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ssd21345

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Everything posted by ssd21345

  1. https://github.com/c1usta/KS3P/releases not official so don't bug report since c1usta cannot touch ks3p anymore
  2. I tested it with ks3p installed only. and I have changing the settings does not have immediately effect sometimes as @NewRetroMan
  3. @clusta using beta 3, main menu and space center is too dark comparing to other scene using aces tone. Changing black_in setting seems no effect (g'th's config) ksp 1.8.1
  4. can confirm latest SVE scattere cfg isn't loaded properly. Redownloaded and reinstall scatterer and SVE ~4 times
  5. 2nd screenshot, right side at the center. Notice that KSPIE uses MW/MJ as electrical resource rather than ec, even they can convert to each other for usage and the fusebox thread specifically says KSPI-E is unsupported...
  6. you may want download his fork of ks3p instead of the patch
  7. last replies on the thread said it updated to 1.8 Edit:just checked decoupler, service bay and probe core. All has mass in the cache
  8. uninstall worldstablilizer fixes it still has phantom force but small enough to recover spacecraft
  9. anyone has phantom force that you cannot recover spacecraft stationary on launchpad? I put the Quetzal(the first probe core u got in probeplus) into service bay and it causes phantom force(you can recover if you remove the core). I have worldstablilizer installed too so dunno it's related ksp 1.8.1
  10. does near future aero work on 1.7/1.8 even it's not updated yet?
  11. jacob make another planet pack again
  12. most case such recompile or "community fix" posted in the comment of the thread, which causes less user complaints to original modders(because by its nature it would be hard to find after a flood of replies so only a person who bother to read can find it later on) thus more acceptable along modders
  13. why ai won't fire missile themselves at guard mode? They only lock on it but won't fire after locked. I use radar data receiver on the missile vehicle. Do you need antenna on radar vehicle and missile vehicle to make it works?
  14. You need to set gamedata folder location in Preferences> expand mu importer addon info. However if you have a lot of mods the addon will freak out
  15. S SVE,restock, SVT btw is the file size limit really 8 mb(bit) rather than 8 MB(bytes)?
  16. in stock, it seems there is no way to make internal cutout for windows only. How to make the stock parts cutout only applies to windows like the modded cockpit on the left? (This was suggested twice on the ksp forum but I'm not sure if it added yet)
  17. how do near future electrical reactors work with interstellar MJ system? i.e how to convert NFE reactor's EC to MJ?
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