Explorer-Programm). Which Explorers do you mean? Explorer 1-5 are nearly identical and are included in FASA or BDB. Explorer 6 is included in this pack.
  5. Did you download the newest versions of DMagicScienceAnimate and WildBlue-Tools? Do not use the included ones in SPT.
  6. The included DMagicScienceAnimate and WildBlue-Tools are too old. Download them separately and it will work.
  7. Look at Shuttle Payload Technologies: There are no solar panels on the Shuttledoors, that are radiators. The real Shuttle doesn't have solar panels. Attach two or three or four...
  8. @DrakenexYou linked to an very old version of the ISS-Mod. There is no JEM-Arm included and the Canadarm 2 is only the very old Romfarer-Arm (one part) which isn`t working. There is a newer download somewhere which has a working Canadarm 2 with a Remote Manipulator System and a JEM-Arm. I didn't find the link but I have it on my HDD and tested it in KSP 1.3.1 a few minutes ago. It works. The only thing which isn't working is the Magnet on the Grabbling part. I attached the KAS-Magnet and everything worked fine.
  9. What's your bet for lottery? Sorry but without a log we can namely guess whats the error. For me it works in 1.3.0 and 1.3.1.
  10. Yes, it happens with standard-builds. Also I determine that on staging the parts have a drift sideways. First stage doesn't go away backyards rather sideways. It looks there is a mysterious force. And I don't know which mod this cause. Adcanced Tweakables are activ but I don`t use them.
  11. Same is now happening with a fresh install of KSP 1.3.1 with mostly the same mods (updatet, UPFM and Scrapyard are rejected)). Mostly it happened with Bluedog-Parts and here are the Bossard and Titan-Parts. Log: https://www.file-upload.net/download-12779307/output_log.txt.html
  12. Thanks for your help, it works now. I found another little issue with procedural parts: there are two buttons for next texture but no button for previous texture. Also the textures where not saved when saved the craft. Edit: Texture-Switching for the Droptank does only work for the nosecone, not for the body.
  13. Hello I have a problem with curious partbreaking on ascent. Here is a pic: https://imgur.com/a/dXsg7 A few second later it is wobbling and exploding. Flight Events (F3) is saying 'Structural Failure'. But I don`t know why. Here is my log (I can't see anything in it): https://www.file-upload.net/download-12772784/output_log.txt.html https://www.file-upload.net/download-12772785/KSP.log.html
  14. No, Spacedock did not say it won't work with 1.3.1. It only says it is outdated because there is no update for the current KSP-Version.
  15. Version 0.3.0 with USI-Tools 10.1 is crashing my KSP 1.3.1. Logs: https://www.file-upload.net/download-12770682/error.log.html https://www.file-upload.net/download-12770683/output_log.txt.html
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