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Everything posted by Galileo
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Galileo replied to StarCrusher96's topic in KSP1 Mod Releases
Has the change to The All and Kerbol I suggested been made?- 4,170 replies
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- kopernicus
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FPS Issue
Galileo replied to SupperRobin6394's topic in KSP1 Technical Support (PC, modded installs)
Have you tried running the game without the planet packs? If you try with out the packs, and this issue goes away, add each pack back one by one and test with each new planet pack. -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
This makes zero sense. They are the exact same except file extension and png textures. My guess is you installed incorrectly the first time. If you are on windows and you are using the Mac and Linux version, you are using more ram then you need to be.- 7,371 replies
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- gpp
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Galileo replied to Nereid's topic in KSP1 Mod Releases
FF is already included in GPP in the optional mods folder, and it's the full version. -
Persistent buzzing noise
Galileo replied to voicey99's topic in KSP1 Technical Support (PC, unmodded installs)
I had only had mine for about 3 months. Turned out it wasn't enough power from my GPU. Over powering it can cause the same problem though, but that is really hard to do. -
Persistent buzzing noise
Galileo replied to voicey99's topic in KSP1 Technical Support (PC, unmodded installs)
Last time I had a GPU with a whine, it ended up dying on me shortly after the whining began (roughly a month) -
[1.7] KVV - Kronal Vessel Viewer = Exploded ship view
Galileo replied to linuxgurugamer's topic in KSP1 Mod Releases
The mod works in 1.2.2. Just download from the same link... -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
That's what I was referring to but if Poodmund is going to do it, I will leave it alone. I have enough mods on my plate as it is.- 1,019 replies
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- kopernicus
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If you had RSSve installed, your sunflare was likely scaled up for an RSS size system....
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I will need a screenshot of your gamedata folder and your output log- 7,371 replies
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- gpp
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Oh, by all means! Go for it!- 1,019 replies
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EVE doesnt touch sun the sun. Have any planet packs or anything. Post your logs and a screenshot of your gamedata folder. Scatterer provides a white sun flare if that is what you are talking about?
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Thanks for the update sigma! in the future, how would you feel about making the terrain texture scale a custom thing. I know I was the one that had you implement the current way things are done, and it works great for SSRSS when being shrunken down to stock size, but scaled up causes the textures to seem VERY small and clearly tiled. I think I remember you saying you could make that a custom setting, but I didn't want to burden you with more work.
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Galileo replied to StarCrusher96's topic in KSP1 Mod Releases
I use that myself for stock and for planet packs. I like the role play aspect it gives you and lets you ultimately decide what you do, how you do it and when you want to do it, and rewards you for all of it. It's pretty liberating I think. Glad you like the mod- 4,170 replies
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You can with Texure Replacer, so long as you are ok with going back to the KSC scene and switching it before you EVA on another body.