-
Posts
7,298 -
Joined
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Galileo
-
No because the statics are forced to their latitude and longitude points which are spread out with 6.4x scale. In short, the statics will be there but very spread out.
- 2,488 replies
-
- launchsites
- bases
-
(and 1 more)
Tagged with:
-
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Read that on how to get support. I cant see your computer and I can't read minds. Also, install instructions are included in the downloads. The OP of this thread also tells you how to get support specifically from me. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
You installed wrong -
New to game (Xbox), bugs to report
Galileo replied to Socraticat's topic in KSP1 Technical Support (Console)
The game is currently being worked on for consoles with a release in a few months. This will come with a lot of fixes, many of which you are experiencing. There are quite a few threads detailing the development of console versions. Currently, there aren't any fixes for your issues unfortunately. You, like many other console gamers are just playing the waiting game. -
[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Galileo replied to Gameslinx's topic in KSP1 Mod Releases
Multiple module managers? You should only have the latest one.- 2,453 replies
-
- kopernicus
- gpo
-
(and 3 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
@eberkain that blue line is just a thing that happens when scatterer is scaled that size. It's unfortunate but it's not something I can fix myself I don't think. As for the yellow stripy thing, that weird it was happening in your game without dx11. Perhaps the issue is not a dx11 issue after all.- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Can you post your output log?- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I was so impressed with Germany that i am thinking about moving back when i finish school.. I miss it- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I quite like the old Hephaestus- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I love talking about Germany and Europe in general. I had so much fun there. If people start taking about it its hard for me to shut up- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Yep that is where i was. TIny area, but it was an amazing experience @JadeOfMaar has a link in his signature for EVE skyboxes. I dont know which one it is exactly but i would look there- 7,371 replies
-
- 1
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I suppose that is important. I was a soldier so it wasnt a requirement for me- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No such things as getting off topic here. Give this mod another year or so and plenty of people will find a Dres in GPP. I know of a one for sure but i see these planets almost everyday.- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Ah language is a crutch I'm American and only know English. I got around for 4 years only knowing how to ask where the bathroom was lol- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Well, if you haven't made your way over to Garmisch-Partenkirchen, do so.. it is so beautiful. There is also the Neuschwanstein castle which is close to Munich. It is a sight to see- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I lived in vilseck for 4 years and always made trips to Munich. It was a fun place to stop when I was on my way to Garmisch-Partenkirchen to ski on the Zugspitze- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Love Munich.. beautiful city- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
Well, in real life, most everything is done by an autopilot of sorts. The astronauts, while smart and capable, only really take control in emergency type situations. So if you want it to be realistic, just use Mechjeb for ascent/reentry and maneuvering. Now, you could create a challenge for others and only allow IVA during the mission.
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Yep, forcing DX11?- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
@JadeOfMaar @OhioBob Have you guys read the above? I'm excited.
-
[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Galileo replied to Gameslinx's topic in KSP1 Mod Releases
Looks like you took my advice.. good. Using any of the default scatterer cfgs is the best practice. And easiest way to get what you want. The instructions for the config tool I think need updating. btw 1 is a bit low for the atmosphere global scale. You could end up with funny looking visuals. For ex: your scatterer effects may look more like a fog than an atmosphere. But to each their own.- 2,453 replies
-
- 1
-
- kopernicus
- gpo
-
(and 3 more)
Tagged with:
-
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Have you tried the mod? -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
absolutely! I suck at math, but i think this equation equals 0 so are you saying it would be 0% more awesome?- 7,371 replies
-
- 2
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Do you know how cool that would be? Pretty darn cool. Now, if only we had a some cool people that would be willing to do it....- 7,371 replies
-
- 1
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
thanks for the heads up. If you want, feel free to do a pull request on github, because right now Im kind of stretched on time- 1,019 replies
-
- kopernicus
- svt
-
(and 2 more)
Tagged with: