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KSP2 Release Notes
Everything posted by ssd21345
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Another question is would this affect the forum operation?
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[1.12] B9 Procedural Wings Fork, Modified
ssd21345 replied to linuxgurugamer's topic in KSP1 Mod Releases
Cormorant Aeronology -
Modular Climate & Weather Systems - Development Thread
ssd21345 replied to CashnipLeaf's topic in KSP1 Mod Development
discord has a timer that automatically invalid links unless you refresh the timer by posting it again on the same Discord server, so it is not recommended to use it to host files- 10 replies
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- aerodynamics
- wind
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(and 3 more)
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[1.12.x] Planes With Purposes Continued (PWP)
ssd21345 replied to Tudor Aerospace's topic in KSP1 Mod Releases
For your future reference: (If you do it browser only) Log in, go to the mod github page, press the Fork button, then you should have your own copy of his mod on Github, upload files, there should be a big banner with a button telling you you can make a pull request, press it -
lol you really adopt it
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[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
ssd21345 replied to Gotmachine's topic in KSP1 Mod Releases
Tantares parts cfg has a line to hide parts (category = None), but the valid value should be none (n instead of N). If you keep the invalid value and have ksp community fixes installed, deprecated parts can appear when you click on the search bar. Edit: Log: https://drive.google.com/drive/folders/1AbMk8hD8jh2PLdSfEBo5I2TBCTrFqlIY?usp=sharing -
Ha, this thread release notes didn't mention downloading spacey expanded from Curseforge too! Joke aside, ckan still index old version of spacey expanded, I asked ckan ppl to have a look into this mod and expanded. Missing texture is from missing dependencies.
- 33 replies
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- parts pack
- spacey
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(and 3 more)
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Hello, can you check whether zer0kerbal maintained mods are up to date in ckan? He seems inclined to upload mods on curseforge, so his mods on Spacedock are not necessary up-to-date. Thanks! e.g spacey expanded in ckan still has the old version, while both Spacey base has a missing dependency: SpaceY Corp which cause missing texture.
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[1.4] DiscordRP - Rich Presence Integration
ssd21345 replied to gegy1000's topic in KSP1 Mod Releases
ckan ppl often look through ksp forum, then they ask you if you want to put on ckan. (just like few replies above lol) Another method is upload to spacedock, there is a tick option that would ask you whether you want to put it on ckan, if yes the bot will automatically make a request to github. Ckan ppl will look through it and then approve it. -
Sorry for nercobump, since someone used to boldly go and had some funky bug on /r/ksp discord, I think a newer, similar mod should be mentioned here to prevent such situation happens again
- 184 replies
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- stock visual enhancement
- research bodies
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Infinite Discoveries 0.9.9 (1.12.x)
ssd21345 replied to Sushut's topic in KSP1 Tools and Applications
Getting the log and upload it to somewhere (e.g dropdox, google drive) would be helpful How to find log: https://gist.github.com/JonnyOThan/04c2074b56f78e56d115621effee30f9 -
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
ssd21345 replied to Gameslinx's topic in KSP1 Mod Releases
RSS: people has been reported parallax 2 jan update's backward compatibility works with rss parallax 1 cfg KSRSS: please look through the ksrss thread, someone mentioned how to make it work edit: embed the ksrss instruction below- 3,131 replies
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Can you restore IlioABC_d folder and try again? A lot of planet and moon throw up the error about files inside it missing make the log kinda messy lol
- 114 replies
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- planet mod
- 101 planets
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fyi if you don't want to install ballutes you can make detachable tail to stabilize yourself +inflatable heat shield to slow down. ------------------------------------ Uploading KSP.log and the logs folder itself might help troubleshooting if someone know how to read log come across this post
- 114 replies
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- planet mod
- 101 planets
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my first orbit and return (InlineBallutes is very important to make my spacecraft doesn't flip): https://imgur.com/a/EsQ9b4I also rcsbuildaid has parachute speed indicator, very useful in this planet pack my spacecraft definitely not doable in career mode, it is 50k just to orbit!
- 114 replies
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- planet mod
- 101 planets
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sounds like a spaceplane would be better for getting off armstrong lol
- 114 replies
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- planet mod
- 101 planets
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can someone help reproduce this since I'm not sure if this mod cause it? If you have Kcalbeloh System Planet Pack + planetinfoplus +eve + scatterer at the same time, the ram usage would spike to from 4 gb (without planetinfoplus) to 12 gb if you load save 2nd time or go into flight view then back into space center view, and also loading time would be significantly increased.
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[Min KSP 1.11] Mk-33: X-33-inspired parts for KSP!
ssd21345 replied to Angelo Kerman's topic in KSP1 Mod Releases
Ok so in the meantime waiting for fix, delete cryotank patch "B9PS.cfg" at Kerbal spy program\Gamedata\WildBlueIndustries\Mk-33\Patches