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Nightside

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Everything posted by Nightside

  1. Are you actually using the Rescale mod? It should resize your EVE configs.
  2. It would definitely be possible, but would it be fun? Even with Proceedural Tanks I end up spending too much time fiddling with sizes to get things just right, with a proceedural engine, presumably with adjustable Thrust, mass, and ISP, the optimization would be endless, and that would cut into actual flight time.
  3. And since KSP planets are all spheres we just multiply the result by the radius right?
  4. Is Modular Flight Integrator still a dependency? The OP says it is include in the release, but it is not.
  5. Whats the story on the NODE nodes in some of the Near Future Spacecrafts? What they do? NODE { name = jet1 // whatever you fancy transform = node0 size = 0 method = FIXED_JOINT } Also, @Nertea, what does the future hold for the deployable circular panels?
  6. They still have a few Dragon 1 capsules left, which don’t have the Super Draco LES system. But unless they have some fresh capules hidden away or intend to use them more than twice, they will run out of Dragon 1s before the end of the CRS contract in early 2020 (CRS-20). A cargo Dragon 2 without LES should be relatively easy.
  7. SVE still depends on EVE, do you have that as well?
  8. Assuming you want your mod to work alongside CryoTanks, you may have to have a MM script that removes the changes Cryotanks makes after it is done, then adds your own Part Switch modules.
  9. I think Near Future Space craft has a pod the goes to 5m.
  10. Seems to be working as expected in 1.7 (with minimal testing). Thanks for all you do @Starwaster!
  11. SMURFF is a set of patches that will work well with pretty much any “stock style” parts mods. It doesn’t require any specific compatibility within the other mod. It may not work with mods that have special fuel switchers,etc, although it generally works with Nertea’s mods.
  12. Procedural tanks still works fine, just grab the continued version.
  13. I haven’t used it for a while now, but a lean install ran well enough on my old laptop. their wiki is also very interesting to read.
  14. Have you tried to install Principia and see what happens?
  15. Are you playing in RSS? I’ve had trouble with KK when JSC Switcher is also installed. I haven’t heard any reports of anyone successfully using this mod for a long time. I suspect that it was built for an out of date version of KK.
  16. Are you playing with EITHER: Realism Overhaul or SMURFF? One of those us needed to lighten up tanks and engines.
  17. It doesn’t seem to be a common issue so I’d recommend following the issue reporting procedures on the OP. If you have other visual mods you could try removing them to see if there is a compatibility issue.
  18. Thanks for the tip, its working! I think had the line break in the wrong place in string. @PART[*]:FINAL { @description = #$description$ <br> <color=#7F7F7F> [$name$]</color> } Credit to @Tonka Crash for the content of this patch, I just wanted a line break too.
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